From b44c76bfdd7c0438191c21ae600b6c968d0da704 Mon Sep 17 00:00:00 2001 From: Dave Airlie Date: Sat, 16 Aug 2014 21:01:41 +1000 Subject: [PATCH] add pipe includes --- src/gallium/include/pipe/p_compiler.h | 266 ++++++++ src/gallium/include/pipe/p_config.h | 259 ++++++++ src/gallium/include/pipe/p_context.h | 546 +++++++++++++++ src/gallium/include/pipe/p_defines.h | 729 +++++++++++++++++++++ src/gallium/include/pipe/p_format.h | 381 +++++++++++ src/gallium/include/pipe/p_screen.h | 230 +++++++ src/gallium/include/pipe/p_shader_tokens.h | 651 ++++++++++++++++++ src/gallium/include/pipe/p_state.h | 617 +++++++++++++++++ src/gallium/include/pipe/p_video_enums.h | 79 +++ 9 files changed, 3758 insertions(+) create mode 100644 src/gallium/include/pipe/p_compiler.h create mode 100644 src/gallium/include/pipe/p_config.h create mode 100644 src/gallium/include/pipe/p_context.h create mode 100644 src/gallium/include/pipe/p_defines.h create mode 100644 src/gallium/include/pipe/p_format.h create mode 100644 src/gallium/include/pipe/p_screen.h create mode 100644 src/gallium/include/pipe/p_shader_tokens.h create mode 100644 src/gallium/include/pipe/p_state.h create mode 100644 src/gallium/include/pipe/p_video_enums.h diff --git a/src/gallium/include/pipe/p_compiler.h b/src/gallium/include/pipe/p_compiler.h new file mode 100644 index 0000000..b2170f8 --- /dev/null +++ b/src/gallium/include/pipe/p_compiler.h @@ -0,0 +1,266 @@ +/************************************************************************** + * + * Copyright 2007-2008 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef P_COMPILER_H +#define P_COMPILER_H + + + +#include "p_config.h" + +#include +#include +#include +#include +#include + + +#if defined(_WIN32) && !defined(__WIN32__) +#define __WIN32__ +#endif + +#if defined(_MSC_VER) + +/* Avoid 'expression is always true' warning */ +#pragma warning(disable: 4296) + +#endif /* _MSC_VER */ + + +/* + * Alternative stdint.h and stdbool.h headers are supplied in include/c99 for + * systems that lack it. + */ +#ifndef __STDC_LIMIT_MACROS +#define __STDC_LIMIT_MACROS 1 +#endif +#include +#include + + +#ifdef __cplusplus +extern "C" { +#endif + + +#if !defined(__HAIKU__) && !defined(__USE_MISC) +#if !defined(PIPE_OS_ANDROID) +typedef unsigned int uint; +#endif +typedef unsigned short ushort; +#endif +typedef unsigned char ubyte; + +typedef unsigned char boolean; +#ifndef TRUE +#define TRUE true +#endif +#ifndef FALSE +#define FALSE false +#endif + +#ifndef va_copy +#ifdef __va_copy +#define va_copy(dest, src) __va_copy((dest), (src)) +#else +#define va_copy(dest, src) (dest) = (src) +#endif +#endif + +/* XXX: Use standard `inline` keyword instead */ +#ifndef INLINE +# define INLINE inline +#endif + +/* Forced function inlining */ +#ifndef ALWAYS_INLINE +# ifdef __GNUC__ +# define ALWAYS_INLINE inline __attribute__((always_inline)) +# elif defined(_MSC_VER) +# define ALWAYS_INLINE __forceinline +# else +# define ALWAYS_INLINE INLINE +# endif +#endif + + +/* Function visibility */ +#ifndef PUBLIC +# if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) +# define PUBLIC __attribute__((visibility("default"))) +# elif defined(_MSC_VER) +# define PUBLIC __declspec(dllexport) +# else +# define PUBLIC +# endif +#endif + + +/* XXX: Use standard `__func__` instead */ +#ifndef __FUNCTION__ +# define __FUNCTION__ __func__ +#endif + + +/* This should match linux gcc cdecl semantics everywhere, so that we + * just codegen one calling convention on all platforms. + */ +#ifdef _MSC_VER +#define PIPE_CDECL __cdecl +#else +#define PIPE_CDECL +#endif + + + +#if defined(__GNUC__) +#define PIPE_DEPRECATED __attribute__((__deprecated__)) +#else +#define PIPE_DEPRECATED +#endif + + + +/* Macros for data alignment. */ +#if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) || defined(__SUNPRO_CC) + +/* See http://gcc.gnu.org/onlinedocs/gcc-4.4.2/gcc/Type-Attributes.html */ +#define PIPE_ALIGN_TYPE(_alignment, _type) _type __attribute__((aligned(_alignment))) + +/* See http://gcc.gnu.org/onlinedocs/gcc-4.4.2/gcc/Variable-Attributes.html */ +#define PIPE_ALIGN_VAR(_alignment) __attribute__((aligned(_alignment))) + +#if (__GNUC__ > 4 || (__GNUC__ == 4 &&__GNUC_MINOR__>1)) && !defined(PIPE_ARCH_X86_64) +#define PIPE_ALIGN_STACK __attribute__((force_align_arg_pointer)) +#else +#define PIPE_ALIGN_STACK +#endif + +#elif defined(_MSC_VER) + +/* See http://msdn.microsoft.com/en-us/library/83ythb65.aspx */ +#define PIPE_ALIGN_TYPE(_alignment, _type) __declspec(align(_alignment)) _type +#define PIPE_ALIGN_VAR(_alignment) __declspec(align(_alignment)) + +#define PIPE_ALIGN_STACK + +#elif defined(SWIG) + +#define PIPE_ALIGN_TYPE(_alignment, _type) _type +#define PIPE_ALIGN_VAR(_alignment) + +#define PIPE_ALIGN_STACK + +#else + +#error "Unsupported compiler" + +#endif + + +#if defined(__GNUC__) + +#define PIPE_READ_WRITE_BARRIER() __asm__("":::"memory") + +#elif defined(_MSC_VER) + +void _ReadWriteBarrier(void); +#pragma intrinsic(_ReadWriteBarrier) +#define PIPE_READ_WRITE_BARRIER() _ReadWriteBarrier() + +#elif defined(__SUNPRO_C) || defined(__SUNPRO_CC) + +#define PIPE_READ_WRITE_BARRIER() __machine_rw_barrier() + +#else + +#warning "Unsupported compiler" +#define PIPE_READ_WRITE_BARRIER() /* */ + +#endif + + +/* You should use these macros to mark if blocks where the if condition + * is either likely to be true, or unlikely to be true. + * + * This will inform human readers of this fact, and will also inform + * the compiler, who will in turn inform the CPU. + * + * CPUs often start executing code inside the if or the else blocks + * without knowing whether the condition is true or not, and will have + * to throw the work away if they find out later they executed the + * wrong part of the if. + * + * If these macros are used, the CPU is more likely to correctly predict + * the right path, and will avoid speculatively executing the wrong branch, + * thus not throwing away work, resulting in better performance. + * + * In light of this, it is also a good idea to mark as "likely" a path + * which is not necessarily always more likely, but that will benefit much + * more from performance improvements since it is already much faster than + * the other path, or viceversa with "unlikely". + * + * Example usage: + * if(unlikely(do_we_need_a_software_fallback())) + * do_software_fallback(); + * else + * render_with_gpu(); + * + * The macros follow the Linux kernel convention, and more examples can + * be found there. + * + * Note that profile guided optimization can offer better results, but + * needs an appropriate coverage suite and does not inform human readers. + */ +#ifndef likely +# if defined(__GNUC__) +# define likely(x) __builtin_expect(!!(x), 1) +# define unlikely(x) __builtin_expect(!!(x), 0) +# else +# define likely(x) (x) +# define unlikely(x) (x) +# endif +#endif + + +/** + * Static (compile-time) assertion. + * Basically, use COND to dimension an array. If COND is false/zero the + * array size will be -1 and we'll get a compilation error. + */ +#define STATIC_ASSERT(COND) \ + do { \ + (void) sizeof(char [1 - 2*!(COND)]); \ + } while (0) + + +#if defined(__cplusplus) +} +#endif + + +#endif /* P_COMPILER_H */ diff --git a/src/gallium/include/pipe/p_config.h b/src/gallium/include/pipe/p_config.h new file mode 100644 index 0000000..d603681 --- /dev/null +++ b/src/gallium/include/pipe/p_config.h @@ -0,0 +1,259 @@ +/************************************************************************** + * + * Copyright 2008 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/** + * @file + * Gallium configuration defines. + * + * This header file sets several defines based on the compiler, processor + * architecture, and operating system being used. These defines should be used + * throughout the code to facilitate porting to new platforms. It is likely that + * this file is auto-generated by an autoconf-like tool at some point, as some + * things cannot be determined by pre-defined environment alone. + * + * See also: + * - http://gcc.gnu.org/onlinedocs/cpp/Common-Predefined-Macros.html + * - echo | gcc -dM -E - | sort + * - http://msdn.microsoft.com/en-us/library/b0084kay.aspx + * + * @author José Fonseca + */ + +#ifndef P_CONFIG_H_ +#define P_CONFIG_H_ + +#include +/* + * Compiler + */ + +#if defined(__GNUC__) +#define PIPE_CC_GCC +#define PIPE_CC_GCC_VERSION (__GNUC__ * 100 + __GNUC_MINOR__) +#endif + +/* + * Meaning of _MSC_VER value: + * - 1800: Visual Studio 2013 + * - 1700: Visual Studio 2012 + * - 1600: Visual Studio 2010 + * - 1500: Visual Studio 2008 + * - 1400: Visual C++ 2005 + * - 1310: Visual C++ .NET 2003 + * - 1300: Visual C++ .NET 2002 + * + * __MSC__ seems to be an old macro -- it is not pre-defined on recent MSVC + * versions. + */ +#if defined(_MSC_VER) || defined(__MSC__) +#define PIPE_CC_MSVC +#endif + +#if defined(__ICL) +#define PIPE_CC_ICL +#endif + +#if defined(__SUNPRO_C) || defined(__SUNPRO_CC) +#define PIPE_CC_SUNPRO +#endif + + +/* + * Processor architecture + */ + +#if defined(__i386__) /* gcc */ || defined(_M_IX86) /* msvc */ || defined(_X86_) || defined(__386__) || defined(i386) || defined(__i386) /* Sun cc */ +#define PIPE_ARCH_X86 +#endif + +#if defined(__x86_64__) /* gcc */ || defined(_M_X64) /* msvc */ || defined(_M_AMD64) /* msvc */ || defined(__x86_64) /* Sun cc */ +#define PIPE_ARCH_X86_64 +#endif + +#if defined(PIPE_ARCH_X86) || defined(PIPE_ARCH_X86_64) +#if defined(PIPE_CC_GCC) && !defined(__SSE2__) +/* #warning SSE2 support requires -msse -msse2 compiler options */ +#else +#define PIPE_ARCH_SSE +#endif +#if defined(PIPE_CC_GCC) && !defined(__SSSE3__) +/* #warning SSE3 support requires -msse3 compiler options */ +#else +#define PIPE_ARCH_SSSE3 +#endif +#endif + +#if defined(__ppc__) || defined(__ppc64__) || defined(__PPC__) +#define PIPE_ARCH_PPC +#if defined(__ppc64__) || defined(__PPC64__) +#define PIPE_ARCH_PPC_64 +#endif +#endif + +#if defined(__s390x__) +#define PIPE_ARCH_S390 +#endif + +#if defined(__arm__) +#define PIPE_ARCH_ARM +#endif + +#if defined(__aarch64__) +#define PIPE_ARCH_AARCH64 +#endif + +/* + * Endian detection. + */ + +#ifdef __GLIBC__ +#include + +#if __BYTE_ORDER == __LITTLE_ENDIAN +# define PIPE_ARCH_LITTLE_ENDIAN +#elif __BYTE_ORDER == __BIG_ENDIAN +# define PIPE_ARCH_BIG_ENDIAN +#endif + +#elif defined(__APPLE__) +#include + +#if __DARWIN_BYTE_ORDER == __DARWIN_LITTLE_ENDIAN +# define PIPE_ARCH_LITTLE_ENDIAN +#elif __DARWIN_BYTE_ORDER == __DARWIN_BIG_ENDIAN +# define PIPE_ARCH_BIG_ENDIAN +#endif + +#elif defined(__sun) +#include + +#if defined(_LITTLE_ENDIAN) +# define PIPE_ARCH_LITTLE_ENDIAN +#elif defined(_BIG_ENDIAN) +# define PIPE_ARCH_BIG_ENDIAN +#endif + +#else + +#if defined(PIPE_ARCH_X86) || defined(PIPE_ARCH_X86_64) || defined(PIPE_ARCH_ARM) || defined(PIPE_ARCH_AARCH64) +#define PIPE_ARCH_LITTLE_ENDIAN +#elif