With the link_shader command we might end up calculating shader keys without the full draw info being available, specifically, without the vertex element array being defined. Skip querying the integer masks in this case. v2: Fix extra line (Yiwei) Fixes: #664 Signed-off-by: Gert Wollny <gert.wollny@collabora.com> Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org> Reviewed-by: Chia-I Wu <olvaffe@gmail.com>macos/master
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