@ -2308,9 +2308,9 @@ static bool fill_offset_buffer(struct dump_ctx *ctx,
case TGSI_TEXTURE_SHADOW1D :
case TGSI_TEXTURE_SHADOW1D_ARRAY :
if ( ! ctx - > cfg - > use_gles )
snprintf ( offbuf , 256 , " , int(%d) " , imd - > val [ inst - > TexOffsets [ 0 ] . SwizzleX ] . i ) ;
snprintf ( offbuf , 512 , " , int(%d) " , imd - > val [ inst - > TexOffsets [ 0 ] . SwizzleX ] . i ) ;
else
snprintf ( offbuf , 256 , " , ivec2(%d, 0) " , imd - > val [ inst - > TexOffsets [ 0 ] . SwizzleX ] . i ) ;
snprintf ( offbuf , 512 , " , ivec2(%d, 0) " , imd - > val [ inst - > TexOffsets [ 0 ] . SwizzleX ] . i ) ;
break ;
case TGSI_TEXTURE_RECT :
case TGSI_TEXTURE_SHADOWRECT :
@ -2318,10 +2318,10 @@ static bool fill_offset_buffer(struct dump_ctx *ctx,
case TGSI_TEXTURE_2D_ARRAY :
case TGSI_TEXTURE_SHADOW2D :
case TGSI_TEXTURE_SHADOW2D_ARRAY :
snprintf ( offbuf , 256 , " , ivec2(%d, %d) " , imd - > val [ inst - > TexOffsets [ 0 ] . SwizzleX ] . i , imd - > val [ inst - > TexOffsets [ 0 ] . SwizzleY ] . i ) ;
snprintf ( offbuf , 512 , " , ivec2(%d, %d) " , imd - > val [ inst - > TexOffsets [ 0 ] . SwizzleX ] . i , imd - > val [ inst - > TexOffsets [ 0 ] . SwizzleY ] . i ) ;
break ;
case TGSI_TEXTURE_3D :
snprintf ( offbuf , 256 , " , ivec3(%d, %d, %d) " , imd - > val [ inst - > TexOffsets [ 0 ] . SwizzleX ] . i , imd - > val [ inst - > TexOffsets [ 0 ] . SwizzleY ] . i ,
snprintf ( offbuf , 512 , " , ivec3(%d, %d, %d) " , imd - > val [ inst - > TexOffsets [ 0 ] . SwizzleX ] . i , imd - > val [ inst - > TexOffsets [ 0 ] . SwizzleY ] . i ,
imd - > val [ inst - > TexOffsets [ 0 ] . SwizzleZ ] . i ) ;
break ;
default :
@ -2336,7 +2336,7 @@ static bool fill_offset_buffer(struct dump_ctx *ctx,
case TGSI_TEXTURE_1D_ARRAY :
case TGSI_TEXTURE_SHADOW1D :
case TGSI_TEXTURE_SHADOW1D_ARRAY :
snprintf ( offbuf , 256 , " , int(floatBitsToInt(temp%d[%d].%c)) " ,
snprintf ( offbuf , 512 , " , int(floatBitsToInt(temp%d[%d].%c)) " ,
range - > first , idx ,
get_swiz_char ( inst - > TexOffsets [ 0 ] . SwizzleX ) ) ;
break ;
@ -2346,14 +2346,14 @@ static bool fill_offset_buffer(struct dump_ctx *ctx,
case TGSI_TEXTURE_2D_ARRAY :
case TGSI_TEXTURE_SHADOW2D :
case TGSI_TEXTURE_SHADOW2D_ARRAY :
snprintf ( offbuf , 256 , " , ivec2(floatBitsToInt(temp%d[%d].%c), floatBitsToInt(temp%d[%d].%c)) " ,
snprintf ( offbuf , 512 , " , ivec2(floatBitsToInt(temp%d[%d].%c), floatBitsToInt(temp%d[%d].%c)) " ,
range - > first , idx ,
get_swiz_char ( inst - > TexOffsets [ 0 ] . SwizzleX ) ,
range - > first , idx ,
get_swiz_char ( inst - > TexOffsets [ 0 ] . SwizzleY ) ) ;
break ;
case TGSI_TEXTURE_3D :
snprintf ( offbuf , 256 , " , ivec3(floatBitsToInt(temp%d[%d].%c), floatBitsToInt(temp%d[%d].%c), floatBitsToInt(temp%d[%d].%c) " ,
snprintf ( offbuf , 512 , " , ivec3(floatBitsToInt(temp%d[%d].%c), floatBitsToInt(temp%d[%d].%c), floatBitsToInt(temp%d[%d].%c) " ,
range - > first , idx ,
get_swiz_char ( inst - > TexOffsets [ 0 ] . SwizzleX ) ,
range - > first , idx ,
@ -2375,7 +2375,7 @@ static bool fill_offset_buffer(struct dump_ctx *ctx,
case TGSI_TEXTURE_1D_ARRAY :
case TGSI_TEXTURE_SHADOW1D :
case TGSI_TEXTURE_SHADOW1D_ARRAY :
snprintf ( offbuf , 256 , " , int(floatBitsToInt(%s.%c)) " ,
snprintf ( offbuf , 512 , " , int(floatBitsToInt(%s.%c)) " ,
ctx - > inputs [ j ] . glsl_name ,
get_swiz_char ( inst - > TexOffsets [ 0 ] . SwizzleX ) ) ;
break ;
@ -2385,14 +2385,14 @@ static bool fill_offset_buffer(struct dump_ctx *ctx,
case TGSI_TEXTURE_2D_ARRAY :
case TGSI_TEXTURE_SHADOW2D :
case TGSI_TEXTURE_SHADOW2D_ARRAY :
snprintf ( offbuf , 256 , " , ivec2(floatBitsToInt(%s.%c), floatBitsToInt(%s.%c)) " ,
snprintf ( offbuf , 512 , " , ivec2(floatBitsToInt(%s.%c), floatBitsToInt(%s.%c)) " ,
ctx - > inputs [ j ] . glsl_name ,
get_swiz_char ( inst - > TexOffsets [ 0 ] . SwizzleX ) ,
ctx - > inputs [ j ] . glsl_name ,
get_swiz_char ( inst - > TexOffsets [ 0 ] . SwizzleY ) ) ;
break ;
case TGSI_TEXTURE_3D :
snprintf ( offbuf , 256 , " , ivec3(floatBitsToInt(%s.%c), floatBitsToInt(%s.%c), floatBitsToInt(%s.%c) " ,
snprintf ( offbuf , 512 , " , ivec3(floatBitsToInt(%s.%c), floatBitsToInt(%s.%c), floatBitsToInt(%s.%c) " ,
ctx - > inputs [ j ] . glsl_name ,
get_swiz_char ( inst - > TexOffsets [ 0 ] . SwizzleX ) ,
ctx - > inputs [ j ] . glsl_name ,
@ -2422,7 +2422,7 @@ static void translate_tex(struct dump_ctx *ctx,
unsigned twm = TGSI_WRITEMASK_NONE , gwm = TGSI_WRITEMASK_NONE ;
enum vrend_type_qualifier dtypeprefix = TYPE_CONVERSION_NONE ;
bool is_shad ;
char offbuf [ 256 ] = " " ;
char offbuf [ 512 ] = " " ;
char bias [ 256 ] = " " ;
int sampler_index ;
const char * tex_ext ;