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/**************************************************************************
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*
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* Copyright (C) 2014 Red Hat Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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#ifndef VREND_WINSYS_H
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#define VREND_WINSYS_H
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#include "config.h"
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#ifdef HAVE_EPOXY_EGL_H
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#include "vrend_winsys_gbm.h"
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#include "vrend_winsys_egl.h"
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#endif
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#include "virglrenderer.h"
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struct virgl_gl_ctx_param;
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#ifdef HAVE_EPOXY_EGL_H
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extern struct virgl_egl *egl;
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extern struct virgl_gbm *gbm;
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#endif
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int vrend_winsys_init(uint32_t flags, int preferred_fd);
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void vrend_winsys_cleanup(void);
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virgl_renderer_gl_context vrend_winsys_create_context(struct virgl_gl_ctx_param *param);
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void vrend_winsys_destroy_context(virgl_renderer_gl_context ctx);
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int vrend_winsys_make_context_current(virgl_renderer_gl_context ctx);
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int vrend_winsys_has_gl_colorspace(void);
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int vrend_winsys_get_fourcc_for_texture(uint32_t tex_id, uint32_t format, int *fourcc);
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int vrend_winsys_get_fd_for_texture(uint32_t tex_id, int *fd);
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int vrend_winsys_get_fd_for_texture2(uint32_t tex_id, int *fd, int *stride, int *offset);
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#endif /* VREND_WINSYS_H */
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