protect gl{Begin, End}ConditionalRendering calls

Otherwise, it'd be possible to generate evil commands from a rouge
guest-driver that can crash the VM.

This is a bit trickier than the previous one, because we were already
mixing calls to the OpenGL 3.0 version and the GL_NV_conditional_render
version, which indicates that this was previously only safe if *both*
were supported, that is OpenGL 3.0 *with* GL_NV_conditional_render.

Now, this code should match the caps we generate, which shouldn't give
any percieved feature-regressions or gl-versions supported.

v2: do not set have_gl_conditional_render if on GLES 3.0 or above.

Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Tested-by: Po-Hsien Wang <pwang@chromium.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
macos/master
Erik Faye-Lund 6 years ago committed by Dave Airlie
parent 4349893052
commit 39add38156
  1. 30
      src/vrend_renderer.c

@ -109,6 +109,8 @@ struct global_renderer_state {
bool have_ms_scaled_blit;
bool have_nv_prim_restart;
bool have_gl_prim_restart;
bool have_gl_conditional_render;
bool have_nv_conditional_render;
bool have_bit_encoding;
bool have_gles31_vertex_attrib_binding;
bool have_tf2;
@ -4608,6 +4610,10 @@ int vrend_renderer_init(struct vrend_if_cbs *cbs, uint32_t flags)
vrend_state.have_gl_prim_restart = true;
else if (epoxy_has_gl_extension("GL_NV_primitive_restart"))
vrend_state.have_nv_prim_restart = true;
if (!gles && gl_ver >= 30)
vrend_state.have_gl_conditional_render = true;
else if (epoxy_has_gl_extension("GL_NV_conditional_render"))
vrend_state.have_nv_conditional_render = true;
if (gl_ver >= 40 || (gles && gl_ver >= 30) ||
epoxy_has_gl_extension("GL_ARB_transform_feedback2")) {
vrend_state.have_tf2 = true;
@ -7145,11 +7151,18 @@ static void vrend_pause_render_condition(struct vrend_context *ctx, bool pause)
{
if (pause) {
if (ctx->sub->cond_render_q_id)
glEndConditionalRenderNV();
if (vrend_state.have_gl_conditional_render)
glEndConditionalRender();
else if (vrend_state.have_nv_conditional_render)
glEndConditionalRenderNV();
} else {
if (ctx->sub->cond_render_q_id)
glBeginConditionalRender(ctx->sub->cond_render_q_id,
ctx->sub->cond_render_gl_mode);
if (vrend_state.have_gl_conditional_render)
glBeginConditionalRender(ctx->sub->cond_render_q_id,
ctx->sub->cond_render_gl_mode);
else if (vrend_state.have_nv_conditional_render)
glBeginConditionalRenderNV(ctx->sub->cond_render_q_id,
ctx->sub->cond_render_gl_mode);
}
}
@ -7162,7 +7175,10 @@ void vrend_render_condition(struct vrend_context *ctx,
GLenum glmode = 0;
if (handle == 0) {
glEndConditionalRenderNV();
if (vrend_state.have_gl_conditional_render)
glEndConditionalRender();
else if (vrend_state.have_nv_conditional_render)
glEndConditionalRenderNV();
ctx->sub->cond_render_q_id = 0;
ctx->sub->cond_render_gl_mode = 0;
return;
@ -7191,8 +7207,10 @@ void vrend_render_condition(struct vrend_context *ctx,
ctx->sub->cond_render_q_id = q->id;
ctx->sub->cond_render_gl_mode = glmode;
glBeginConditionalRender(q->id, glmode);
if (vrend_state.have_gl_conditional_render)
glBeginConditionalRender(q->id, glmode);
if (vrend_state.have_nv_conditional_render)
glBeginConditionalRenderNV(q->id, glmode);
}
int vrend_create_so_target(struct vrend_context *ctx,

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