defined(PIPE_ARCH_PPC) || defined(PIPE_ARCH_PPC_64) || defined(PIPE_ARCH_S390) +#define PIPE_ARCH_BIG_ENDIAN +#endif + +#endif + +#if !defined(PIPE_ARCH_LITTLE_ENDIAN) && !defined(PIPE_ARCH_BIG_ENDIAN) +#error Unknown Endianness +#endif + +/* + * Auto-detect the operating system family. + * + * See subsystem below for a more fine-grained distinction. + */ + +#if defined(__linux__) +#define PIPE_OS_LINUX +#define PIPE_OS_UNIX +#endif + +/* + * Android defines __linux__ so PIPE_OS_LINUX and PIPE_OS_UNIX will also be + * defined. + */ +#if defined(ANDROID) +#define PIPE_OS_ANDROID +#endif + +#if defined(__FreeBSD__) || defined(__FreeBSD_kernel__) +#define PIPE_OS_FREEBSD +#define PIPE_OS_BSD +#define PIPE_OS_UNIX +#endif + +#if defined(__OpenBSD__) +#define PIPE_OS_OPENBSD +#define PIPE_OS_BSD +#define PIPE_OS_UNIX +#endif + +#if defined(__NetBSD__) +#define PIPE_OS_NETBSD +#define PIPE_OS_BSD +#define PIPE_OS_UNIX +#endif + +#if defined(__GNU__) +#define PIPE_OS_HURD +#define PIPE_OS_UNIX +#endif + +#if defined(__sun) +#define PIPE_OS_SOLARIS +#define PIPE_OS_UNIX +#endif + +#if defined(__APPLE__) +#define PIPE_OS_APPLE +#define PIPE_OS_UNIX +#endif + +#if defined(_WIN32) || defined(WIN32) +#define PIPE_OS_WINDOWS +#endif + +#if defined(__HAIKU__) +#define PIPE_OS_HAIKU +#define PIPE_OS_UNIX +#endif + +#if defined(__CYGWIN__) +#define PIPE_OS_CYGWIN +#define PIPE_OS_UNIX +#endif + +/* + * Try to auto-detect the subsystem. + * + * NOTE: There is no way to auto-detect most of these. + */ + +#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD) || defined(PIPE_OS_SOLARIS) +#define PIPE_SUBSYSTEM_DRI +#endif /* PIPE_OS_LINUX || PIPE_OS_BSD || PIPE_OS_SOLARIS */ + +#if defined(PIPE_OS_WINDOWS) +#if defined(PIPE_SUBSYSTEM_WINDOWS_USER) +/* Windows User-space Library */ +#else +#define PIPE_SUBSYSTEM_WINDOWS_USER +#endif +#endif /* PIPE_OS_WINDOWS */ + + +#endif /* P_CONFIG_H_ */ diff --git a/src/gallium/include/pipe/p_context.h b/src/gallium/include/pipe/p_context.h new file mode 100644 index 0000000..0702729 --- /dev/null +++ b/src/gallium/include/pipe/p_context.h @@ -0,0 +1,546 @@ +/************************************************************************** + * + * Copyright 2007 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef PIPE_CONTEXT_H +#define PIPE_CONTEXT_H + +#include "p_compiler.h" +#include "p_format.h" +#include "p_video_enums.h" +#include "p_defines.h" + +#ifdef __cplusplus +extern "C" { +#endif + + +struct pipe_blend_color; +struct pipe_blend_state; +struct pipe_blit_info; +struct pipe_box; +struct pipe_clip_state; +struct pipe_constant_buffer; +struct pipe_depth_stencil_alpha_state; +struct pipe_draw_info; +struct pipe_fence_handle; +struct pipe_framebuffer_state; +struct pipe_index_buffer; +struct pipe_query; +struct pipe_poly_stipple; +struct pipe_rasterizer_state; +struct pipe_resolve_info; +struct pipe_resource; +struct pipe_sampler_state; +struct pipe_sampler_view; +struct pipe_scissor_state; +struct pipe_shader_state; +struct pipe_stencil_ref; +struct pipe_stream_output_target; +struct pipe_surface; +struct pipe_transfer; +struct pipe_vertex_buffer; +struct pipe_vertex_element; +struct pipe_video_buffer; +struct pipe_video_codec; +struct pipe_viewport_state; +struct pipe_compute_state; +union pipe_color_union; +union pipe_query_result; + +/** + * Gallium rendering context. Basically: + * - state setting functions + * - VBO drawing functions + * - surface functions + */ +struct pipe_context { + struct pipe_screen *screen; + + void *priv; /**< context private data (for DRI for example) */ + void *draw; /**< private, for draw module (temporary?) */ + + void (*destroy)( struct pipe_context * ); + + /** + * VBO drawing + */ + /*@{*/ + void (*draw_vbo)( struct pipe_context *pipe, + const struct pipe_draw_info *info ); + /*@}*/ + + /** + * Predicate subsequent rendering on occlusion query result + * \param query the query predicate, or NULL if no predicate + * \param condition whether to skip on FALSE or TRUE query results + * \param mode one of PIPE_RENDER_COND_x + */ + void (*render_condition)( struct pipe_context *pipe, + struct pipe_query *query, + boolean condition, + uint mode ); + + /** + * Query objects + */ + /*@{*/ + struct pipe_query *(*create_query)( struct pipe_context *pipe, + unsigned query_type ); + + void (*destroy_query)(struct pipe_context *pipe, + struct pipe_query *q); + + void (*begin_query)(struct pipe_context *pipe, struct pipe_query *q); + void (*end_query)(struct pipe_context *pipe, struct pipe_query *q); + + /** + * Get results of a query. + * \param wait if true, this query will block until the result is ready + * \return TRUE if results are ready, FALSE otherwise + */ + boolean (*get_query_result)(struct pipe_context *pipe, + struct pipe_query *q, + boolean wait, + union pipe_query_result *result); + /*@}*/ + + /** + * State functions (create/bind/destroy state objects) + */ + /*@{*/ + void * (*create_blend_state)(struct pipe_context *, + const struct pipe_blend_state *); + void (*bind_blend_state)(struct pipe_context *, void *); + void (*delete_blend_state)(struct pipe_context *, void *); + + void * (*create_sampler_state)(struct pipe_context *, + const struct pipe_sampler_state *); + void (*bind_sampler_states)(struct pipe_context *, + unsigned shader, unsigned start_slot, + unsigned num_samplers, void **samplers); + void (*delete_sampler_state)(struct pipe_context *, void *); + + void * (*create_rasterizer_state)(struct pipe_context *, + const struct pipe_rasterizer_state *); + void (*bind_rasterizer_state)(struct pipe_context *, void *); + void (*delete_rasterizer_state)(struct pipe_context *, void *); + + void * (*create_depth_stencil_alpha_state)(struct pipe_context *, + const struct pipe_depth_stencil_alpha_state *); + void (*bind_depth_stencil_alpha_state)(struct pipe_context *, void *); + void (*delete_depth_stencil_alpha_state)(struct pipe_context *, void *); + + void * (*create_fs_state)(struct pipe_context *, + const struct pipe_shader_state *); + void (*bind_fs_state)(struct pipe_context *, void *); + void (*delete_fs_state)(struct pipe_context *, void *); + + void * (*create_vs_state)(struct pipe_context *, + const struct pipe_shader_state *); + void (*bind_vs_state)(struct pipe_context *, void *); + void (*delete_vs_state)(struct pipe_context *, void *); + + void * (*create_gs_state)(struct pipe_context *, + const struct pipe_shader_state *); + void (*bind_gs_state)(struct pipe_context *, void *); + void (*delete_gs_state)(struct pipe_context *, void *); + + void * (*create_vertex_elements_state)(struct pipe_context *, + unsigned num_elements, + const struct pipe_vertex_element *); + void (*bind_vertex_elements_state)(struct pipe_context *, void *); + void (*delete_vertex_elements_state)(struct pipe_context *, void *); + + /*@}*/ + + /** + * Parameter-like state (or properties) + */ + /*@{*/ + void (*set_blend_color)( struct pipe_context *, + const struct pipe_blend_color * ); + + void (*set_stencil_ref)( struct pipe_context *, + const struct pipe_stencil_ref * ); + + void (*set_sample_mask)( struct pipe_context *, + unsigned sample_mask ); + + void (*set_clip_state)( struct pipe_context *, + const struct pipe_clip_state * ); + + void (*set_constant_buffer)( struct pipe_context *, + uint shader, uint index, + struct pipe_constant_buffer *buf ); + + void (*set_framebuffer_state)( struct pipe_context *, + const struct pipe_framebuffer_state * ); + + void (*set_polygon_stipple)( struct pipe_context *, + const struct pipe_poly_stipple * ); + + void (*set_scissor_states)( struct pipe_context *, + unsigned start_slot, + unsigned num_scissors, + const struct pipe_scissor_state * ); + + void (*set_viewport_states)( struct pipe_context *, + unsigned start_slot, + unsigned num_viewports, + const struct pipe_viewport_state *); + + void (*set_sampler_views)(struct pipe_context *, unsigned shader, + unsigned start_slot, unsigned num_views, + struct pipe_sampler_view **); + + /** + * Bind an array of shader resources that will be used by the + * graphics pipeline. Any resources that were previously bound to + * the specified range will be unbound after this call. + * + * \param start first resource to bind. + * \param count number of consecutive resources to bind. + * \param resources array of pointers to the resources to bind, it + * should contain at least \a count elements + * unless it's NULL, in which case no new + * resources will be bound. + */ + void (*set_shader_resources)(struct pipe_context *, + unsigned start, unsigned count, + struct pipe_surface **resources); + + void (*set_vertex_buffers)( struct pipe_context *, + unsigned start_slot, + unsigned num_buffers, + const struct pipe_vertex_buffer * ); + + void (*set_index_buffer)( struct pipe_context *pipe, + const struct pipe_index_buffer * ); + + /*@}*/ + + /** + * Stream output functions. + */ + /*@{*/ + + struct pipe_stream_output_target *(*create_stream_output_target)( + struct pipe_context *, + struct pipe_resource *, + unsigned buffer_offset, + unsigned buffer_size); + + void (*stream_output_target_destroy)(struct pipe_context *, + struct pipe_stream_output_target *); + + void (*set_stream_output_targets)(struct pipe_context *, + unsigned num_targets, + struct pipe_stream_output_target **targets, + unsigned append_bitmask); + + /*@}*/ + + + /** + * Resource functions for blit-like functionality + * + * If a driver supports multisampling, blit must implement color resolve. + */ + /*@{*/ + + /** + * Copy a block of pixels from one resource to another. + * The resource must be of the same format. + * Resources with nr_samples > 1 are not allowed. + */ + void (*resource_copy_region)(struct pipe_context *pipe, + struct pipe_resource *dst, + unsigned dst_level, + unsigned dstx, unsigned dsty, unsigned dstz, + struct pipe_resource *src, + unsigned src_level, + const struct pipe_box *src_box); + + /* Optimal hardware path for blitting pixels. + * Scaling, format conversion, up- and downsampling (resolve) are allowed. + */ + void (*blit)(struct pipe_context *pipe, + const struct pipe_blit_info *info); + + /*@}*/ + + /** + * Clear the specified set of currently bound buffers to specified values. + * The entire buffers are cleared (no scissor, no colormask, etc). + * + * \param buffers bitfield of PIPE_CLEAR_* values. + * \param color pointer to a union of fiu array for each of r, g, b, a. + * \param depth depth clear value in [0,1]. + * \param stencil stencil clear value + */ + void (*clear)(struct pipe_context *pipe, + unsigned buffers, + const union pipe_color_union *color, + double depth, + unsigned stencil); + + /** + * Clear a color rendertarget surface. + * \param color pointer to an union of fiu array for each of r, g, b, a. + */ + void (*clear_render_target)(struct pipe_context *pipe, + struct pipe_surface *dst, + const union pipe_color_union *color, + unsigned dstx, unsigned dsty, + unsigned width, unsigned