@ -2248,7 +2248,16 @@ static void translate_tex(struct dump_ctx *ctx,
}
}
if ( inst - > Instruction . Opcode = = TGSI_OPCODE_TXF ) {
emit_buff ( ctx , " %s = %s(%s(texelFetch%s(%s, %s(%s%s)%s%s)%s)); \n " , dsts [ 0 ] , get_string ( dinfo - > dstconv ) , get_string ( dtypeprefix ) , tex_ext , srcs [ sampler_index ] , get_string ( txfi ) , srcs [ 0 ] , get_wm_string ( twm ) , bias , offbuf , dinfo - > dst_override_no_wm [ 0 ] ? " " : writemask ) ;
if ( ctx - > cfg - > use_gles & & ( inst - > Texture . Texture = = TGSI_TEXTURE_1D | |
inst - > Texture . Texture = = TGSI_TEXTURE_1D_ARRAY ) ) {
const char * vtype = inst - > Texture . Texture = = TGSI_TEXTURE_1D ? " vec2 " : " vec3 " ;
emit_buff ( ctx , " %s = %s(%s(texelFetch%s(%s, %s(%s(%s%s), 0)%s%s)%s)); \n " ,
dsts [ 0 ] , get_string ( dinfo - > dstconv ) , get_string ( dtypeprefix ) , tex_ext , srcs [ sampler_index ] ,
vtype , get_string ( txfi ) , srcs [ 0 ] , get_wm_string ( twm ) , bias , offbuf , dinfo - > dst_override_no_wm [ 0 ] ? " " : writemask ) ;
} else {
emit_buff ( ctx , " %s = %s(%s(texelFetch%s(%s, %s(%s%s)%s%s)%s)); \n " , dsts [ 0 ] , get_string ( dinfo - > dstconv ) , get_string ( dtypeprefix ) ,
tex_ext , srcs [ sampler_index ] , get_string ( txfi ) , srcs [ 0 ] , get_wm_string ( twm ) , bias , offbuf , dinfo - > dst_override_no_wm [ 0 ] ? " " : writemask ) ;
}
} else if ( ctx - > cfg - > glsl_version < 140 & & ( ctx - > shader_req_bits & SHADER_REQ_SAMPLER_RECT ) ) {
/* rect is special in GLSL 1.30 */
if ( inst - > Texture . Texture = = TGSI_TEXTURE_RECT )