These textures are emulated by 2D textures and textureSize needs the swizzle for the result to be assignable to a float value. Fixes piglits on GLES hosts: textureSize * *sampler1D textureSize * *sampler1DShadow Signed-off-by: Gert Wollny <gert.wollny@collabora.com> Reviewed-By: Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>macos/master
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