height); + + /** + * Clear a depth-stencil surface. + * \param clear_flags bitfield of PIPE_CLEAR_DEPTH/STENCIL values. + * \param depth depth clear value in [0,1]. + * \param stencil stencil clear value + */ + void (*clear_depth_stencil)(struct pipe_context *pipe, + struct pipe_surface *dst, + unsigned clear_flags, + double depth, + unsigned stencil, + unsigned dstx, unsigned dsty, + unsigned width, unsigned height); + + /** Flush draw commands + * + * \param flags bitfield of enum pipe_flush_flags values. + */ + void (*flush)(struct pipe_context *pipe, + struct pipe_fence_handle **fence, + unsigned flags); + + /** + * Create a view on a texture to be used by a shader stage. + */ + struct pipe_sampler_view * (*create_sampler_view)(struct pipe_context *ctx, + struct pipe_resource *texture, + const struct pipe_sampler_view *templat); + + void (*sampler_view_destroy)(struct pipe_context *ctx, + struct pipe_sampler_view *view); + + + /** + * Get a surface which is a "view" into a resource, used by + * render target / depth stencil stages. + */ + struct pipe_surface *(*create_surface)(struct pipe_context *ctx, + struct pipe_resource *resource, + const struct pipe_surface *templat); + + void (*surface_destroy)(struct pipe_context *ctx, + struct pipe_surface *); + + /** + * Map a resource. + * + * Transfers are (by default) context-private and allow uploads to be + * interleaved with rendering. + * + * out_transfer will contain the transfer object that must be passed + * to all the other transfer functions. It also contains useful + * information (like texture strides). + */ + void *(*transfer_map)(struct pipe_context *, + struct pipe_resource *resource, + unsigned level, + unsigned usage, /* a combination of PIPE_TRANSFER_x */ + const struct pipe_box *, + struct pipe_transfer **out_transfer); + + /* If transfer was created with WRITE|FLUSH_EXPLICIT, only the + * regions specified with this call are guaranteed to be written to + * the resource. + */ + void (*transfer_flush_region)( struct pipe_context *, + struct pipe_transfer *transfer, + const struct pipe_box *); + + void (*transfer_unmap)(struct pipe_context *, + struct pipe_transfer *transfer); + + /* One-shot transfer operation with data supplied in a user + * pointer. XXX: strides?? + */ + void (*transfer_inline_write)( struct pipe_context *, + struct pipe_resource *, + unsigned level, + unsigned usage, /* a combination of PIPE_TRANSFER_x */ + const struct pipe_box *, + const void *data, + unsigned stride, + unsigned layer_stride); + + /** + * Flush any pending framebuffer writes and invalidate texture caches. + */ + void (*texture_barrier)(struct pipe_context *); + + /** + * Flush caches according to flags. + */ + void (*memory_barrier)(struct pipe_context *, unsigned flags); + + /** + * Creates a video codec for a specific video format/profile + */ + struct pipe_video_codec *(*create_video_codec)( struct pipe_context *context, + const struct pipe_video_codec *templat ); + + /** + * Creates a video buffer as decoding target + */ + struct pipe_video_buffer *(*create_video_buffer)( struct pipe_context *context, + const struct pipe_video_buffer *templat ); + + /** + * Compute kernel execution + */ + /*@{*/ + /** + * Define the compute program and parameters to be used by + * pipe_context::launch_grid. + */ + void *(*create_compute_state)(struct pipe_context *context, + const struct pipe_compute_state *); + void (*bind_compute_state)(struct pipe_context *, void *); + void (*delete_compute_state)(struct pipe_context *, void *); + + /** + * Bind an array of shader resources that will be used by the + * compute program. Any resources that were previously bound to + * the specified range will be unbound after this call. + * + * \param start first resource to bind. + * \param count number of consecutive resources to bind. + * \param resources array of pointers to the resources to bind, it + * should contain at least \a count elements + * unless it's NULL, in which case no new + * resources will be bound. + */ + void (*set_compute_resources)(struct pipe_context *, + unsigned start, unsigned count, + struct pipe_surface **resources); + + /** + * Bind an array of buffers to be mapped into the address space of + * the GLOBAL resource. Any buffers that were previously bound + * between [first, first + count - 1] are unbound after this call. + * + * \param first first buffer to map. + * \param count number of consecutive buffers to map. + * \param resources array of pointers to the buffers to map, it + * should contain at least \a count elements + * unless it's NULL, in which case no new + * resources will be bound. + * \param handles array of pointers to the memory locations that + * will be updated with the address each buffer + * will be mapped to. The base memory address of + * each of the buffers will be added to the value + * pointed to by its corresponding handle to form + * the final address argument. It should contain + * at least \a count elements, unless \a + * resources is NULL in which case \a handles + * should be NULL as well. + * + * Note that the driver isn't required to make any guarantees about + * the contents of the \a handles array being valid anytime except + * during the subsequent calls to pipe_context::launch_grid. This + * means that the only sensible location handles[i] may point to is + * somewhere within the INPUT buffer itself. This is so to + * accommodate implementations that lack virtual memory but + * nevertheless migrate buffers on the fly, leading to resource + * base addresses that change on each kernel invocation or are + * unknown to the pipe driver. + */ + void (*set_global_binding)(struct pipe_context *context, + unsigned first, unsigned count, + struct pipe_resource **resources, + uint32_t **handles); + + /** + * Launch the compute kernel starting from instruction \a pc of the + * currently bound compute program. + * + * \a grid_layout and \a block_layout are arrays of size \a + * PIPE_COMPUTE_CAP_GRID_DIMENSION that determine the layout of the + * grid (in block units) and working block (in thread units) to be + * used, respectively. + * + * \a pc For drivers that use PIPE_SHADER_IR_LLVM as their prefered IR, + * this value will be the index of the kernel in the opencl.kernels + * metadata list. + * + * \a input will be used to initialize the INPUT resource, and it + * should point to a buffer of at least + * pipe_compute_state::req_input_mem bytes. + */ + void (*launch_grid)(struct pipe_context *context, + const uint *block_layout, const uint *grid_layout, + uint32_t pc, const void *input); + /*@}*/ + + /** + * Get sample position for an individual sample point. + * + * \param sample_count - total number of samples + * \param sample_index - sample to get the position values for + * \param out_value - return value of 2 floats for x and y position for + * requested sample. + */ + void (*get_sample_position)(struct pipe_context *context, + unsigned sample_count, + unsigned sample_index, + float *out_value); + + /** + * Flush the resource cache, so that the resource can be used + * by an external client. Possible usage: + * - flushing a resource before presenting it on the screen + * - flushing a resource if some other process or device wants to use it + * This shouldn't be used to flush caches if the resource is only managed + * by a single pipe_screen and is not shared with another process. + * (i.e. you shouldn't use it to flush caches explicitly if you want to e.g. + * use the resource for texturing) + */ + void (*flush_resource)(struct pipe_context *ctx, + struct pipe_resource *resource); +}; + + +#ifdef __cplusplus +} +#endif + +#endif /* PIPE_CONTEXT_H */ diff --git a/src/gallium/include/pipe/p_defines.h b/src/gallium/include/pipe/p_defines.h new file mode 100644 index 0000000..a220de0 --- /dev/null +++ b/src/gallium/include/pipe/p_defines.h @@ -0,0 +1,729 @@ +/************************************************************************** + * + * Copyright 2007 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef PIPE_DEFINES_H +#define PIPE_DEFINES_H + +#include "p_compiler.h" + +#ifdef __cplusplus +extern "C" { +#endif + +/** + * Gallium error codes. + * + * - A zero value always means success. + * - A negative value always means failure. + * - The meaning of a positive value is function dependent. + */ +enum pipe_error { + PIPE_OK = 0, + PIPE_ERROR = -1, /**< Generic error */ + PIPE_ERROR_BAD_INPUT = -2, + PIPE_ERROR_OUT_OF_MEMORY = -3, + PIPE_ERROR_RETRY = -4 + /* TODO */ +}; + + +#define PIPE_BLENDFACTOR_ONE 0x1 +#define PIPE_BLENDFACTOR_SRC_COLOR 0x2 +#define PIPE_BLENDFACTOR_SRC_ALPHA 0x3 +#define PIPE_BLENDFACTOR_DST_ALPHA 0x4 +#define PIPE_BLENDFACTOR_DST_COLOR 0x5 +#define PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE 0x6 +#define PIPE_BLENDFACTOR_CONST_COLOR 0x7 +#define PIPE_BLENDFACTOR_CONST_ALPHA 0x8 +#define PIPE_BLENDFACTOR_SRC1_COLOR 0x9 +#define PIPE_BLENDFACTOR_SRC1_ALPHA 0x0A +#define PIPE_BLENDFACTOR_ZERO 0x11 +#define PIPE_BLENDFACTOR_INV_SRC_COLOR 0x12 +#define PIPE_BLENDFACTOR_INV_SRC_ALPHA 0x13 +#define PIPE_BLENDFACTOR_INV_DST_ALPHA 0x14 +#define PIPE_BLENDFACTOR_INV_DST_COLOR 0x15 +#define PIPE_BLENDFACTOR_INV_CONST_COLOR 0x17 +#define PIPE_BLENDFACTOR_INV_CONST_ALPHA 0x18 +#define PIPE_BLENDFACTOR_INV_SRC1_COLOR 0x19 +#define PIPE_BLENDFACTOR_INV_SRC1_ALPHA 0x1A + +#define PIPE_BLEND_ADD 0 +#define PIPE_BLEND_SUBTRACT 1 +#define PIPE_BLEND_REVERSE_SUBTRACT 2 +#define PIPE_BLEND_MIN 3 +#define PIPE_BLEND_MAX 4 + +#define PIPE_LOGICOP_CLEAR 0 +#define PIPE_LOGICOP_NOR 1 +#define PIPE_LOGICOP_AND_INVERTED 2 +#define PIPE_LOGICOP_COPY_INVERTED 3 +#define PIPE_LOGICOP_AND_REVERSE 4 +#define PIPE_LOGICOP_INVERT 5 +#define PIPE_LOGICOP_XOR 6 +#define PIPE_LOGICOP_NAND 7 +#define PIPE_LOGICOP_AND 8 +#define PIPE_LOGICOP_EQUIV 9 +#define PIPE_LOGICOP_NOOP 10 +#define PIPE_LOGICOP_OR_INVERTED 11 +#define PIPE_LOGICOP_COPY 12 +#define PIPE_LOGICOP_OR_REVERSE 13 +#define PIPE_LOGICOP_OR 14 +#define PIPE_LOGICOP_SET 15 + +#define PIPE_MASK_R 0x1 +#define PIPE_MASK_G 0x2 +#define PIPE_MASK_B 0x4 +#define PIPE_MASK_A 0x8 +#define PIPE_MASK_RGBA 0xf +#define PIPE_MASK_Z 0x10 +#define PIPE_MASK_S 0x20 +#define PIPE_MASK_ZS 0x30 +#define PIPE_MASK_RGBAZS (PIPE_MASK_RGBA|PIPE_MASK_ZS) + + +/** + * Inequality functions. Used for depth test, stencil compare, alpha + * test, shadow compare, etc. + */ +#define PIPE_FUNC_NEVER 0 +#define PIPE_FUNC_LESS 1 +#define PIPE_FUNC_EQUAL 2 +#define PIPE_FUNC_LEQUAL 3 +#define PIPE_FUNC_GREATER 4 +#define PIPE_FUNC_NOTEQUAL 5 +#define PIPE_FUNC_GEQUAL 6 +#define PIPE_FUNC_ALWAYS 7 + +/** Polygon fill mode */ +#define PIPE_POLYGON_MODE_FILL 0 +#define PIPE_POLYGON_MODE_LINE 1 +#define PIPE_POLYGON_MODE_POINT 2 + +/** Polygon face specification, eg for culling */ +#define PIPE_FACE_NONE 0 +#define PIPE_FACE_FRONT 1 +#define PIPE_FACE_BACK 2 +#define PIPE_FACE_FRONT_AND_BACK (PIPE_FACE_FRONT | PIPE_FACE_BACK) + +/** Stencil ops */ +#define PIPE_STENCIL_OP_KEEP 0 +#define PIPE_STENCIL_OP_ZERO 1 +#define PIPE_STENCIL_OP_REPLACE 2 +#define PIPE_STENCIL_OP_INCR 3 +#define PIPE_STENCIL_OP_DECR 4 +#define PIPE_STENCIL_OP_INCR_WRAP 5 +#define PIPE_STENCIL_OP_DECR_WRAP 6 +#define PIPE_STENCIL_OP_INVERT 7 + +/** Texture types. + * See the documentation for info on PIPE_TEXTURE_RECT vs PIPE_TEXTURE_2D */ +enum pipe_texture_target { + PIPE_BUFFER = 0, + PIPE_TEXTURE_1D = 1, + PIPE_TEXTURE_2D = 2, + PIPE_TEXTURE_3D = 3, + PIPE_TEXTURE_CUBE = 4, + PIPE_TEXTURE_RECT = 5, + PIPE_TEXTURE_1D_ARRAY = 6, + PIPE_TEXTURE_2D_ARRAY = 7, + PIPE_TEXTURE_CUBE_ARRAY = 8, + PIPE_MAX_TEXTURE_TYPES +}; + +#define PIPE_TEX_FACE_POS_X 0 +#define PIPE_TEX_FACE_NEG_X 1 +#define PIPE_TEX_FACE_POS_Y 2 +#define PIPE_TEX_FACE_NEG_Y 3 +#define PIPE_TEX_FACE_POS_Z 4 +#define PIPE_TEX_FACE_NEG_Z 5 +#define PIPE_TEX_FACE_MAX 6 + +#define PIPE_TEX_WRAP_REPEAT 0 +#define PIPE_TEX_WRAP_CLAMP 1 +#define PIPE_TEX_WRAP_CLAMP_TO_EDGE 2 +#define PIPE_TEX_WRAP_CLAMP_TO_BORDER 3 +#define PIPE_TEX_WRAP_MIRROR_REPEAT 4 +#define PIPE_TEX_WRAP_MIRROR_CLAMP 5 +#define PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE 6 +#define PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER 7 + +/* Between mipmaps, ie mipfilter + */ +#define PIPE_TEX_MIPFILTER_NEAREST 0 +#define PIPE_TEX_MIPFILTER_LINEAR 1 +#define PIPE_TEX_MIPFILTER_NONE 2 + +/* Within a mipmap, ie min/mag filter + */ +#define PIPE_TEX_FILTER_NEAREST 0 +#define PIPE_TEX_FILTER_LINEAR 1 + +#define PIPE_TEX_COMPARE_NONE 0 +#define PIPE_TEX_COMPARE_R_TO_TEXTURE 1 + +/** + * Clear buffer bits + */ +#define PIPE_CLEAR_DEPTH (1 << 0) +#define PIPE_CLEAR_STENCIL (1 << 1) +#define PIPE_CLEAR_COLOR0 (1 << 2) +#define PIPE_CLEAR_COLOR1 (1 << 3) +#define PIPE_CLEAR_COLOR2 (1 << 4) +#define PIPE_CLEAR_COLOR3 (1 << 5) +#define PIPE_CLEAR_COLOR4 (1 << 6) +#define PIPE_CLEAR_COLOR5 (1 << 7) +#define PIPE_CLEAR_COLOR6 (1 << 8) +#define PIPE_CLEAR_COLOR7 (1 << 9) +/** Combined flags */ +/** All color buffers currently bound */ +#define PIPE_CLEAR_COLOR (PIPE_CLEAR_COLOR0 | PIPE_CLEAR_COLOR1 | \ + PIPE_CLEAR_COLOR2 | PIPE_CLEAR_COLOR3 | \ + PIPE_CLEAR_COLOR4 | PIPE_CLEAR_COLOR5 | \ + PIPE_CLEAR_COLOR6 | PIPE_CLEAR_COLOR7) +#define PIPE_CLEAR_DEPTHSTENCIL (PIPE_CLEAR_DEPTH | PIPE_CLEAR_STENCIL) + +/** + * Transfer object usage flags + */ +enum pipe_transfer_usage { + /** + * Resource contents read back (or accessed directly) at transfer + * create time. + */ + PIPE_TRANSFER_READ = (1 << 0), + + /** + * Resource contents will be written back at transfer_unmap + * time (or modified as a result of being accessed directly). + */ + PIPE_TRANSFER_WRITE = (1 << 1), + + /** + * Read/modify/write + */ + PIPE_TRANSFER_READ_WRITE = PIPE_TRANSFER_READ | PIPE_TRANSFER_WRITE, + + /** + * The transfer should map the texture storage directly. The driver may + * return NULL if that isn't possible, and the state tracker needs to cope + * with that and use an alternative path without this flag. + * + * E.g. the state tracker could have a simpler path which maps textures and + * does read/modify/write cycles on them directly, and a more complicated + * path which uses minimal read and write transfers. + */ + PIPE_TRANSFER_MAP_DIRECTLY = (1 << 2), + + /** + * Discards the memory within the mapped region. + * + * It should not be used with PIPE_TRANSFER_READ. + * + * See also: + * - OpenGL's ARB_map_buffer_range extension, MAP_INVALIDATE_RANGE_BIT flag. + */ + PIPE_TRANSFER_DISCARD_RANGE = (1 << 8), + + /** + * Fail if the resource cannot be mapped immediately. + * + * See also: + * - Direct3D's D3DLOCK_DONOTWAIT flag. + * - Mesa3D's MESA_MAP_NOWAIT_BIT flag. + * - WDDM's D3DDDICB_LOCKFLAGS.DonotWait flag. + */ + PIPE_TRANSFER_DONTBLOCK = (1 << 9), + + /** + * Do not attempt to synchronize pending operations on the resource when mapping. + * + * It should not be used with PIPE_TRANSFER_READ. + * + * See also: + * - OpenGL's ARB_map_buffer_range extension, MAP_UNSYNCHRONIZED_BIT flag. + * - Direct3D's D3DLOCK_NOOVERWRITE flag. + * - WDDM's D3DDDICB_LOCKFLAGS.IgnoreSync flag. + */ + PIPE_TRANSFER_UNSYNCHRONIZED = (1 << 10), + + /** + * Written ranges will be notified later with + * pipe_context::transfer_flush_region. + * + * It should not be used with PIPE_TRANSFER_READ. + * + * See also: + * - pipe_context::transfer_flush_region + * - OpenGL's ARB_map_buffer_range extension, MAP_FLUSH_EXPLICIT_BIT flag. + */ + PIPE_TRANSFER_FLUSH_EXPLICIT = (1 << 11), + + /** + * Discards all memory backing the resource. + * + * It should not be used with PIPE_TRANSFER_READ. + * + * This is equivalent to: + * - OpenGL's ARB_map_buffer_range extension, MAP_INVALIDATE_BUFFER_BIT + * - BufferData(NULL) on a GL buffer + * - Direct3D's D3DLOCK_DISCARD flag. + * - WDDM's D3DDDICB_LOCKFLAGS.Discard flag. + * - D3D10 DDI's D3D10_DDI_MAP_WRITE_DISCARD flag + * - D3D10's D3D10_MAP_WRITE_DISCARD flag. + */ + PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE = (1 << 12), + + /** + * Allows the resource to be used for rendering while mapped. + * + * PIPE_RESOURCE_FLAG_MAP_PERSISTENT must be set when creating + * the resource. + * + * If COHERENT is not set, memory_barrier(PIPE_BARRIER_MAPPED_BUFFER) + * must be called to ensure the device can see what the CPU has written. + */ + PIPE_TRANSFER_PERSISTENT = (1 << 13), + + /** + * If PERSISTENT is set, this ensures any writes done by the device are + * immediately visible to the CPU and vice versa. + * + * PIPE_RESOURCE_FLAG_MAP_COHERENT must be set when creating + * the resource. + */ + PIPE_TRANSFER_COHERENT = (1 << 14) +}; + +/** + * Flags for the flush function. + */ +enum pipe_flush_flags { + PIPE_FLUSH_END_OF_FRAME = (1 << 0) +}; + +/** + * Flags for pipe_context::memory_barrier. + */ +#define PIPE_BARRIER_MAPPED_BUFFER (1 << 0) + +/* + * Resource binding flags -- state tracker must specify in advance all + * the ways a resource might be used. + */ +#define PIPE_BIND_DEPTH_STENCIL (1 << 0) /* create_surface */ +#define PIPE_BIND_RENDER_TARGET (1 << 1) /* create_surface */ +#define PIPE_BIND_BLENDABLE (1 << 2) /* create_surface */ +#define PIPE_BIND_SAMPLER_VIEW (1 << 3) /* create_sampler_view */ +#define PIPE_BIND_VERTEX_BUFFER (1 << 4) /* set_vertex_buffers */ +#define PIPE_BIND_INDEX_BUFFER (1 << 5) /* draw_elements */ +#define PIPE_BIND_CONSTANT_BUFFER (1 << 6) /* set_constant_buffer */ +#define PIPE_BIND_DISPLAY_TARGET (1 << 8) /* flush_front_buffer */ +#define PIPE_BIND_TRANSFER_WRITE (1 << 9) /* transfer_map */ +#define PIPE_BIND_TRANSFER_READ (1 << 10) /* transfer_map */ +#define PIPE_BIND_STREAM_OUTPUT (1 << 11) /* set_stream_output_buffers */ +#define PIPE_BIND_CURSOR (1 << 16) /* mouse cursor */ +#define PIPE_BIND_CUSTOM (1 << 17) /* state-tracker/winsys usages */ +#define PIPE_BIND_GLOBAL (1 << 18) /* set_global_binding */ +#define PIPE_BIND_SHADER_RESOURCE (1 << 19) /* set_shader_resources */ +#define PIPE_BIND_COMPUTE_RESOURCE (1 << 20) /* set_compute_resources */ + +/* The first two flags above were previously part of the amorphous + * TEXTURE_USAGE, most of which are now descriptions of the ways a + * particular texture can be bound to the gallium pipeline. The two flags + * below do not fit within that and probably need to be migrated to some + * other place. + * + * It seems like scanout is used by the Xorg state tracker to ask for + * a texture suitable for actual scanout (hence the name), which + * implies extra layout constraints on some hardware. It may also + * have some special meaning regarding mouse cursor images. + * + * The shared flag is quite underspecified, but certainly isn't a + * binding flag - it seems more like a message to the winsys to create + * a shareable allocation. + * + * The third flag has been added to be able to force textures to be created + * in linear mode (no tiling). + */ +#define PIPE_BIND_SCANOUT (1 << 14) /* */ +#define PIPE_BIND_SHARED (1 << 15) /* get_texture_handle ??? */ +#define PIPE_BIND_LINEAR (1 << 21) + + +/* Flags for the driver about resource behaviour: + */ +#define PIPE_RESOURCE_FLAG_MAP_PERSISTENT (1 << 0) +#define PIPE_RESOURCE_FLAG_MAP_COHERENT (1 << 1) +#define PIPE_RESOURCE_FLAG_DRV_PRIV (1 << 16) /* driver/winsys private */ +#define PIPE_RESOURCE_FLAG_ST_PRIV (1 << 24) /* state-tracker/winsys private */ + +/* Hint about the expected lifecycle of a resource. + * Sorted according to GPU vs CPU access. + */ +#define PIPE_USAGE_DEFAULT 0 /* fast GPU access */ +#define PIPE_USAGE_IMMUTABLE 1 /* fast GPU access, immutable */ +#define PIPE_USAGE_DYNAMIC 2 /* uploaded data is used multiple times */ +#define PIPE_USAGE_STREAM 3 /* uploaded data is used once */ +#define PIPE_USAGE_STAGING 4 /* fast CPU access */ + + +/** + * Shaders + */ +#define PIPE_SHADER_VERTEX 0 +#define PIPE_SHADER_FRAGMENT 1 +#define PIPE_SHADER_GEOMETRY 2 +#define PIPE_SHADER_COMPUTE 3 +#define PIPE_SHADER_TYPES 4 + + +/** + * Primitive types: + */ +#define PIPE_PRIM_POINTS 0 +#define PIPE_PRIM_LINES 1 +#define PIPE_PRIM_LINE_LOOP 2 +#define PIPE_PRIM_LINE_STRIP 3 +#define PIPE_PRIM_TRIANGLES 4 +#define PIPE_PRIM_TRIANGLE_STRIP 5 +#define PIPE_PRIM_TRIANGLE_FAN 6 +#define PIPE_PRIM_QUADS 7 +#define PIPE_PRIM_QUAD_STRIP 8 +#define PIPE_PRIM_POLYGON 9 +#define PIPE_PRIM_LINES_ADJACENCY 10 +#define PIPE_PRIM_LINE_STRIP_ADJACENCY 11 +#define PIPE_PRIM_TRIANGLES_ADJACENCY 12 +#define PIPE_PRIM_TRIANGLE_STRIP_ADJACENCY 13 +#define PIPE_PRIM_MAX 14 + + +/** + * Query object types + */ +#define PIPE_QUERY_OCCLUSION_COUNTER 0 +#define PIPE_QUERY_OCCLUSION_PREDICATE 1 +#define PIPE_QUERY_TIMESTAMP 2 +#define PIPE_QUERY_TIMESTAMP_DISJOINT 3 +#define PIPE_QUERY_TIME_ELAPSED 4 +#define PIPE_QUERY_PRIMITIVES_GENERATED 5 +#define PIPE_QUERY_PRIMITIVES_EMITTED 6 +#define PIPE_QUERY_SO_STATISTICS 7 +#define PIPE_QUERY_SO_OVERFLOW_PREDICATE 8 +#define PIPE_QUERY_GPU_FINISHED 9 +#define PIPE_QUERY_PIPELINE_STATISTICS 10 +#define PIPE_QUERY_TYPES 11 + +/* start of driver queries, + * see pipe_screen::get_driver_query_info */ +#define PIPE_QUERY_DRIVER_SPECIFIC 256 + + +/** + * Conditional rendering modes + */ +#define PIPE_RENDER_COND_WAIT 0 +#define PIPE_RENDER_COND_NO_WAIT 1 +#define PIPE_RENDER_COND_BY_REGION_WAIT 2 +#define PIPE_RENDER_COND_BY_REGION_NO_WAIT 3 + + +/** + * Point sprite coord modes + */ +#define PIPE_SPRITE_COORD_UPPER_LEFT 0 +#define PIPE_SPRITE_COORD_LOWER_LEFT 1 + + +/** + * Texture swizzles + */ +#define PIPE_SWIZZLE_RED 0 +#define PIPE_SWIZZLE_GREEN 1 +#define PIPE_SWIZZLE_BLUE 2 +#define PIPE_SWIZZLE_ALPHA 3 +#define PIPE_SWIZZLE_ZERO 4 +#define PIPE_SWIZZLE_ONE 5 + + +#define PIPE_TIMEOUT_INFINITE 0xffffffffffffffffull + +/** + * Implementation capabilities/limits which are queried through + * pipe_screen::get_param() + */ +enum pipe_cap { + PIPE_CAP_NPOT_TEXTURES = 