vrend: enable sample shading

Another requirement for GL4.0 is support for ARB_sample_shading.

This enables it and turns on the cap when needed.

Signed-off-by: Dave Airlie <airlied@redhat.com>
macos/master
Dave Airlie 7 years ago
parent 9485f7ed36
commit 6f67669641
  1. 1
      src/gallium/include/pipe/p_state.h
  2. 1
      src/virgl_protocol.h
  3. 1
      src/vrend_decode.c
  4. 13
      src/vrend_renderer.c
  5. 51
      src/vrend_shader.c

@ -102,6 +102,7 @@ struct pipe_rasterizer_state
unsigned point_tri_clip:1; /** large points clipped as tris or points */
unsigned point_size_per_vertex:1; /**< size computed in vertex shader */
unsigned multisample:1; /* XXX maybe more ms state in future */
unsigned force_persample_interp:1;
unsigned line_smooth:1;
unsigned line_stipple_enable:1;
unsigned line_last_pixel:1;

@ -181,6 +181,7 @@ enum virgl_context_cmd {
#define VIRGL_OBJ_RS_S0_LINE_LAST_PIXEL(x) (((x) & 0x1) << 28)
#define VIRGL_OBJ_RS_S0_HALF_PIXEL_CENTER(x) (((x) & 0x1) << 29)
#define VIRGL_OBJ_RS_S0_BOTTOM_EDGE_RULE(x) (((x) & 0x1) << 30)
#define VIRGL_OBJ_RS_S0_FORCE_PERSAMPLE_INTERP(x) (((x) & 0x1) << 31)
#define VIRGL_OBJ_RS_POINT_SIZE 3
#define VIRGL_OBJ_RS_SPRITE_COORD_ENABLE 4

@ -523,6 +523,7 @@ static int vrend_decode_create_rasterizer(struct vrend_decode_ctx *ctx, uint32_t
ebit(line_last_pixel, 28);
ebit(half_pixel_center, 29);
ebit(bottom_edge_rule, 30);
ebit(force_persample_interp, 31);
rs_state->point_size = uif(get_buf_entry(ctx, VIRGL_OBJ_RS_POINT_SIZE));
rs_state->sprite_coord_enable = get_buf_entry(ctx, VIRGL_OBJ_RS_SPRITE_COORD_ENABLE);
tmp = get_buf_entry(ctx, VIRGL_OBJ_RS_S3);

@ -115,6 +115,7 @@ struct global_renderer_state {
bool have_vertex_attrib_binding;
bool have_tf2;
bool have_stencil_texturing;
bool have_sample_shading;
/* these appeared broken on at least one driver */
bool use_explicit_locations;
@ -3646,6 +3647,12 @@ static void vrend_hw_emit_rs(struct vrend_context *ctx)
glDisable(GL_MULTISAMPLE);
glDisable(GL_SAMPLE_MASK);
}
if (vrend_state.have_sample_shading) {
if (state->force_persample_interp)
glEnable(GL_SAMPLE_SHADING);
else
glDisable(GL_SAMPLE_SHADING);
}
}
}
@ -4048,6 +4055,9 @@ int vrend_renderer_init(struct vrend_if_cbs *cbs, uint32_t flags)
vrend_state.have_ms_scaled_blit = true;
}
if (gl_ver >= 40 || epoxy_has_gl_extension("GL_ARB_sample_shading"))
vrend_state.have_sample_shading = true;
/* callbacks for when we are cleaning up the object table */
vrend_resource_set_destroy_callback(vrend_destroy_resource_object);
vrend_object_set_destroy_callback(VIRGL_OBJECT_QUERY, vrend_destroy_query_object);
@ -6337,6 +6347,7 @@ void vrend_renderer_fill_caps(uint32_t set, uint32_t version,
caps->v1.bset.cube_map_array = 1;
caps->v1.bset.texture_query_lod = 1;
caps->v1.bset.has_indirect_draw = 1;
caps->v1.bset.has_sample_shading = 1;
} else {
if (epoxy_has_gl_extension("GL_ARB_draw_buffers_blend"))
caps->v1.bset.indep_blend_func = 1;
@ -6346,6 +6357,8 @@ void vrend_renderer_fill_caps(uint32_t set, uint32_t version,
caps->v1.bset.texture_query_lod = 1;
if (epoxy_has_gl_extension("GL_ARB_indirect_draw"))
caps->v1.bset.has_indirect_draw = 1;
if (epoxy_has_gl_extension("GL_ARB_sample_shading"))
caps->v1.bset.has_sample_shading = 1;
}
if (gl_ver >= 42) {

