add VIRGL_BIND_*-flags from mesa

Mesa have these in it's virgl_hw.h copy, and the values needs to
stay in sync between mesa and virglrenderer here. So let's add this
definition here, where it can be defined only once.

Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
macos/master
Erik Faye-Lund 6 years ago committed by Dave Airlie
parent 9eaf2c8db0
commit 5ff40d52ca
  1. 16
      src/virgl_hw.h

@ -223,6 +223,22 @@ enum virgl_formats {
#define VIRGL_CAP_COPY_IMAGE (1 << 3)
#define VIRGL_CAP_TGSI_PRECISE (1 << 4)
/* virgl bind flags - these are compatible with mesa 10.5 gallium.
* but are fixed, no other should be passed to virgl either.
*/
#define VIRGL_BIND_DEPTH_STENCIL (1 << 0)
#define VIRGL_BIND_RENDER_TARGET (1 << 1)
#define VIRGL_BIND_SAMPLER_VIEW (1 << 3)
#define VIRGL_BIND_VERTEX_BUFFER (1 << 4)
#define VIRGL_BIND_INDEX_BUFFER (1 << 5)
#define VIRGL_BIND_CONSTANT_BUFFER (1 << 6)
#define VIRGL_BIND_DISPLAY_TARGET (1 << 7)
#define VIRGL_BIND_STREAM_OUTPUT (1 << 11)
#define VIRGL_BIND_SHADER_BUFFER (1 << 14)
#define VIRGL_BIND_CURSOR (1 << 16)
#define VIRGL_BIND_CUSTOM (1 << 17)
#define VIRGL_BIND_SCANOUT (1 << 18)
struct virgl_caps_bool_set1 {
unsigned indep_blend_enable:1;
unsigned indep_blend_func:1;

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