1, + PIPE_CAP_TWO_SIDED_STENCIL = 2, + PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS = 4, + PIPE_CAP_ANISOTROPIC_FILTER = 5, + PIPE_CAP_POINT_SPRITE = 6, + PIPE_CAP_MAX_RENDER_TARGETS = 7, + PIPE_CAP_OCCLUSION_QUERY = 8, + PIPE_CAP_QUERY_TIME_ELAPSED = 9, + PIPE_CAP_TEXTURE_SHADOW_MAP = 10, + PIPE_CAP_TEXTURE_SWIZZLE = 11, + PIPE_CAP_MAX_TEXTURE_2D_LEVELS = 12, + PIPE_CAP_MAX_TEXTURE_3D_LEVELS = 13, + PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS = 14, + PIPE_CAP_TEXTURE_MIRROR_CLAMP = 25, + PIPE_CAP_BLEND_EQUATION_SEPARATE = 28, + PIPE_CAP_SM3 = 29, /*< Shader Model, supported */ + PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS = 30, + PIPE_CAP_PRIMITIVE_RESTART = 31, + /** blend enables and write masks per rendertarget */ + PIPE_CAP_INDEP_BLEND_ENABLE = 33, + /** different blend funcs per rendertarget */ + PIPE_CAP_INDEP_BLEND_FUNC = 34, + PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS = 36, + PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT = 37, + PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT = 38, + PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER = 39, + PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER = 40, + PIPE_CAP_DEPTH_CLIP_DISABLE = 41, + PIPE_CAP_SHADER_STENCIL_EXPORT = 42, + PIPE_CAP_TGSI_INSTANCEID = 43, + PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR = 44, + PIPE_CAP_FRAGMENT_COLOR_CLAMPED = 45, + PIPE_CAP_MIXED_COLORBUFFER_FORMATS = 46, + PIPE_CAP_SEAMLESS_CUBE_MAP = 47, + PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE = 48, + PIPE_CAP_MIN_TEXEL_OFFSET = 50, + PIPE_CAP_MAX_TEXEL_OFFSET = 51, + PIPE_CAP_CONDITIONAL_RENDER = 52, + PIPE_CAP_TEXTURE_BARRIER = 53, + PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS = 55, + PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS = 56, + PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME = 57, + PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS = 59, /* temporary */ + PIPE_CAP_VERTEX_COLOR_UNCLAMPED = 60, + PIPE_CAP_VERTEX_COLOR_CLAMPED = 61, + PIPE_CAP_GLSL_FEATURE_LEVEL = 62, + PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 63, + PIPE_CAP_USER_VERTEX_BUFFERS = 64, + PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY = 65, + PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY = 66, + PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY = 67, + PIPE_CAP_COMPUTE = 68, + PIPE_CAP_USER_INDEX_BUFFERS = 69, + PIPE_CAP_USER_CONSTANT_BUFFERS = 70, + PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT = 71, + PIPE_CAP_START_INSTANCE = 72, + PIPE_CAP_QUERY_TIMESTAMP = 73, + PIPE_CAP_TEXTURE_MULTISAMPLE = 74, + PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT = 75, + PIPE_CAP_CUBE_MAP_ARRAY = 76, + PIPE_CAP_TEXTURE_BUFFER_OBJECTS = 77, + PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT = 78, + PIPE_CAP_TGSI_TEXCOORD = 79, + PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER = 80, + PIPE_CAP_QUERY_PIPELINE_STATISTICS = 81, + PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK = 82, + PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE = 83, + PIPE_CAP_MAX_VIEWPORTS = 84, + PIPE_CAP_ENDIANNESS = 85, + PIPE_CAP_MIXED_FRAMEBUFFER_SIZES = 86, + PIPE_CAP_TGSI_VS_LAYER = 87, + PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES = 88, + PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 89, + PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS = 90, + PIPE_CAP_TEXTURE_GATHER_SM5 = 91, + PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT = 92 +}; + +#define PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_NV50 (1 << 0) +#define PIPE_QUIRK_TEXTURE_BORDER_COLOR_SWIZZLE_R600 (1 << 1) + +enum pipe_endian { + PIPE_ENDIAN_LITTLE = 0, + PIPE_ENDIAN_BIG = 1, +#if defined(PIPE_ARCH_LITTLE_ENDIAN) + PIPE_ENDIAN_NATIVE = PIPE_ENDIAN_LITTLE +#elif defined(PIPE_ARCH_BIG_ENDIAN) + PIPE_ENDIAN_NATIVE = PIPE_ENDIAN_BIG +#endif +}; + +/** + * Implementation limits which are queried through + * pipe_screen::get_paramf() + */ +enum pipe_capf +{ + PIPE_CAPF_MAX_LINE_WIDTH = 15, + PIPE_CAPF_MAX_LINE_WIDTH_AA = 16, + PIPE_CAPF_MAX_POINT_WIDTH = 17, + PIPE_CAPF_MAX_POINT_WIDTH_AA = 18, + PIPE_CAPF_MAX_TEXTURE_ANISOTROPY = 19, + PIPE_CAPF_MAX_TEXTURE_LOD_BIAS = 20, + PIPE_CAPF_GUARD_BAND_LEFT = 21, + PIPE_CAPF_GUARD_BAND_TOP = 22, + PIPE_CAPF_GUARD_BAND_RIGHT = 23, + PIPE_CAPF_GUARD_BAND_BOTTOM = 24 +}; + +/* Shader caps not specific to any single stage */ +enum pipe_shader_cap +{ + PIPE_SHADER_CAP_MAX_INSTRUCTIONS = 0, /* if 0, it means the stage is unsupported */ + PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS = 1, + PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS = 2, + PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS = 3, + PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH = 4, + PIPE_SHADER_CAP_MAX_INPUTS = 5, + PIPE_SHADER_CAP_MAX_CONSTS = 6, + PIPE_SHADER_CAP_MAX_CONST_BUFFERS = 7, + PIPE_SHADER_CAP_MAX_TEMPS = 8, + PIPE_SHADER_CAP_MAX_ADDRS = 9, + PIPE_SHADER_CAP_MAX_PREDS = 10, + /* boolean caps */ + PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED = 11, + PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR = 12, + PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR = 13, + PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR = 14, + PIPE_SHADER_CAP_INDIRECT_CONST_ADDR = 15, + PIPE_SHADER_CAP_SUBROUTINES = 16, /* BGNSUB, ENDSUB, CAL, RET */ + PIPE_SHADER_CAP_INTEGERS = 17, + PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS = 18, + PIPE_SHADER_CAP_PREFERRED_IR = 19, + PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED = 20, + PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS = 21 +}; + +/** + * Shader intermediate representation. + */ +enum pipe_shader_ir +{ + PIPE_SHADER_IR_TGSI, + PIPE_SHADER_IR_LLVM +}; + +/** + * Compute-specific implementation capability. They can be queried + * using pipe_screen::get_compute_param. + */ +enum pipe_compute_cap +{ + PIPE_COMPUTE_CAP_IR_TARGET, + PIPE_COMPUTE_CAP_GRID_DIMENSION, + PIPE_COMPUTE_CAP_MAX_GRID_SIZE, + PIPE_COMPUTE_CAP_MAX_BLOCK_SIZE, + PIPE_COMPUTE_CAP_MAX_THREADS_PER_BLOCK, + PIPE_COMPUTE_CAP_MAX_GLOBAL_SIZE, + PIPE_COMPUTE_CAP_MAX_LOCAL_SIZE, + PIPE_COMPUTE_CAP_MAX_PRIVATE_SIZE, + PIPE_COMPUTE_CAP_MAX_INPUT_SIZE, + PIPE_COMPUTE_CAP_MAX_MEM_ALLOC_SIZE +}; + +/** + * Composite query types + */ + +/** + * Query result for PIPE_QUERY_SO_STATISTICS. + */ +struct pipe_query_data_so_statistics +{ + uint64_t num_primitives_written; + uint64_t primitives_storage_needed; +}; + +/** + * Query result for PIPE_QUERY_TIMESTAMP_DISJOINT. + */ +struct pipe_query_data_timestamp_disjoint +{ + uint64_t frequency; + boolean disjoint; +}; + +/** + * Query result for PIPE_QUERY_PIPELINE_STATISTICS. + */ +struct pipe_query_data_pipeline_statistics +{ + uint64_t ia_vertices; /**< Num vertices read by the vertex fetcher. */ + uint64_t ia_primitives; /**< Num primitives read by the vertex fetcher. */ + uint64_t vs_invocations; /**< Num vertex shader invocations. */ + uint64_t gs_invocations; /**< Num geometry shader invocations. */ + uint64_t gs_primitives; /**< Num primitives output by a geometry shader. */ + uint64_t c_invocations; /**< Num primitives sent to the rasterizer. */ + uint64_t c_primitives; /**< Num primitives that were rendered. */ + uint64_t ps_invocations; /**< Num pixel shader invocations. */ + uint64_t hs_invocations; /**< Num hull shader invocations. */ + uint64_t ds_invocations; /**< Num domain shader invocations. */ + uint64_t cs_invocations; /**< Num compute shader invocations. */ +}; + +/** + * Query result (returned by pipe_context::get_query_result). + */ +union pipe_query_result +{ + /* PIPE_QUERY_OCCLUSION_PREDICATE */ + /* PIPE_QUERY_SO_OVERFLOW_PREDICATE */ + /* PIPE_QUERY_GPU_FINISHED */ + boolean b; + + /* PIPE_QUERY_OCCLUSION_COUNTER */ + /* PIPE_QUERY_TIMESTAMP */ + /* PIPE_QUERY_TIME_ELAPSED */ + /* PIPE_QUERY_PRIMITIVES_GENERATED */ + /* PIPE_QUERY_PRIMITIVES_EMITTED */ + uint64_t u64; + + /* PIPE_QUERY_SO_STATISTICS */ + struct pipe_query_data_so_statistics so_statistics; + + /* PIPE_QUERY_TIMESTAMP_DISJOINT */ + struct pipe_query_data_timestamp_disjoint timestamp_disjoint; + + /* PIPE_QUERY_PIPELINE_STATISTICS */ + struct pipe_query_data_pipeline_statistics pipeline_statistics; +}; + +union pipe_color_union +{ + float f[4]; + int i[4]; + unsigned int ui[4]; +}; + +struct pipe_driver_query_info +{ + const char *name; + unsigned query_type; /* PIPE_QUERY_DRIVER_SPECIFIC + i */ + uint64_t max_value; /* max value that can be returned */ + boolean uses_byte_units; /* whether the result is in bytes */ +}; + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/src/gallium/include/pipe/p_format.h b/src/gallium/include/pipe/p_format.h new file mode 100644 index 0000000..daa3be2 --- /dev/null +++ b/src/gallium/include/pipe/p_format.h @@ -0,0 +1,381 @@ +/************************************************************************** + * + * Copyright 2007 VMware, Inc. + * Copyright (c) 2008 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef PIPE_FORMAT_H +#define PIPE_FORMAT_H + +#ifdef __cplusplus +extern "C" { +#endif + +#include "p_config.h" + +enum pipe_type { + PIPE_TYPE_UNORM = 0, + PIPE_TYPE_SNORM, + PIPE_TYPE_SINT, + PIPE_TYPE_UINT, + PIPE_TYPE_FLOAT, + PIPE_TYPE_COUNT +}; + +/** + * Texture/surface image formats (preliminary) + */ + +/* KW: Added lots of surface formats to support vertex element layout + * definitions, and eventually render-to-vertex-buffer. + */ + +enum pipe_format { + PIPE_FORMAT_NONE = 0, + PIPE_FORMAT_B8G8R8A8_UNORM = 1, + PIPE_FORMAT_B8G8R8X8_UNORM = 2, + PIPE_FORMAT_A8R8G8B8_UNORM = 3, + PIPE_FORMAT_X8R8G8B8_UNORM = 4, + PIPE_FORMAT_B5G5R5A1_UNORM = 5, + PIPE_FORMAT_B4G4R4A4_UNORM = 6, + PIPE_FORMAT_B5G6R5_UNORM = 7, + PIPE_FORMAT_R10G10B10A2_UNORM = 8, + PIPE_FORMAT_L8_UNORM = 9, /**< ubyte luminance */ + PIPE_FORMAT_A8_UNORM = 10, /**< ubyte alpha */ + PIPE_FORMAT_I8_UNORM = 11, /**< ubyte intensity */ + PIPE_FORMAT_L8A8_UNORM = 12, /**< ubyte alpha, luminance */ + PIPE_FORMAT_L16_UNORM = 13, /**< ushort luminance */ + PIPE_FORMAT_UYVY = 14, + PIPE_FORMAT_YUYV = 15, + PIPE_FORMAT_Z16_UNORM = 16, + PIPE_FORMAT_Z32_UNORM = 17, + PIPE_FORMAT_Z32_FLOAT = 18, + PIPE_FORMAT_Z24_UNORM_S8_UINT = 19, + PIPE_FORMAT_S8_UINT_Z24_UNORM = 20, + PIPE_FORMAT_Z24X8_UNORM = 21, + PIPE_FORMAT_X8Z24_UNORM = 22, + PIPE_FORMAT_S8_UINT = 23, /**< ubyte stencil */ + PIPE_FORMAT_R64_FLOAT = 24, + PIPE_FORMAT_R64G64_FLOAT = 25, + PIPE_FORMAT_R64G64B64_FLOAT = 26, + PIPE_FORMAT_R64G64B64A64_FLOAT = 27, + PIPE_FORMAT_R32_FLOAT = 28, + PIPE_FORMAT_R32G32_FLOAT = 29, + PIPE_FORMAT_R32G32B32_FLOAT = 30, + PIPE_FORMAT_R32G32B32A32_FLOAT = 31, + PIPE_FORMAT_R32_UNORM = 32, + PIPE_FORMAT_R32G32_UNORM = 33, + PIPE_FORMAT_R32G32B32_UNORM = 34, + PIPE_FORMAT_R32G32B32A32_UNORM = 35, + PIPE_FORMAT_R32_USCALED = 36, + PIPE_FORMAT_R32G32_USCALED = 