On an GL host set the sRGB blit framebuffer state explicitly to make virgl
behave like on a GLES host.
This does not correct the handing of sRGB completely, because the state
GL_FRAMEBUFFER_SRGB is not properly transmitted to the host. As a result
the piglits "blit texture linear_to_srgb * * *" flip.
Tests thatset "enable" failed before and pass now, and tests that set "disable"
now fail.
v2: - Move setting the fbo state out of the loop (Robert Tarasov)
- Use the blitter context to set and store the state, since it is only,
and currently we don't pass the state from the guest
relevant when the dst texture is SRGB, there is no need to disable it
- Just enforce that a source SRGB texture is always decoded when this could
be disabled
Fixes on GL host:
dEQP-GLES3.functional.fbo.blit.conversion.rgb8_to_srgb8_alpha8
dEQP-GLES3.functional.fbo.blit.default_framebuffer.srgb8_alpha8
Reviewed-by: Robert Tarasov <tutankhamen@chromium.org>
Tested-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Tested-by: Jakob Bornecrantz <jakob@collabora.com>
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Signed-off-by: Jakob Bornecrantz <jakob@collabora.com>
macos/master
parent
403875b787
commit
7241f45c35
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