diff --git a/src/vrend_shader.c b/src/vrend_shader.c index 4216aaa..50d8b8a 100644 --- a/src/vrend_shader.c +++ b/src/vrend_shader.c @@ -2283,7 +2283,7 @@ static bool fill_offset_buffer(struct dump_ctx *ctx, case TGSI_TEXTURE_2D: case TGSI_TEXTURE_2D_ARRAY: case TGSI_TEXTURE_SHADOW2D: - case TGSI_TEXTURE_SHADOW2D_ARRAY: + case TGSI_TEXTURE_SHADOW2D_ARRAY: snprintf(offbuf, 256, ", ivec2(floatBitsToInt(temp%d[%d].%c), floatBitsToInt(temp%d[%d].%c))", range->first, idx, get_swiz_char(inst->TexOffsets[0].SwizzleX), @@ -5370,10 +5370,10 @@ static const char *get_interp_string(struct vrend_shader_cfg *cfg, int interpola { switch (interpolate) { case TGSI_INTERPOLATE_LINEAR: - if (!cfg->use_gles) - return "noperspective "; - else - return ""; + if (!cfg->use_gles) + return "noperspective "; + else + return ""; case TGSI_INTERPOLATE_PERSPECTIVE: return "smooth "; case TGSI_INTERPOLATE_CONSTANT: