@ -355,6 +355,7 @@ struct vrend_linked_shader_program {
bool dual_src_linked ;
struct vrend_shader * ss [ PIPE_SHADER_TYPES ] ;
uint64_t vs_fs_key ;
uint32_t ubo_used_mask [ PIPE_SHADER_TYPES ] ;
uint32_t samplers_used_mask [ PIPE_SHADER_TYPES ] ;
@ -1589,6 +1590,7 @@ static struct vrend_linked_shader_program *add_shader_program(struct vrend_conte
sprog - > ss [ PIPE_SHADER_VERTEX ] = vs ;
sprog - > ss [ PIPE_SHADER_FRAGMENT ] = fs ;
sprog - > vs_fs_key = ( uint64_t ) vs - > id < < 32 | fs - > id ;
sprog - > ss [ PIPE_SHADER_GEOMETRY ] = gs ;
sprog - > ss [ PIPE_SHADER_TESS_CTRL ] = tcs ;
sprog - > ss [ PIPE_SHADER_TESS_EVAL ] = tes ;
@ -1674,16 +1676,16 @@ static struct vrend_linked_shader_program *lookup_shader_program(struct vrend_co
GLuint tes_id ,
bool dual_src )
{
uint64_t vs_fs_key = ( ( ( uint64_t ) vs_id ) < < 32 ) | fs_id ;
struct vrend_linked_shader_program * ent ;
LIST_FOR_EACH_ENTRY ( ent , & ctx - > sub - > programs , head ) {
if ( ent - > dual_src_linked ! = dual_src )
continue ;
if ( ent - > ss [ PIPE_SHADER_COMPUTE ] )
continue ;
if ( ent - > ss [ PIPE_SHADER_VERTEX ] - > id ! = vs_id )
continue ;
if ( ent - > ss [ PIPE_SHADER_FRAGMENT ] - > id ! = fs_id )
continue ;
if ( unlikely ( ent - > vs_fs_key ! = vs_fs_key ) )
continue ;
if ( ent - > ss [ PIPE_SHADER_GEOMETRY ] & &
ent - > ss [ PIPE_SHADER_GEOMETRY ] - > id ! = gs_id )
continue ;