@ -68,7 +68,7 @@ struct vrend_shader_io {
bool invariant ;
bool glsl_predefined_no_emit ;
bool glsl_no_index ;
bool glsl_gl_in ;
bool glsl_gl_block ;
bool override_no_wm ;
bool is_int ;
char glsl_name [ 64 ] ;
@ -470,7 +470,7 @@ iter_declaration(struct tgsi_iterate_context *iter,
ctx - > inputs [ i ] . glsl_predefined_no_emit = false ;
ctx - > inputs [ i ] . glsl_no_index = false ;
ctx - > inputs [ i ] . override_no_wm = false ;
ctx - > inputs [ i ] . glsl_gl_in = false ;
ctx - > inputs [ i ] . glsl_gl_block = false ;
switch ( ctx - > inputs [ i ] . name ) {
case TGSI_SEMANTIC_COLOR :
@ -569,7 +569,7 @@ iter_declaration(struct tgsi_iterate_context *iter,
ctx - > inputs [ i ] . glsl_predefined_no_emit = true ;
ctx - > inputs [ i ] . glsl_no_index = true ;
ctx - > inputs [ i ] . override_no_wm = true ;
ctx - > inputs [ i ] . glsl_gl_in = true ;
ctx - > inputs [ i ] . glsl_gl_block = true ;
break ;
}
/* fallthrough */
@ -578,7 +578,7 @@ iter_declaration(struct tgsi_iterate_context *iter,
name_prefix = " gl_ClipDistance " ;
ctx - > inputs [ i ] . glsl_predefined_no_emit = true ;
ctx - > inputs [ i ] . glsl_no_index = true ;
ctx - > inputs [ i ] . glsl_gl_in = true ;
ctx - > inputs [ i ] . glsl_gl_block = true ;
ctx - > num_in_clip_dist + = 4 ;
break ;
} else if ( iter - > processor . Processor = = TGSI_PROCESSOR_FRAGMENT ) {
@ -594,7 +594,7 @@ iter_declaration(struct tgsi_iterate_context *iter,
name_prefix = " gl_Position " ;
ctx - > inputs [ i ] . glsl_predefined_no_emit = true ;
ctx - > inputs [ i ] . glsl_no_index = true ;
ctx - > inputs [ i ] . glsl_gl_in = true ;
ctx - > inputs [ i ] . glsl_gl_block = true ;
break ;
} else if ( iter - > processor . Processor = = TGSI_PROCESSOR_FRAGMENT ) {
name_prefix = " gl_FragCoord " ;
@ -2094,7 +2094,7 @@ get_source_info(struct dump_ctx *ctx,
if ( ctx - > inputs [ j ] . first = = src - > Register . Index ) {
if ( ctx - > key - > color_two_side & & ctx - > inputs [ j ] . name = = TGSI_SEMANTIC_COLOR )
snprintf ( srcs [ i ] , 255 , " %s(%s%s%d%s%s) " , get_string ( stypeprefix ) , prefix , " realcolor " , ctx - > inputs [ j ] . sid , arrayname , swizzle ) ;
else if ( ctx - > inputs [ j ] . glsl_gl_in ) {
else if ( ctx - > inputs [ j ] . glsl_gl_block ) {
/* GS input clipdist requires a conversion */
if ( ctx - > inputs [ j ] . name = = TGSI_SEMANTIC_CLIPDIST ) {
create_swizzled_clipdist ( ctx , srcs [ i ] , src , j , true , get_string ( stypeprefix ) , prefix , arrayname ) ;