@ -141,6 +141,7 @@ struct dump_ctx {
bool has_viewport_idx;
bool has_frag_viewport_idx;
bool vs_has_pervertex;
bool uses_sample_shading;
};
static inline const char *tgsi_proc_to_prefix(int shader_type)
@ -506,7 +507,18 @@ iter_declaration(struct tgsi_iterate_context *iter,
if (ctx->glsl_ver_required >= 140)
ctx->has_clipvertex = true;
break;
case TGSI_SEMANTIC_SAMPLEMASK:
if (iter->processor.Processor == TGSI_PROCESSOR_FRAGMENT) {
ctx->outputs[i].glsl_predefined_no_emit = true;
ctx->outputs[i].glsl_no_index = true;
ctx->outputs[i].override_no_wm = true;
ctx->outputs[i].is_int = true;
ctx->has_ints = true;
name_prefix = "gl_SampleMask";
ctx->uses_sample_shading = true;
break;
}
break;
case TGSI_SEMANTIC_COLOR:
if (iter->processor.Processor == TGSI_PROCESSOR_VERTEX) {
if (ctx->glsl_ver_required < 140) {
@ -660,6 +672,13 @@ iter_declaration(struct tgsi_iterate_context *iter,
} else if (decl->Semantic.Name == TGSI_SEMANTIC_VERTEXID) {
name_prefix = "gl_VertexID";
ctx->has_ints = true;
} else if (decl->Semantic.Name == TGSI_SEMANTIC_SAMPLEID) {
name_prefix = "gl_SampleID";
ctx->uses_sample_shading = true;
ctx->has_ints = true;
} else if (decl->Semantic.Name == TGSI_SEMANTIC_SAMPLEPOS) {
name_prefix = "gl_SamplePosition";
ctx->uses_sample_shading = true;
} else {
fprintf(stderr, "unsupported system value %d\n", decl->Semantic.Name);
name_prefix = "unknown";
@ -1446,6 +1465,22 @@ iter_instruction(struct tgsi_iterate_context *iter,
snprintf(dsts[i], 255, "clipv_tmp");
} else if (ctx->outputs[j].name == TGSI_SEMANTIC_CLIPDIST) {
snprintf(dsts[i], 255, "clip_dist_temp[%d]", ctx->outputs[j].sid);
} else if (ctx->outputs[j].name == TGSI_SEMANTIC_SAMPLEMASK) {
int idx;
switch (dst->Register.WriteMask) {
case 0x1: idx = 0; break;
case 0x2: idx = 1; break;
case 0x4: idx = 2; break;
case 0x8: idx = 3; break;
default:
idx = 0;
break;
}
snprintf(dsts[i], 255, "%s[%d]", ctx->outputs[j].glsl_name, idx);
if (ctx->outputs[j].is_int) {
dtypeprefix = "floatBitsToInt";
snprintf(dstconv, 6, "int");
}
} else {
snprintf(dsts[i], 255, "%s%s", ctx->outputs[j].glsl_name, ctx->outputs[j].override_no_wm ? "" : writemask);
dst_override_no_wm[i] = ctx->outputs[j].override_no_wm;
@ -1646,9 +1681,17 @@ iter_instruction(struct tgsi_iterate_context *iter,
} else if (src->Register.File == TGSI_FILE_SYSTEM_VALUE) {
for (j = 0; j < ctx->num_system_values; j++)
if (ctx->system_values[j].first == src->Register.Index) {
if (ctx->system_values[j].name == TGSI_SEMANTIC_VERTEXID || ctx->system_values[j].name == TGSI_SEMANTIC_INSTANCEID)
if (ctx->system_values[j].name == TGSI_SEMANTIC_VERTEXID ||
ctx->system_values[j].name == TGSI_SEMANTIC_INSTANCEID ||
ctx->system_values[j].name == TGSI_SEMANTIC_SAMPLEID)
snprintf(srcs[i], 255, "%s(vec4(intBitsToFloat(%s)))", stypeprefix, ctx->system_values[j].glsl_name);
else
else if (ctx->system_values[j].name == TGSI_SEMANTIC_SAMPLEPOS) {
snprintf(srcs[i], 255, "vec4(%s.%c, %s.%c, %s.%c, %s.%c)",
ctx->system_values[j].glsl_name, get_swiz_char(src->Register.SwizzleX),
ctx->system_values[j].glsl_name, get_swiz_char(src->Register.SwizzleY),
ctx->system_values[j].glsl_name, get_swiz_char(src->Register.SwizzleZ),
ctx->system_values[j].glsl_name, get_swiz_char(src->Register.SwizzleW));
} else
snprintf(srcs[i], 255, "%s%s", prefix, ctx->system_values[j].glsl_name);
override_no_wm[i] = ctx->system_values[j].override_no_wm;
break;
@ -2128,6 +2171,8 @@ static char *emit_header(struct dump_ctx *ctx, char *glsl_hdr)
STRCAT_WITH_RET(glsl_hdr, "#extension GL_ARB_shader_stencil_export : require\n");
if (ctx->uses_layer)
STRCAT_WITH_RET(glsl_hdr, "#extension GL_ARB_fragment_layer_viewport : require\n");
if (ctx->uses_sample_shading)
STRCAT_WITH_RET(glsl_hdr, "#extension GL_ARB_sample_shading : require\n");
return glsl_hdr;
}

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