diff --git a/docs/GL-status.txt b/docs/GL-status.txt index 5014689..bc59c6f 100644 --- a/docs/GL-status.txt +++ b/docs/GL-status.txt @@ -10,31 +10,31 @@ Feature Status ----------------------------------------------------- ------------------------ GL 3.3, GLSL 3.30 --- renderer complete support. -GL 4.0, GLSL 4.00 --- +GL 4.0, GLSL 4.00 --- GL_ARB_draw_buffers_blend DONE - GL_ARB_draw_indirect - GL_ARB_gpu_shader5 in progress + GL_ARB_draw_indirect DONE + GL_ARB_gpu_shader5 DONE - 'precise' qualifier GUEST - Dynamically uniform sampler array indices - - Dynamically uniform UBO array indices + - Dynamically uniform UBO array indices - Implicit signed -> unsigned conversions GUEST - Fused multiply-add - Packing/bitfield/conversion functions - Enhanced textureGather - Geometry shader instancing - - Geometry shader multiple streams - - Enhanced per-sample shading - - Interpolation functions + - Geometry shader multiple streams + - Enhanced per-sample shading + - Interpolation functions - New overload resolution rules GUEST - GL_ARB_gpu_shader_fp64 - GL_ARB_sample_shading + GL_ARB_gpu_shader_fp64 DONE + GL_ARB_sample_shading DONE GL_ARB_shader_subroutine GUEST - GL_ARB_tessellation_shader + GL_ARB_tessellation_shader DONE GL_ARB_texture_buffer_object_rgb32 DONE GL_ARB_texture_cube_map_array DONE - GL_ARB_texture_gather - GL_ARB_texture_query_lod + GL_ARB_texture_gather DONE + GL_ARB_texture_query_lod DONE GL_ARB_transform_feedback2 DONE GL_ARB_transform_feedback3 DONE @@ -45,49 +45,49 @@ GL 4.1, GLSL 4.10 --- GL_ARB_get_program_binary GUEST GL_ARB_separate_shader_objects GUEST GL_ARB_shader_precision GUEST - GL_ARB_vertex_attrib_64bit + GL_ARB_vertex_attrib_64bit DONE GL_ARB_viewport_array DONE GL 4.2, GLSL 4.20: GL_ARB_texture_compression_bptc DONE - GL_ARB_compressed_texture_pixel_storage - GL_ARB_shader_atomic_counters - GL_ARB_texture_storage - GL_ARB_transform_feedback_instanced - GL_ARB_base_instance - GL_ARB_shader_image_load_store - GL_ARB_conservative_depth - GL_ARB_shading_language_420pack - GL_ARB_shading_language_packing - GL_ARB_internalformat_query - GL_ARB_map_buffer_alignment + GL_ARB_compressed_texture_pixel_storage DONE + GL_ARB_shader_atomic_counters DONE + GL_ARB_texture_storage DONE + GL_ARB_transform_feedback_instanced DONE + GL_ARB_base_instance DONE + GL_ARB_shader_image_load_store DONE + GL_ARB_conservative_depth DONE + GL_ARB_shading_language_420pack DONE + GL_ARB_shading_language_packing DONE + GL_ARB_internalformat_query DONE + GL_ARB_map_buffer_alignment DONE GL 4.3, GLSL 4.30: - GL_ARB_arrays_of_arrays - GL_ARB_ES3_compatibility - GL_ARB_clear_buffer_object - GL_ARB_compute_shader - GL_ARB_copy_image - GL_KHR_debug - GL_ARB_explicit_uniform_location - GL_ARB_fragment_layer_viewport - GL_ARB_framebuffer_no_attachments - GL_ARB_internalformat_query2 - GL_ARB_invalidate_subdata - GL_ARB_multi_draw_indirect - GL_ARB_program_interface_query - GL_ARB_robust_buffer_access_behavior - GL_ARB_shader_image_size - GL_ARB_shader_storage_buffer_object + GL_ARB_arrays_of_arrays DONE + GL_ARB_ES3_compatibility DONE + GL_ARB_clear_buffer_object DONE + GL_ARB_compute_shader DONE + GL_ARB_copy_image DONE + GL_KHR_debug DONE + GL_ARB_explicit_uniform_location DONE + GL_ARB_fragment_layer_viewport DONE + GL_ARB_framebuffer_no_attachments DONE + GL_ARB_internalformat_query2 DONE + GL_ARB_invalidate_subdata DONE + GL_ARB_multi_draw_indirect DONE + GL_ARB_program_interface_query DONE + GL_ARB_robust_buffer_access_behavior DONE + GL_ARB_shader_image_size DONE + GL_ARB_shader_storage_buffer_object DONE GL_ARB_stencil_texturing DONE - GL_ARB_texture_buffer_range - GL_ARB_texture_query_levels - GL_ARB_texture_storage_multisample - GL_ARB_texture_view + GL_ARB_texture_buffer_range DONE + GL_ARB_texture_query_levels DONE + GL_ARB_texture_storage_multisample DONE + GL_ARB_texture_view DONE GL_ARB_vertex_attrib_binding GUEST @@ -95,27 +95,27 @@ GL 4.4, GLSL 4.40: GL_MAX_VERTEX_ATTRIB_STRIDE GL_ARB_buffer_storage - GL_ARB_clear_texture - GL_ARB_enhanced_layouts - GL_ARB_multi_bind + GL_ARB_clear_texture + GL_ARB_enhanced_layouts DONE + GL_ARB_multi_bind DONE GL_ARB_query_buffer_object - GL_ARB_texture_mirror_clamp_to_edge - GL_ARB_texture_stencil8 DONE - GL_ARB_vertex_type_10f_11f_11f_rev + GL_ARB_texture_mirror_clamp_to_edge DONE + GL_ARB_texture_stencil8 DONE + GL_ARB_vertex_type_10f_11f_11f_rev DONE GL 4.5, GLSL 4.50: - GL_ARB_ES3_1_compatibility + GL_ARB_ES3_1_compatibility DONE GL_ARB_clip_control - GL_ARB_conditional_render_inverted - GL_ARB_cull_distance - GL_ARB_derivative_control + GL_ARB_conditional_render_inverted DONE + GL_ARB_cull_distance DONE + GL_ARB_derivative_control DONE GL_ARB_direct_state_access GUEST - GL_ARB_get_texture_sub_image - GL_ARB_shader_texture_image_samples - GL_ARB_texture_barrier - GL_KHR_context_flush_control - GL_KHR_robust_buffer_access_behavior - GL_KHR_robustness - GL_EXT_shader_integer_mix + GL_ARB_get_texture_sub_image DONE + GL_ARB_shader_texture_image_samples DONE + GL_ARB_texture_barrier DONE + GL_KHR_context_flush_control DONE + GL_KHR_robust_buffer_access_behavior DONE + GL_KHR_robustness DONE + GL_EXT_shader_integer_mix DONE