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40 lines
2.4 KiB
40 lines
2.4 KiB
3 years ago
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shaders@glsl-uniform-interstage-limits@subdivide 5
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shaders@glsl-uniform-interstage-limits@subdivide 5- statechanges
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spec@arb_get_texture_sub_image@arb_get_texture_sub_image-getcompressed
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spec@arb_shader_image_load_store@atomicity
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spec@arb_shader_image_load_store@atomicity@imageAtomicAdd
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spec@arb_shader_image_load_store@atomicity@imageAtomicAnd
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spec@arb_shader_image_load_store@atomicity@imageAtomicCompSwap
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spec@arb_shader_image_load_store@atomicity@imageAtomicExchange
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spec@arb_shader_image_load_store@atomicity@imageAtomicMax
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spec@arb_shader_image_load_store@atomicity@imageAtomicMin
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spec@arb_shader_image_load_store@atomicity@imageAtomicOr
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spec@arb_shader_image_load_store@atomicity@imageAtomicXor
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spec@arb_shader_image_load_store@host-mem-barrier@Atomic counter/RaW/full barrier test/4x4
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spec@arb_shader_image_load_store@host-mem-barrier@Atomic counter/RaW/one bit barrier test/4x4
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spec@arb_shader_image_load_store@host-mem-barrier@Element array/RaW/full barrier test/4x4
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spec@arb_shader_image_load_store@host-mem-barrier@Image/RaW/full barrier test/4x4
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spec@arb_shader_image_load_store@host-mem-barrier@Image/RaW/one bit barrier test/4x4
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spec@arb_shader_image_load_store@host-mem-barrier@Indirect/RaW/full barrier test/4x4
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spec@arb_shader_image_load_store@host-mem-barrier@Indirect/RaW/one bit barrier test/4x4
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spec@arb_shader_image_load_store@host-mem-barrier@Texture fetch/RaW/full barrier test/4x4
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spec@arb_shader_image_load_store@host-mem-barrier@Uniform buffer/RaW/full barrier test/4x4
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spec@arb_shader_image_load_store@host-mem-barrier@Vertex array/RaW/full barrier test/4x4
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spec@arb_timer_query@query gl_timestamp
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spec@arb_timer_query@timestamp-get
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spec@ext_framebuffer_blit@fbo-blit-check-limits
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spec@ext_framebuffer_blit@fbo-sys-blit
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spec@ext_framebuffer_blit@fbo-sys-sub-blit
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spec@!opengl 1.0@gl-1.0-front-invalidate-back
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spec@!opengl 1.1@masked-clear
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spec@!opengl 1.1@ppgtt_memory_alignment
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spec@!opengl 1.1@read-front clear-front-first
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spec@!opengl 1.1@read-front clear-front-first samples=2
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spec@!opengl 1.1@read-front clear-front-first samples=4
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spec@!opengl 1.1@read-front samples=2
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spec@!opengl 2.0@vertex-program-two-side enabled front front2@tes-out and fs
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spec@!opengl 2.0@vertex-program-two-side enabled front front2@vs- gs and fs
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spec@!opengl 2.0@vertex-program-two-side front2 back2@gs-out and fs
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spec@!opengl 2.0@vertex-program-two-side front2 back2@vs- gs and fs
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spec@!opengl 3.0@gl30basic
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