37, + PIPE_FORMAT_R32G32B32_USCALED = 38, + PIPE_FORMAT_R32G32B32A32_USCALED = 39, + PIPE_FORMAT_R32_SNORM = 40, + PIPE_FORMAT_R32G32_SNORM = 41, + PIPE_FORMAT_R32G32B32_SNORM = 42, + PIPE_FORMAT_R32G32B32A32_SNORM = 43, + PIPE_FORMAT_R32_SSCALED = 44, + PIPE_FORMAT_R32G32_SSCALED = 45, + PIPE_FORMAT_R32G32B32_SSCALED = 46, + PIPE_FORMAT_R32G32B32A32_SSCALED = 47, + PIPE_FORMAT_R16_UNORM = 48, + PIPE_FORMAT_R16G16_UNORM = 49, + PIPE_FORMAT_R16G16B16_UNORM = 50, + PIPE_FORMAT_R16G16B16A16_UNORM = 51, + PIPE_FORMAT_R16_USCALED = 52, + PIPE_FORMAT_R16G16_USCALED = 53, + PIPE_FORMAT_R16G16B16_USCALED = 54, + PIPE_FORMAT_R16G16B16A16_USCALED = 55, + PIPE_FORMAT_R16_SNORM = 56, + PIPE_FORMAT_R16G16_SNORM = 57, + PIPE_FORMAT_R16G16B16_SNORM = 58, + PIPE_FORMAT_R16G16B16A16_SNORM = 59, + PIPE_FORMAT_R16_SSCALED = 60, + PIPE_FORMAT_R16G16_SSCALED = 61, + PIPE_FORMAT_R16G16B16_SSCALED = 62, + PIPE_FORMAT_R16G16B16A16_SSCALED = 63, + PIPE_FORMAT_R8_UNORM = 64, + PIPE_FORMAT_R8G8_UNORM = 65, + PIPE_FORMAT_R8G8B8_UNORM = 66, + PIPE_FORMAT_R8G8B8A8_UNORM = 67, + PIPE_FORMAT_X8B8G8R8_UNORM = 68, + PIPE_FORMAT_R8_USCALED = 69, + PIPE_FORMAT_R8G8_USCALED = 70, + PIPE_FORMAT_R8G8B8_USCALED = 71, + PIPE_FORMAT_R8G8B8A8_USCALED = 72, + PIPE_FORMAT_R8_SNORM = 74, + PIPE_FORMAT_R8G8_SNORM = 75, + PIPE_FORMAT_R8G8B8_SNORM = 76, + PIPE_FORMAT_R8G8B8A8_SNORM = 77, + PIPE_FORMAT_R8_SSCALED = 82, + PIPE_FORMAT_R8G8_SSCALED = 83, + PIPE_FORMAT_R8G8B8_SSCALED = 84, + PIPE_FORMAT_R8G8B8A8_SSCALED = 85, + PIPE_FORMAT_R32_FIXED = 87, + PIPE_FORMAT_R32G32_FIXED = 88, + PIPE_FORMAT_R32G32B32_FIXED = 89, + PIPE_FORMAT_R32G32B32A32_FIXED = 90, + PIPE_FORMAT_R16_FLOAT = 91, + PIPE_FORMAT_R16G16_FLOAT = 92, + PIPE_FORMAT_R16G16B16_FLOAT = 93, + PIPE_FORMAT_R16G16B16A16_FLOAT = 94, + + /* sRGB formats */ + PIPE_FORMAT_L8_SRGB = 95, + PIPE_FORMAT_L8A8_SRGB = 96, + PIPE_FORMAT_R8G8B8_SRGB = 97, + PIPE_FORMAT_A8B8G8R8_SRGB = 98, + PIPE_FORMAT_X8B8G8R8_SRGB = 99, + PIPE_FORMAT_B8G8R8A8_SRGB = 100, + PIPE_FORMAT_B8G8R8X8_SRGB = 101, + PIPE_FORMAT_A8R8G8B8_SRGB = 102, + PIPE_FORMAT_X8R8G8B8_SRGB = 103, + PIPE_FORMAT_R8G8B8A8_SRGB = 104, + + /* compressed formats */ + PIPE_FORMAT_DXT1_RGB = 105, + PIPE_FORMAT_DXT1_RGBA = 106, + PIPE_FORMAT_DXT3_RGBA = 107, + PIPE_FORMAT_DXT5_RGBA = 108, + + /* sRGB, compressed */ + PIPE_FORMAT_DXT1_SRGB = 109, + PIPE_FORMAT_DXT1_SRGBA = 110, + PIPE_FORMAT_DXT3_SRGBA = 111, + PIPE_FORMAT_DXT5_SRGBA = 112, + + /* rgtc compressed */ + PIPE_FORMAT_RGTC1_UNORM = 113, + PIPE_FORMAT_RGTC1_SNORM = 114, + PIPE_FORMAT_RGTC2_UNORM = 115, + PIPE_FORMAT_RGTC2_SNORM = 116, + + PIPE_FORMAT_R8G8_B8G8_UNORM = 117, + PIPE_FORMAT_G8R8_G8B8_UNORM = 118, + + /* mixed formats */ + PIPE_FORMAT_R8SG8SB8UX8U_NORM = 119, + PIPE_FORMAT_R5SG5SB6U_NORM = 120, + + /* TODO: re-order these */ + PIPE_FORMAT_A8B8G8R8_UNORM = 121, + PIPE_FORMAT_B5G5R5X1_UNORM = 122, + PIPE_FORMAT_R10G10B10A2_USCALED = 123, + PIPE_FORMAT_R11G11B10_FLOAT = 124, + PIPE_FORMAT_R9G9B9E5_FLOAT = 125, + PIPE_FORMAT_Z32_FLOAT_S8X24_UINT = 126, + PIPE_FORMAT_R1_UNORM = 127, + PIPE_FORMAT_R10G10B10X2_USCALED = 128, + PIPE_FORMAT_R10G10B10X2_SNORM = 129, + PIPE_FORMAT_L4A4_UNORM = 130, + PIPE_FORMAT_B10G10R10A2_UNORM = 131, + PIPE_FORMAT_R10SG10SB10SA2U_NORM = 132, + PIPE_FORMAT_R8G8Bx_SNORM = 133, + PIPE_FORMAT_R8G8B8X8_UNORM = 134, + PIPE_FORMAT_B4G4R4X4_UNORM = 135, + + /* some stencil samplers formats */ + PIPE_FORMAT_X24S8_UINT = 136, + PIPE_FORMAT_S8X24_UINT = 137, + PIPE_FORMAT_X32_S8X24_UINT = 138, + + PIPE_FORMAT_B2G3R3_UNORM = 139, + PIPE_FORMAT_L16A16_UNORM = 140, + PIPE_FORMAT_A16_UNORM = 141, + PIPE_FORMAT_I16_UNORM = 142, + + PIPE_FORMAT_LATC1_UNORM = 143, + PIPE_FORMAT_LATC1_SNORM = 144, + PIPE_FORMAT_LATC2_UNORM = 145, + PIPE_FORMAT_LATC2_SNORM = 146, + + PIPE_FORMAT_A8_SNORM = 147, + PIPE_FORMAT_L8_SNORM = 148, + PIPE_FORMAT_L8A8_SNORM = 149, + PIPE_FORMAT_I8_SNORM = 150, + PIPE_FORMAT_A16_SNORM = 151, + PIPE_FORMAT_L16_SNORM = 152, + PIPE_FORMAT_L16A16_SNORM = 153, + PIPE_FORMAT_I16_SNORM = 154, + + PIPE_FORMAT_A16_FLOAT = 155, + PIPE_FORMAT_L16_FLOAT = 156, + PIPE_FORMAT_L16A16_FLOAT = 157, + PIPE_FORMAT_I16_FLOAT = 158, + PIPE_FORMAT_A32_FLOAT = 159, + PIPE_FORMAT_L32_FLOAT = 160, + PIPE_FORMAT_L32A32_FLOAT = 161, + PIPE_FORMAT_I32_FLOAT = 162, + + PIPE_FORMAT_YV12 = 163, + PIPE_FORMAT_YV16 = 164, + PIPE_FORMAT_IYUV = 165, /**< aka I420 */ + PIPE_FORMAT_NV12 = 166, + PIPE_FORMAT_NV21 = 167, + + PIPE_FORMAT_R4A4_UNORM = 168, + PIPE_FORMAT_A4R4_UNORM = 169, + PIPE_FORMAT_R8A8_UNORM = 170, + PIPE_FORMAT_A8R8_UNORM = 171, + + PIPE_FORMAT_R10G10B10A2_SSCALED = 172, + PIPE_FORMAT_R10G10B10A2_SNORM = 173, + + PIPE_FORMAT_B10G10R10A2_USCALED = 174, + PIPE_FORMAT_B10G10R10A2_SSCALED = 175, + PIPE_FORMAT_B10G10R10A2_SNORM = 176, + + PIPE_FORMAT_R8_UINT = 177, + PIPE_FORMAT_R8G8_UINT = 178, + PIPE_FORMAT_R8G8B8_UINT = 179, + PIPE_FORMAT_R8G8B8A8_UINT = 180, + + PIPE_FORMAT_R8_SINT = 181, + PIPE_FORMAT_R8G8_SINT = 182, + PIPE_FORMAT_R8G8B8_SINT = 183, + PIPE_FORMAT_R8G8B8A8_SINT = 184, + + PIPE_FORMAT_R16_UINT = 185, + PIPE_FORMAT_R16G16_UINT = 186, + PIPE_FORMAT_R16G16B16_UINT = 187, + PIPE_FORMAT_R16G16B16A16_UINT = 188, + + PIPE_FORMAT_R16_SINT = 189, + PIPE_FORMAT_R16G16_SINT = 190, + PIPE_FORMAT_R16G16B16_SINT = 191, + PIPE_FORMAT_R16G16B16A16_SINT = 192, + + PIPE_FORMAT_R32_UINT = 193, + PIPE_FORMAT_R32G32_UINT = 194, + PIPE_FORMAT_R32G32B32_UINT = 195, + PIPE_FORMAT_R32G32B32A32_UINT = 196, + + PIPE_FORMAT_R32_SINT = 197, + PIPE_FORMAT_R32G32_SINT = 198, + PIPE_FORMAT_R32G32B32_SINT = 199, + PIPE_FORMAT_R32G32B32A32_SINT = 200, + + PIPE_FORMAT_A8_UINT = 201, + PIPE_FORMAT_I8_UINT = 202, + PIPE_FORMAT_L8_UINT = 203, + PIPE_FORMAT_L8A8_UINT = 204, + + PIPE_FORMAT_A8_SINT = 205, + PIPE_FORMAT_I8_SINT = 206, + PIPE_FORMAT_L8_SINT = 207, + PIPE_FORMAT_L8A8_SINT = 208, + + PIPE_FORMAT_A16_UINT = 209, + PIPE_FORMAT_I16_UINT = 210, + PIPE_FORMAT_L16_UINT = 211, + PIPE_FORMAT_L16A16_UINT = 212, + + PIPE_FORMAT_A16_SINT = 213, + PIPE_FORMAT_I16_SINT = 214, + PIPE_FORMAT_L16_SINT = 215, + PIPE_FORMAT_L16A16_SINT = 216, + + PIPE_FORMAT_A32_UINT = 217, + PIPE_FORMAT_I32_UINT = 218, + PIPE_FORMAT_L32_UINT = 219, + PIPE_FORMAT_L32A32_UINT = 220, + + PIPE_FORMAT_A32_SINT = 221, + PIPE_FORMAT_I32_SINT = 222, + PIPE_FORMAT_L32_SINT = 223, + PIPE_FORMAT_L32A32_SINT = 224, + + PIPE_FORMAT_B10G10R10A2_UINT = 225, + + PIPE_FORMAT_ETC1_RGB8 = 226, + + PIPE_FORMAT_R8G8_R8B8_UNORM = 227, + PIPE_FORMAT_G8R8_B8R8_UNORM = 228, + + PIPE_FORMAT_R8G8B8X8_SNORM = 229, + PIPE_FORMAT_R8G8B8X8_SRGB = 230, + PIPE_FORMAT_R8G8B8X8_UINT = 231, + PIPE_FORMAT_R8G8B8X8_SINT = 232, + PIPE_FORMAT_B10G10R10X2_UNORM = 233, + PIPE_FORMAT_R16G16B16X16_UNORM = 234, + PIPE_FORMAT_R16G16B16X16_SNORM = 235, + PIPE_FORMAT_R16G16B16X16_FLOAT = 236, + PIPE_FORMAT_R16G16B16X16_UINT = 237, + PIPE_FORMAT_R16G16B16X16_SINT = 238, + PIPE_FORMAT_R32G32B32X32_FLOAT = 239, + PIPE_FORMAT_R32G32B32X32_UINT = 240, + PIPE_FORMAT_R32G32B32X32_SINT = 241, + + PIPE_FORMAT_R8A8_SNORM = 242, + PIPE_FORMAT_R16A16_UNORM = 243, + PIPE_FORMAT_R16A16_SNORM = 244, + PIPE_FORMAT_R16A16_FLOAT = 245, + PIPE_FORMAT_R32A32_FLOAT = 246, + PIPE_FORMAT_R8A8_UINT = 247, + PIPE_FORMAT_R8A8_SINT = 248, + PIPE_FORMAT_R16A16_UINT = 249, + PIPE_FORMAT_R16A16_SINT = 250, + PIPE_FORMAT_R32A32_UINT = 251, + PIPE_FORMAT_R32A32_SINT = 252, + PIPE_FORMAT_R10G10B10A2_UINT = 253, + + PIPE_FORMAT_COUNT +}; + +#if defined(PIPE_ARCH_LITTLE_ENDIAN) +#define PIPE_FORMAT_RGBA8888_UNORM PIPE_FORMAT_R8G8B8A8_UNORM +#define PIPE_FORMAT_RGBX8888_UNORM PIPE_FORMAT_R8G8B8X8_UNORM +#define PIPE_FORMAT_BGRA8888_UNORM PIPE_FORMAT_B8G8R8A8_UNORM +#define PIPE_FORMAT_BGRX8888_UNORM PIPE_FORMAT_B8G8R8X8_UNORM +#define PIPE_FORMAT_ARGB8888_UNORM PIPE_FORMAT_A8R8G8B8_UNORM +#define PIPE_FORMAT_XRGB8888_UNORM PIPE_FORMAT_X8R8G8B8_UNORM +#define PIPE_FORMAT_ABGR8888_UNORM PIPE_FORMAT_A8B8G8R8_UNORM +#define PIPE_FORMAT_XBGR8888_UNORM PIPE_FORMAT_X8B8G8R8_UNORM +#elif defined(PIPE_ARCH_BIG_ENDIAN) +#define PIPE_FORMAT_ABGR8888_UNORM PIPE_FORMAT_R8G8B8A8_UNORM +#define PIPE_FORMAT_XBGR8888_UNORM PIPE_FORMAT_R8G8B8X8_UNORM +#define PIPE_FORMAT_XRGB8888_UNORM PIPE_FORMAT_B8G8R8X8_UNORM +#define PIPE_FORMAT_ARGB8888_UNORM PIPE_FORMAT_B8G8R8A8_UNORM +#define PIPE_FORMAT_XRGB8888_UNORM PIPE_FORMAT_B8G8R8X8_UNORM +#define PIPE_FORMAT_BGRA8888_UNORM PIPE_FORMAT_A8R8G8B8_UNORM +#define PIPE_FORMAT_BGRX8888_UNORM PIPE_FORMAT_X8R8G8B8_UNORM +#define PIPE_FORMAT_RGBA8888_UNORM PIPE_FORMAT_A8B8G8R8_UNORM +#define PIPE_FORMAT_RGBX8888_UNORM PIPE_FORMAT_X8B8G8R8_UNORM +#endif + +enum pipe_video_chroma_format +{ + PIPE_VIDEO_CHROMA_FORMAT_400, + PIPE_VIDEO_CHROMA_FORMAT_420, + PIPE_VIDEO_CHROMA_FORMAT_422, + PIPE_VIDEO_CHROMA_FORMAT_444 +}; + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/src/gallium/include/pipe/p_screen.h b/src/gallium/include/pipe/p_screen.h new file mode 100644 index 0000000..cf958d2 --- /dev/null +++ b/src/gallium/include/pipe/p_screen.h @@ -0,0 +1,230 @@ +/************************************************************************** + * + * Copyright 2007 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +/** + * @file + * + * Screen, Adapter or GPU + * + * These are driver functions/facilities that are context independent. + */ + + +#ifndef P_SCREEN_H +#define P_SCREEN_H + + +#include "pipe/p_compiler.h" +#include "pipe/p_format.h" +#include "pipe/p_defines.h" +#include "pipe/p_video_enums.h" + + + +#ifdef __cplusplus +extern "C" { +#endif + + +/** Opaque types */ +struct winsys_handle; +struct pipe_fence_handle; +struct pipe_resource; +struct pipe_surface; +struct pipe_transfer; +struct pipe_box; + + +/** + * Gallium screen/adapter context. Basically everything + * hardware-specific that doesn't actually require a rendering + * context. + */ +struct pipe_screen { + void (*destroy)( struct pipe_screen * ); + + const char *(*get_name)( struct pipe_screen * ); + + const char *(*get_vendor)( struct pipe_screen * ); + + /** + * Query an integer-valued capability/parameter/limit + * \param param one of PIPE_CAP_x + */ + int (*get_param)( struct pipe_screen *, enum pipe_cap param ); + + /** + * Query a float-valued capability/parameter/limit + * \param param one of PIPE_CAP_x + */ + float (*get_paramf)( struct pipe_screen *, enum pipe_capf param ); + + /** + * Query a per-shader-stage integer-valued capability/parameter/limit + * \param param one of PIPE_CAP_x + */ + int (*get_shader_param)( struct pipe_screen *, unsigned shader, enum pipe_shader_cap param ); + + /** + * Query an integer-valued capability/parameter/limit for a codec/profile + * \param param one of PIPE_VIDEO_CAP_x + */ + int (*get_video_param)( struct pipe_screen *, + enum pipe_video_profile profile, + enum pipe_video_entrypoint entrypoint, + enum pipe_video_cap param ); + + /** + * Query a compute-specific capability/parameter/limit. + * \param param one of PIPE_COMPUTE_CAP_x + * \param ret pointer