Commit a79e837b0d
changed the GLES version
requirement of the shaders to support blitting multi-sample textures,
which is unavailable on GLES <3.1. However, the change was applied for
all shaders, resulting in faults when blitting single-sample textures
with GLES <3.1.
Require GLES 3.1 only in the shaders for multi-sample textures, which
are guarded with the feature detection.
Signed-off-by: Akihiko Odaki <akihiko.odaki@gmail.com>
macos/master
parent
38963aeb0a
commit
49b729dd84
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