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@ -817,10 +817,10 @@ static struct vrend_linked_shader_program *add_shader_program(struct vrend_conte |
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sprog->attrib_locs = NULL; |
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for (id = PIPE_SHADER_VERTEX; id <= (gs ? PIPE_SHADER_GEOMETRY : PIPE_SHADER_FRAGMENT); id++) { |
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sprog->ubo_locs[id] = calloc(sprog->ss[id]->sel->sinfo.num_ubos, sizeof(uint32_t)); |
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if (sprog->ss[id]->sel->sinfo.num_ubos) { |
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const char *prefix = pipe_shader_to_prefix(id); |
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sprog->ubo_locs[id] = calloc(sprog->ss[id]->sel->sinfo.num_ubos, sizeof(uint32_t)); |
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for (i = 0; i < sprog->ss[id]->sel->sinfo.num_ubos; i++) { |
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snprintf(name, 16, "%subo%d", prefix, i + 1); |
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sprog->ubo_locs[id][i] = glGetUniformBlockIndex(prog_id, name); |
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