to a preallocated buffer that will be + * initialized to the parameter value, or NULL. + * \return size in bytes of the parameter value that would be + * returned. + */ + int (*get_compute_param)(struct pipe_screen *, + enum pipe_compute_cap param, + void *ret); + + /** + * Query a timestamp in nanoseconds. The returned value should match + * PIPE_QUERY_TIMESTAMP. This function returns immediately and doesn't + * wait for rendering to complete (which cannot be achieved with queries). + */ + uint64_t (*get_timestamp)(struct pipe_screen *); + + struct pipe_context * (*context_create)( struct pipe_screen *, + void *priv ); + + /** + * Check if the given pipe_format is supported as a texture or + * drawing surface. + * \param bindings bitmask of PIPE_BIND_* + */ + boolean (*is_format_supported)( struct pipe_screen *, + enum pipe_format format, + enum pipe_texture_target target, + unsigned sample_count, + unsigned bindings ); + + /** + * Check if the given pipe_format is supported as output for this codec/profile. + * \param profile profile to check, may also be PIPE_VIDEO_PROFILE_UNKNOWN + */ + boolean (*is_video_format_supported)( struct pipe_screen *, + enum pipe_format format, + enum pipe_video_profile profile, + enum pipe_video_entrypoint entrypoint ); + + /** + * Check if we can actually create the given resource (test the dimension, + * overall size, etc). Used to implement proxy textures. + * \return TRUE if size is OK, FALSE if too large. + */ + boolean (*can_create_resource)(struct pipe_screen *screen, + const struct pipe_resource *templat); + + /** + * Create a new texture object, using the given template info. + */ + struct pipe_resource * (*resource_create)(struct pipe_screen *, + const struct pipe_resource *templat); + + /** + * Create a texture from a winsys_handle. The handle is often created in + * another process by first creating a pipe texture and then calling + * resource_get_handle. + */ + struct pipe_resource * (*resource_from_handle)(struct pipe_screen *, + const struct pipe_resource *templat, + struct winsys_handle *handle); + + /** + * Get a winsys_handle from a texture. Some platforms/winsys requires + * that the texture is created with a special usage flag like + * DISPLAYTARGET or PRIMARY. + */ + boolean (*resource_get_handle)(struct pipe_screen *, + struct pipe_resource *tex, + struct winsys_handle *handle); + + + void (*resource_destroy)(struct pipe_screen *, + struct pipe_resource *pt); + + + /** + * Do any special operations to ensure frontbuffer contents are + * displayed, eg copy fake frontbuffer. + * \param winsys_drawable_handle an opaque handle that the calling context + * gets out-of-band + * \param subbox an optional sub region to flush + */ + void (*flush_frontbuffer)( struct pipe_screen *screen, + struct pipe_resource *resource, + unsigned level, unsigned layer, + void *winsys_drawable_handle, + struct pipe_box *subbox ); + + /** Set ptr = fence, with reference counting */ + void (*fence_reference)( struct pipe_screen *screen, + struct pipe_fence_handle **ptr, + struct pipe_fence_handle *fence ); + + /** + * Checks whether the fence has been signalled. + */ + boolean (*fence_signalled)( struct pipe_screen *screen, + struct pipe_fence_handle *fence ); + + /** + * Wait for the fence to finish. + * \param timeout in nanoseconds (may be PIPE_TIMEOUT_INFINITE). + */ + boolean (*fence_finish)( struct pipe_screen *screen, + struct pipe_fence_handle *fence, + uint64_t timeout ); + + /** + * Returns a driver-specific query. + * + * If \p info is NULL, the number of available queries is returned. + * Otherwise, the driver query at the specified \p index is returned + * in \p info. The function returns non-zero on success. + */ + int (*get_driver_query_info)(struct pipe_screen *screen, + unsigned index, + struct pipe_driver_query_info *info); + +}; + + +#ifdef __cplusplus +} +#endif + +#endif /* P_SCREEN_H */ diff --git a/src/gallium/include/pipe/p_shader_tokens.h b/src/gallium/include/pipe/p_shader_tokens.h new file mode 100644 index 0000000..8fa6a0a --- /dev/null +++ b/src/gallium/include/pipe/p_shader_tokens.h @@ -0,0 +1,651 @@ +/************************************************************************** + * + * Copyright 2008 VMware, Inc. + * Copyright 2009-2010 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef P_SHADER_TOKENS_H +#define P_SHADER_TOKENS_H + +#ifdef __cplusplus +extern "C" { +#endif + + +struct tgsi_header +{ + unsigned HeaderSize : 8; + unsigned BodySize : 24; +}; + +#define TGSI_PROCESSOR_FRAGMENT 0 +#define TGSI_PROCESSOR_VERTEX 1 +#define TGSI_PROCESSOR_GEOMETRY 2 +#define TGSI_PROCESSOR_COMPUTE 3 + +struct tgsi_processor +{ + unsigned Processor : 4; /* TGSI_PROCESSOR_ */ + unsigned Padding : 28; +}; + +#define TGSI_TOKEN_TYPE_DECLARATION 0 +#define TGSI_TOKEN_TYPE_IMMEDIATE 1 +#define TGSI_TOKEN_TYPE_INSTRUCTION 2 +#define TGSI_TOKEN_TYPE_PROPERTY 3 + +struct tgsi_token +{ + unsigned Type : 4; /**< TGSI_TOKEN_TYPE_x */ + unsigned NrTokens : 8; /**< UINT */ + unsigned Padding : 20; +}; + +enum tgsi_file_type { + TGSI_FILE_NULL =0, + TGSI_FILE_CONSTANT =1, + TGSI_FILE_INPUT =2, + TGSI_FILE_OUTPUT =3, + TGSI_FILE_TEMPORARY =4, + TGSI_FILE_SAMPLER =5, + TGSI_FILE_ADDRESS =6, + TGSI_FILE_IMMEDIATE =7, + TGSI_FILE_PREDICATE =8, + TGSI_FILE_SYSTEM_VALUE =9, + TGSI_FILE_RESOURCE =10, + TGSI_FILE_SAMPLER_VIEW =11, + TGSI_FILE_COUNT /**< how many TGSI_FILE_ types */ +}; + + +#define TGSI_WRITEMASK_NONE 0x00 +#define TGSI_WRITEMASK_X 0x01 +#define TGSI_WRITEMASK_Y 0x02 +#define TGSI_WRITEMASK_XY 0x03 +#define TGSI_WRITEMASK_Z 0x04 +#define TGSI_WRITEMASK_XZ 0x05 +#define TGSI_WRITEMASK_YZ 0x06 +#define TGSI_WRITEMASK_XYZ 0x07 +#define TGSI_WRITEMASK_W 0x08 +#define TGSI_WRITEMASK_XW 0x09 +#define TGSI_WRITEMASK_YW 0x0A +#define TGSI_WRITEMASK_XYW 0x0B +#define TGSI_WRITEMASK_ZW 0x0C +#define TGSI_WRITEMASK_XZW 0x0D +#define TGSI_WRITEMASK_YZW 0x0E +#define TGSI_WRITEMASK_XYZW 0x0F + +#define TGSI_INTERPOLATE_CONSTANT 0 +#define TGSI_INTERPOLATE_LINEAR 1 +#define TGSI_INTERPOLATE_PERSPECTIVE 2 +#define TGSI_INTERPOLATE_COLOR 3 /* special color case for smooth/flat */ +#define TGSI_INTERPOLATE_COUNT 4 + +#define TGSI_CYLINDRICAL_WRAP_X (1 << 0) +#define TGSI_CYLINDRICAL_WRAP_Y (1 << 1) +#define TGSI_CYLINDRICAL_WRAP_Z (1 << 2) +#define TGSI_CYLINDRICAL_WRAP_W (1 << 3) + +struct tgsi_declaration +{ + unsigned Type : 4; /**< TGSI_TOKEN_TYPE_DECLARATION */ + unsigned NrTokens : 8; /**< UINT */ + unsigned File : 4; /**< one of TGSI_FILE_x */ + unsigned UsageMask : 4; /**< bitmask of TGSI_WRITEMASK_x flags */ + unsigned Dimension : 1; /**< any extra dimension info? */ + unsigned Semantic : 1; /**< BOOL, any semantic info? */ + unsigned Interpolate : 1; /**< any interpolation info? */ + unsigned Invariant : 1; /**< invariant optimization? */ + unsigned Local : 1; /**< optimize as subroutine local variable? */ + unsigned Array : 1; /**< extra array info? */ + unsigned Padding : 6; +}; + +struct tgsi_declaration_range +{ + unsigned First : 16; /**< UINT */ + unsigned Last : 16; /**< UINT */ +}; + +struct tgsi_declaration_dimension +{ + unsigned Index2D:16; /**< UINT */ + unsigned Padding:16; +}; + +struct tgsi_declaration_interp +{ + unsigned Interpolate : 4; /**< one of TGSI_INTERPOLATE_x */ + unsigned Centroid : 1; /**< centroid sampling? */ + unsigned CylindricalWrap:4; /**< TGSI_CYLINDRICAL_WRAP_x flags */ + unsigned Padding : 23; +}; + +#define TGSI_SEMANTIC_POSITION 0 +#define TGSI_SEMANTIC_COLOR 1 +#define TGSI_SEMANTIC_BCOLOR 2 /**< back-face color */ +#define TGSI_SEMANTIC_FOG 3 +#define TGSI_SEMANTIC_PSIZE 4 +#define TGSI_SEMANTIC_GENERIC 5 +#define TGSI_SEMANTIC_NORMAL 6 +#define TGSI_SEMANTIC_FACE 7 +#define TGSI_SEMANTIC_EDGEFLAG 8 +#define TGSI_SEMANTIC_PRIMID 9 +#define TGSI_SEMANTIC_INSTANCEID 10 /**< doesn't include start_instance */ +#define TGSI_SEMANTIC_VERTEXID 11 +#define TGSI_SEMANTIC_STENCIL 12 +#define TGSI_SEMANTIC_CLIPDIST 13 +#define TGSI_SEMANTIC_CLIPVERTEX 14 +#define TGSI_SEMANTIC_GRID_SIZE 15 /**< grid size in blocks */ +#define TGSI_SEMANTIC_BLOCK_ID 16 /**< id of the current block */ +#define TGSI_SEMANTIC_BLOCK_SIZE 17 /**< block size in threads */ +#define TGSI_SEMANTIC_THREAD_ID 18 /**< block-relative id of the current thread */ +#define TGSI_SEMANTIC_TEXCOORD 19 /**< texture or sprite coordinates */ +#define TGSI_SEMANTIC_PCOORD 20 /**< point sprite coordinate */ +#define TGSI_SEMANTIC_VIEWPORT_INDEX 21 /**< viewport index */ +#define TGSI_SEMANTIC_LAYER 22 /**< layer (rendertarget index) */ +#define TGSI_SEMANTIC_CULLDIST 23 +#define TGSI_SEMANTIC_COUNT 24 /**< number of semantic values */ + +struct tgsi_declaration_semantic +{ + unsigned Name : 8; /**< one of TGSI_SEMANTIC_x */ + unsigned Index : 16; /**< UINT */ + unsigned Padding : 8; +}; + +struct tgsi_declaration_resource { + unsigned Resource : 8; /**< one of TGSI_TEXTURE_ */ + unsigned Raw : 1; + unsigned Writable : 1; + unsigned Padding : 22; +}; + +struct tgsi_declaration_sampler_view { + unsigned Resource : 8; /**< one of TGSI_TEXTURE_ */ + unsigned ReturnTypeX : 6; /**< one of enum pipe_type */ + unsigned ReturnTypeY : 6; /**< one of enum pipe_type */ + unsigned ReturnTypeZ : 6; /**< one of enum pipe_type */ + unsigned ReturnTypeW : 6; /**< one of enum pipe_type */ +}; + +struct tgsi_declaration_array { + unsigned ArrayID : 10; + unsigned Padding : 22; +}; + +/* + * Special resources that don't need to be declared. They map to the + * GLOBAL/LOCAL/PRIVATE/INPUT compute memory spaces. + */ +#define TGSI_RESOURCE_GLOBAL 0x7fff +#define TGSI_RESOURCE_LOCAL 0x7ffe +#define TGSI_RESOURCE_PRIVATE 0x7ffd +#define TGSI_RESOURCE_INPUT 0x7ffc + +#define TGSI_IMM_FLOAT32 0 +#define TGSI_IMM_UINT32 1 +#define TGSI_IMM_INT32 2 + +struct tgsi_immediate +{ + unsigned Type : 4; /**< TGSI_TOKEN_TYPE_IMMEDIATE */ + unsigned NrTokens : 14; /**< UINT */ + unsigned DataType : 4; /**< one of TGSI_IMM_x */ + unsigned Padding : 10; +}; + +union tgsi_immediate_data +{ + float Float; + unsigned Uint; + int Int; +}; + +#define TGSI_PROPERTY_GS_INPUT_PRIM 0 +#define TGSI_PROPERTY_GS_OUTPUT_PRIM 1 +#define TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES 2 +#define TGSI_PROPERTY_FS_COORD_ORIGIN 3 +#define TGSI_PROPERTY_FS_COORD_PIXEL_CENTER 4 +#define TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS 5 +#define TGSI_PROPERTY_FS_DEPTH_LAYOUT 6 +#define TGSI_PROPERTY_VS_PROHIBIT_UCPS 7 +#define TGSI_PROPERTY_COUNT 8 + +struct tgsi_property { + unsigned Type : 4; /**< TGSI_TOKEN_TYPE_PROPERTY */ + unsigned NrTokens : 8; /**< UINT */ + unsigned PropertyName : 8; /**< one of TGSI_PROPERTY */ + unsigned Padding : 12; +}; + +#define TGSI_FS_COORD_ORIGIN_UPPER_LEFT 0 +#define TGSI_FS_COORD_ORIGIN_LOWER_LEFT 1 + +#define TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER 0 +#define TGSI_FS_COORD_PIXEL_CENTER_INTEGER 1 + +#define TGSI_FS_DEPTH_LAYOUT_NONE 0 +#define