diff --git a/ci/previous_results/es_host_softpipe/deqp_gles31/ignore_tests.txt b/ci/previous_results/es_host_softpipe/deqp_gles31/ignore_tests.txt index 6d54518..ce5e340 100644 --- a/ci/previous_results/es_host_softpipe/deqp_gles31/ignore_tests.txt +++ b/ci/previous_results/es_host_softpipe/deqp_gles31/ignore_tests.txt @@ -1,17 +1,26 @@ dEQP-GLES31.functional.debug.negative_coverage.get_error.compute.exceed_atomic_counters_limit - -# Float precision error https://gitlab.freedesktop.org/virgl/virglrenderer/issues/82 +dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.highp_fragment.scalar +dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.highp_fragment.vec2 +dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.highp_fragment.vec3 dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.highp_fragment.vec4 dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.highp_vertex.scalar dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.highp_vertex.vec2 +dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.highp_vertex.vec3 +dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.highp_vertex.vec4 dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.lowp_fragment.scalar +dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.lowp_fragment.vec2 +dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.lowp_fragment.vec3 dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.lowp_fragment.vec4 dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.lowp_vertex.scalar dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.lowp_vertex.vec2 +dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.lowp_vertex.vec3 +dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.lowp_vertex.vec4 dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.mediump_fragment.scalar -dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.mediump_fragment.vec +dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.mediump_fragment.vec2 +dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.mediump_fragment.vec3 +dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.mediump_fragment.vec4 dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.mediump_vertex.scalar dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.mediump_vertex.vec2 - -# Memory leak & Timeouts https://gitlab.freedesktop.org/virgl/virglrenderer/issues/79 +dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.mediump_vertex.vec3 +dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.mediump_vertex.vec4 dEQP-GLES31.functional.ubo.random.all_per_block_buffers.20 diff --git a/ci/previous_results/gl_host_softpipe/deqp_gles31/ignore_tests.txt b/ci/previous_results/gl_host_softpipe/deqp_gles31/ignore_tests.txt index 2847070..916626e 100644 --- a/ci/previous_results/gl_host_softpipe/deqp_gles31/ignore_tests.txt +++ b/ci/previous_results/gl_host_softpipe/deqp_gles31/ignore_tests.txt @@ -2,18 +2,33 @@ dEQP-GLES31.functional.debug.negative_coverage.callbacks.compute.exceed_atomic_c dEQP-GLES31.functional.debug.negative_coverage.get_error.compute.exceed_atomic_counters_limit dEQP-GLES31.functional.debug.negative_coverage.log.compute.exceed_atomic_counters_limit dEQP-GLES31.functional.image_load_store.2d.format_reinterpret.rgba16ui_rgba16f - -# Float precision error https://gitlab.freedesktop.org/virgl/virglrenderer/issues/82 +# +# these tests request an FBO that is unsupported on softpipe and we don't report this +# error back to the guest and the test tries to read back the result retting random data +dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.highp_fragment.scalar +dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.highp_fragment.vec2 +dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.highp_fragment.vec3 dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.highp_fragment.vec4 dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.highp_vertex.scalar dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.highp_vertex.vec2 +dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.highp_vertex.vec3 +dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.highp_vertex.vec4 dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.lowp_fragment.scalar +dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.lowp_fragment.vec2 +dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.lowp_fragment.vec3 +dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.lowp_fragment.vec4 dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.lowp_vertex.scalar dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.lowp_vertex.vec2 +dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.lowp_vertex.vec3 +dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.lowp_vertex.vec4 dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.mediump_fragment.scalar dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.mediump_fragment.vec2 +dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.mediump_fragment.vec3 +dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.mediump_fragment.vec4 dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.mediump_vertex.scalar dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.mediump_vertex.vec2 - -# Memory leak & Timeouts https://gitlab.freedesktop.org/virgl/virglrenderer/issues/79 +dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.mediump_vertex.vec3 +dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.mediump_vertex.vec4 +# +# This test tends to timeout dEQP-GLES31.functional.ubo.random.all_per_block_buffers.20