diff --git a/src/vrend_blitter.h b/src/vrend_blitter.h index 40565a9..3da5823 100644 --- a/src/vrend_blitter.h +++ b/src/vrend_blitter.h @@ -132,14 +132,14 @@ "uniform sampler%s samp;\n" \ "in vec4 tc;\n" \ "void main() {\n" \ - " gl_FragDepth = float(texelFetch(samp, %s(tc%s), int(tc.z)).x);\n" \ + " gl_FragDepth = float(texelFetch(samp, %s(tc%s), 0).x);\n" \ "}\n" #define FS_TEXFETCH_DS_MSAA_BODY_GLES \ "uniform mediump sampler%s samp;\n" \ "in vec4 tc;\n" \ "void main() {\n" \ - " gl_FragDepth = float(texelFetch(samp, %s(tc%s), int(tc.z)).x);\n" \ + " gl_FragDepth = float(texelFetch(samp, %s(tc%s), 0).x);\n" \ "}\n"