diff --git a/src/vrend_blitter.h b/src/vrend_blitter.h index 7c61acf..d92fe18 100644 --- a/src/vrend_blitter.h +++ b/src/vrend_blitter.h @@ -111,8 +111,16 @@ " gl_FragDepth = float(texelFetch(samp, %s(tc%s), int(tc.z)).x);\n" \ "}\n" +#define FS_TEXFETCH_DS_MSAA_BODY_GLES \ + "uniform mediump sampler%s samp;\n" \ + "in vec4 tc;\n" \ + "void main() {\n" \ + " gl_FragDepth = float(texelFetch(samp, %s(tc%s), int(tc.z)).x);\n" \ + "}\n" + + #define FS_TEXFETCH_DS_MSAA_GL HEADER_GL FS_TEXFETCH_DS_MSAA_BODY -#define FS_TEXFETCH_DS_MSAA_GLES HEADER_GLES FS_TEXFETCH_DS_MSAA_BODY +#define FS_TEXFETCH_DS_MSAA_GLES HEADER_GLES FS_TEXFETCH_DS_MSAA_BODY_GLES #endif