Fixes a compile error: vrend_compile_shader: context error reported 7 "deqp-gles31" Illegal shader 0 shader failed to compile 0:3(33): error: GL_ARB_gpu_shader5 invocations qualifier specified 1: #version 150 2: #extension GL_ARB_shader_bit_encoding : require 3: layout(triangles, invocations = 2) in; 4: layout(points, max_vertices = 3) out; ... Signed-off-by: Gert Wollny <gert.wollny@collabora.com> Reviewed-by: John Bates <jbates@chromium.org>macos/master
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