diff --git a/src/vrend_shader.h b/src/vrend_shader.h index f1a52a6..659d080 100644 --- a/src/vrend_shader.h +++ b/src/vrend_shader.h @@ -66,11 +66,11 @@ struct vrend_array { }; struct vrend_layout_info { - unsigned name; - int sid; - int location; - int array_id; - int usage_mask; + unsigned name : 6; + unsigned sid : 16 ; + unsigned location : 16 ; + unsigned array_id : 16 ; + unsigned usage_mask : 5; }; struct vrend_fs_shader_info { @@ -123,44 +123,45 @@ struct vrend_shader_info { }; struct vrend_shader_key { - bool fs_prim_is_points; - uint32_t coord_replace; - bool invert_fs_origin; - bool pstipple_tex; - bool add_alpha_test; - bool color_two_side; - uint8_t alpha_test; - uint8_t clip_plane_enable; - bool gs_present; - bool tcs_present; - bool tes_present; - bool flatshade; - bool guest_sent_io_arrays; - bool fs_logicop_enabled; - enum pipe_logicop fs_logicop_func; - uint8_t surface_component_bits[PIPE_MAX_COLOR_BUFS]; + uint64_t force_invariant_inputs; - uint32_t num_prev_generic_and_patch_outputs; - struct vrend_layout_info prev_stage_generic_and_patch_outputs_layout[64]; + struct vrend_fs_shader_info *fs_info; - uint8_t prev_stage_num_clip_out; - uint8_t prev_stage_num_cull_out; - bool next_stage_pervertex_in; + uint32_t coord_replace; + uint32_t num_prev_generic_and_patch_outputs; uint32_t cbufs_are_a8_bitmask; uint32_t cbufs_signed_int_bitmask; uint32_t cbufs_unsigned_int_bitmask; uint32_t attrib_signed_int_bitmask; uint32_t attrib_unsigned_int_bitmask; + uint32_t generic_outputs_expected_mask; + uint32_t compiled_fs_uid; + + uint32_t fs_prim_is_points : 1; + uint32_t invert_fs_origin : 1; + uint32_t pstipple_tex : 1; + uint32_t add_alpha_test : 1; + uint32_t color_two_side : 1; + uint32_t gs_present : 1; + uint32_t tcs_present : 1; + uint32_t tes_present : 1; + uint32_t flatshade : 1; + uint32_t guest_sent_io_arrays : 1; + uint32_t fs_logicop_enabled : 1; + uint32_t next_stage_pervertex_in : 1; + uint32_t fs_logicop_func : 4; + + uint8_t alpha_test; + uint8_t clip_plane_enable; + uint8_t prev_stage_num_clip_out; + uint8_t prev_stage_num_cull_out; uint8_t num_indirect_generic_outputs; uint8_t num_indirect_patch_outputs; uint8_t num_indirect_generic_inputs; uint8_t num_indirect_patch_inputs; - uint32_t generic_outputs_expected_mask; uint8_t fs_swizzle_output_rgb_to_bgr; - uint64_t force_invariant_inputs; - - uint32_t compiled_fs_uid; - struct vrend_shader_info *fs_info; + uint8_t surface_component_bits[PIPE_MAX_COLOR_BUFS]; + struct vrend_layout_info prev_stage_generic_and_patch_outputs_layout[64]; }; struct vrend_shader_cfg {