Just like we do for normal GL, we also need to generate the extension require string for OpenGL ES. This fixes dEQP-GLES31.functional.blend_equation_advanced.* Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com> Tested-by: Gert Wollny gert.wollny@collabora.com Signed-off-by: Dave Airlie <airlied@redhat.com>macos/master
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