TGSI_FS_DEPTH_LAYOUT_ANY 1 +#define TGSI_FS_DEPTH_LAYOUT_GREATER 2 +#define TGSI_FS_DEPTH_LAYOUT_LESS 3 +#define TGSI_FS_DEPTH_LAYOUT_UNCHANGED 4 + + +struct tgsi_property_data { + unsigned Data; +}; + +/* TGSI opcodes. + * + * For more information on semantics of opcodes and + * which APIs are known to use which opcodes, see + * gallium/docs/source/tgsi.rst + */ +#define TGSI_OPCODE_ARL 0 +#define TGSI_OPCODE_MOV 1 +#define TGSI_OPCODE_LIT 2 +#define TGSI_OPCODE_RCP 3 +#define TGSI_OPCODE_RSQ 4 +#define TGSI_OPCODE_EXP 5 +#define TGSI_OPCODE_LOG 6 +#define TGSI_OPCODE_MUL 7 +#define TGSI_OPCODE_ADD 8 +#define TGSI_OPCODE_DP3 9 +#define TGSI_OPCODE_DP4 10 +#define TGSI_OPCODE_DST 11 +#define TGSI_OPCODE_MIN 12 +#define TGSI_OPCODE_MAX 13 +#define TGSI_OPCODE_SLT 14 +#define TGSI_OPCODE_SGE 15 +#define TGSI_OPCODE_MAD 16 +#define TGSI_OPCODE_SUB 17 +#define TGSI_OPCODE_LRP 18 +#define TGSI_OPCODE_CND 19 +#define TGSI_OPCODE_SQRT 20 +#define TGSI_OPCODE_DP2A 21 + /* gap */ +#define TGSI_OPCODE_FRC 24 +#define TGSI_OPCODE_CLAMP 25 +#define TGSI_OPCODE_FLR 26 +#define TGSI_OPCODE_ROUND 27 +#define TGSI_OPCODE_EX2 28 +#define TGSI_OPCODE_LG2 29 +#define TGSI_OPCODE_POW 30 +#define TGSI_OPCODE_XPD 31 + /* gap */ +#define TGSI_OPCODE_ABS 33 +#define TGSI_OPCODE_RCC 34 +#define TGSI_OPCODE_DPH 35 +#define TGSI_OPCODE_COS 36 +#define TGSI_OPCODE_DDX 37 +#define TGSI_OPCODE_DDY 38 +#define TGSI_OPCODE_KILL 39 /* unconditional */ +#define TGSI_OPCODE_PK2H 40 +#define TGSI_OPCODE_PK2US 41 +#define TGSI_OPCODE_PK4B 42 +#define TGSI_OPCODE_PK4UB 43 +#define TGSI_OPCODE_RFL 44 +#define TGSI_OPCODE_SEQ 45 +#define TGSI_OPCODE_SFL 46 +#define TGSI_OPCODE_SGT 47 +#define TGSI_OPCODE_SIN 48 +#define TGSI_OPCODE_SLE 49 +#define TGSI_OPCODE_SNE 50 +#define TGSI_OPCODE_STR 51 +#define TGSI_OPCODE_TEX 52 +#define TGSI_OPCODE_TXD 53 +#define TGSI_OPCODE_TXP 54 +#define TGSI_OPCODE_UP2H 55 +#define TGSI_OPCODE_UP2US 56 +#define TGSI_OPCODE_UP4B 57 +#define TGSI_OPCODE_UP4UB 58 +#define TGSI_OPCODE_X2D 59 +#define TGSI_OPCODE_ARA 60 +#define TGSI_OPCODE_ARR 61 +#define TGSI_OPCODE_BRA 62 +#define TGSI_OPCODE_CAL 63 +#define TGSI_OPCODE_RET 64 +#define TGSI_OPCODE_SSG 65 /* SGN */ +#define TGSI_OPCODE_CMP 66 +#define TGSI_OPCODE_SCS 67 +#define TGSI_OPCODE_TXB 68 +#define TGSI_OPCODE_NRM 69 +#define TGSI_OPCODE_DIV 70 +#define TGSI_OPCODE_DP2 71 +#define TGSI_OPCODE_TXL 72 +#define TGSI_OPCODE_BRK 73 +#define TGSI_OPCODE_IF 74 +#define TGSI_OPCODE_UIF 75 +#define TGSI_OPCODE_ELSE 77 +#define TGSI_OPCODE_ENDIF 78 + /* gap */ +#define TGSI_OPCODE_PUSHA 81 +#define TGSI_OPCODE_POPA 82 +#define TGSI_OPCODE_CEIL 83 +#define TGSI_OPCODE_I2F 84 +#define TGSI_OPCODE_NOT 85 +#define TGSI_OPCODE_TRUNC 86 +#define TGSI_OPCODE_SHL 87 + /* gap */ +#define TGSI_OPCODE_AND 89 +#define TGSI_OPCODE_OR 90 +#define TGSI_OPCODE_MOD 91 +#define TGSI_OPCODE_XOR 92 +#define TGSI_OPCODE_SAD 93 +#define TGSI_OPCODE_TXF 94 +#define TGSI_OPCODE_TXQ 95 +#define TGSI_OPCODE_CONT 96 +#define TGSI_OPCODE_EMIT 97 +#define TGSI_OPCODE_ENDPRIM 98 +#define TGSI_OPCODE_BGNLOOP 99 +#define TGSI_OPCODE_BGNSUB 100 +#define TGSI_OPCODE_ENDLOOP 101 +#define TGSI_OPCODE_ENDSUB 102 +#define TGSI_OPCODE_TXQ_LZ 103 /* TXQ for mipmap level 0 */ + /* gap */ +#define TGSI_OPCODE_NOP 107 + +#define TGSI_OPCODE_FSEQ 108 +#define TGSI_OPCODE_FSGE 109 +#define TGSI_OPCODE_FSLT 110 +#define TGSI_OPCODE_FSNE 111 + +#define TGSI_OPCODE_NRM4 112 +#define TGSI_OPCODE_CALLNZ 113 + /* gap */ +#define TGSI_OPCODE_BREAKC 115 +#define TGSI_OPCODE_KILL_IF 116 /* conditional kill */ +#define TGSI_OPCODE_END 117 /* aka HALT */ + /* gap */ +#define TGSI_OPCODE_F2I 119 +#define TGSI_OPCODE_IDIV 120 +#define TGSI_OPCODE_IMAX 121 +#define TGSI_OPCODE_IMIN 122 +#define TGSI_OPCODE_INEG 123 +#define TGSI_OPCODE_ISGE 124 +#define TGSI_OPCODE_ISHR 125 +#define TGSI_OPCODE_ISLT 126 +#define TGSI_OPCODE_F2U 127 +#define TGSI_OPCODE_U2F 128 +#define TGSI_OPCODE_UADD 129 +#define TGSI_OPCODE_UDIV 130 +#define TGSI_OPCODE_UMAD 131 +#define TGSI_OPCODE_UMAX 132 +#define TGSI_OPCODE_UMIN 133 +#define TGSI_OPCODE_UMOD 134 +#define TGSI_OPCODE_UMUL 135 +#define TGSI_OPCODE_USEQ 136 +#define TGSI_OPCODE_USGE 137 +#define TGSI_OPCODE_USHR 138 +#define TGSI_OPCODE_USLT 139 +#define TGSI_OPCODE_USNE 140 +#define TGSI_OPCODE_SWITCH 141 +#define TGSI_OPCODE_CASE 142 +#define TGSI_OPCODE_DEFAULT 143 +#define TGSI_OPCODE_ENDSWITCH 144 + +/* resource related opcodes */ +#define TGSI_OPCODE_SAMPLE 145 +#define TGSI_OPCODE_SAMPLE_I 146 +#define TGSI_OPCODE_SAMPLE_I_MS 147 +#define TGSI_OPCODE_SAMPLE_B 148 +#define TGSI_OPCODE_SAMPLE_C 149 +#define TGSI_OPCODE_SAMPLE_C_LZ 150 +#define TGSI_OPCODE_SAMPLE_D 151 +#define TGSI_OPCODE_SAMPLE_L 152 +#define TGSI_OPCODE_GATHER4 153 +#define TGSI_OPCODE_SVIEWINFO 154 +#define TGSI_OPCODE_SAMPLE_POS 155 +#define TGSI_OPCODE_SAMPLE_INFO 156 + +#define TGSI_OPCODE_UARL 157 +#define TGSI_OPCODE_UCMP 158 +#define TGSI_OPCODE_IABS 159 +#define TGSI_OPCODE_ISSG 160 + +#define TGSI_OPCODE_LOAD 161 +#define TGSI_OPCODE_STORE 162 + +#define TGSI_OPCODE_MFENCE 163 +#define TGSI_OPCODE_LFENCE 164 +#define TGSI_OPCODE_SFENCE 165 +#define TGSI_OPCODE_BARRIER 166 + +#define TGSI_OPCODE_ATOMUADD 167 +#define TGSI_OPCODE_ATOMXCHG 168 +#define TGSI_OPCODE_ATOMCAS 169 +#define TGSI_OPCODE_ATOMAND 170 +#define TGSI_OPCODE_ATOMOR 171 +#define TGSI_OPCODE_ATOMXOR 172 +#define TGSI_OPCODE_ATOMUMIN 173 +#define TGSI_OPCODE_ATOMUMAX 174 +#define TGSI_OPCODE_ATOMIMIN 175 +#define TGSI_OPCODE_ATOMIMAX 176 + +/* to be used for shadow cube map compares */ +#define TGSI_OPCODE_TEX2 177 +#define TGSI_OPCODE_TXB2 178 +#define TGSI_OPCODE_TXL2 179 + +#define TGSI_OPCODE_IMUL_HI 180 +#define TGSI_OPCODE_UMUL_HI 181 + +#define TGSI_OPCODE_TG4 182 + +#define TGSI_OPCODE_LAST 183 + +#define TGSI_SAT_NONE 0 /* do not saturate */ +#define TGSI_SAT_ZERO_ONE 1 /* clamp to [0,1] */ +#define TGSI_SAT_MINUS_PLUS_ONE 2 /* clamp to [-1,1] */ + +/** + * Opcode is the operation code to execute. A given operation defines the + * semantics how the source registers (if any) are interpreted and what is + * written to the destination registers (if any) as a result of execution. + * + * NumDstRegs and NumSrcRegs is the number of destination and source registers, + * respectively. For a given operation code, those numbers are fixed and are + * present here only for convenience. + * + * If Predicate is TRUE, tgsi_instruction_predicate token immediately follows. + * + * Saturate controls how are final results in destination registers modified. + */ + +struct tgsi_instruction +{ + unsigned Type : 4; /* TGSI_TOKEN_TYPE_INSTRUCTION */ + unsigned NrTokens : 8; /* UINT */ + unsigned Opcode : 8; /* TGSI_OPCODE_ */ + unsigned Saturate : 2; /* TGSI_SAT_ */ + unsigned NumDstRegs : 2; /* UINT */ + unsigned NumSrcRegs : 4; /* UINT */ + unsigned Predicate : 1; /* BOOL */ + unsigned Label : 1; + unsigned Texture : 1; + unsigned Padding : 1; +}; + +/* + * If tgsi_instruction::Label is TRUE, tgsi_instruction_label follows. + * + * If tgsi_instruction::Texture is TRUE, tgsi_instruction_texture follows. + * if texture instruction has a number of offsets, + * then tgsi_instruction::Texture::NumOffset of tgsi_texture_offset follow. + * + * Then, tgsi_instruction::NumDstRegs of tgsi_dst_register follow. + * + * Then, tgsi_instruction::NumSrcRegs of tgsi_src_register follow. + * + * tgsi_instruction::NrTokens contains the total number of words that make the + * instruction, including the instruction word. + */ + +#define TGSI_SWIZZLE_X 0 +#define TGSI_SWIZZLE_Y 1 +#define TGSI_SWIZZLE_Z 2 +#define TGSI_SWIZZLE_W 3 + +struct tgsi_instruction_label +{ + unsigned Label : 24; /* UINT */ + unsigned Padding : 8; +}; + +#define TGSI_TEXTURE_BUFFER 0 +#define TGSI_TEXTURE_1D 1 +#define TGSI_TEXTURE_2D 2 +#define TGSI_TEXTURE_3D 3 +#define TGSI_TEXTURE_CUBE 4 +#define TGSI_TEXTURE_RECT 5 +#define TGSI_TEXTURE_SHADOW1D 6 +#define TGSI_TEXTURE_SHADOW2D 7 +#define TGSI_TEXTURE_SHADOWRECT 8 +#define TGSI_TEXTURE_1D_ARRAY 9 +#define TGSI_TEXTURE_2D_ARRAY 10 +#define TGSI_TEXTURE_SHADOW1D_ARRAY 11 +#define TGSI_TEXTURE_SHADOW2D_ARRAY 12 +#define TGSI_TEXTURE_SHADOWCUBE 13 +#define TGSI_TEXTURE_2D_MSAA 14 +#define TGSI_TEXTURE_2D_ARRAY_MSAA 15 +#define TGSI_TEXTURE_CUBE_ARRAY 16 +#define TGSI_TEXTURE_SHADOWCUBE_ARRAY 17 +#define TGSI_TEXTURE_UNKNOWN 18 +#define TGSI_TEXTURE_COUNT 19 + +struct tgsi_instruction_texture +{ + unsigned Texture : 8; /* TGSI_TEXTURE_ */ + unsigned NumOffsets : 4; + unsigned Padding : 20; +}; + +/* for texture offsets in GLSL and DirectX. + * Generally these always come from TGSI_FILE_IMMEDIATE, + * however DX11 appears to have the capability to do + * non-constant texture offsets. + */ +struct tgsi_texture_offset +{ + int Index : 16; + unsigned File : 4; /**< one of TGSI_FILE_x */ + unsigned SwizzleX : 2; /* TGSI_SWIZZLE_x */ + unsigned SwizzleY : 2; /* TGSI_SWIZZLE_x */ + unsigned SwizzleZ : 2; /* TGSI_SWIZZLE_x */ + unsigned Padding : 6; +}; + +/* + * For SM3, the following constraint applies. + * - Swizzle is either set to identity or replicate. + */ +struct tgsi_instruction_predicate +{ + int Index : 16; /* SINT */ + unsigned SwizzleX : 2; /* TGSI_SWIZZLE_x */ + unsigned SwizzleY : 2; /* TGSI_SWIZZLE_x */ + unsigned SwizzleZ : 2; /* TGSI_SWIZZLE_x */ + unsigned SwizzleW : 2; /* TGSI_SWIZZLE_x */ + unsigned Negate : 1; /* BOOL */ + unsigned Padding : 7; +}; + +/** + * File specifies the register array to access. + * + * Index specifies the element number of a register in the register file. + * + * If Indirect is TRUE, Index should be offset by the X component of the indirect + * register that follows. The register can be now fetched into local storage + * for further processing. + * + * If Negate is TRUE, all components of the fetched register are negated. + * + * The fetched register components are swizzled according to SwizzleX, SwizzleY, + * SwizzleZ and SwizzleW. + * + */ + +struct tgsi_src_register +{ + unsigned File : 4; /* TGSI_FILE_ */ + unsigned Indirect : 1; /* BOOL */ + unsigned Dimension : 1; /* BOOL */ + int Index : 16; /* SINT */ + unsigned SwizzleX : 2; /* TGSI_SWIZZLE_ */ + unsigned SwizzleY : 2; /* TGSI_SWIZZLE_ */ + unsigned SwizzleZ : 2; /* TGSI_SWIZZLE_ */ + unsigned SwizzleW : 2; /* TGSI_SWIZZLE_ */ + unsigned Absolute : 1; /* BOOL */ + unsigned Negate : 1; /* BOOL */ +}; + +/** + * If tgsi_src_register::Indirect is TRUE, tgsi_ind_register follows. + * + * File, Index and Swizzle are handled the same as in tgsi_src_register. + * + * If ArrayID is zero the whole register file might be is indirectly addressed, + * if not only the Declaration with this ArrayID is accessed by this operand. + * + */ + +struct tgsi_ind_register +{ + unsigned File : 4; /* TGSI_FILE_ */ + int Index : 16; /* SINT */ + unsigned Swizzle : 2; /* TGSI_SWIZZLE_ */ + unsigned ArrayID : 10; /* UINT */ +}; + +/** + * If tgsi_src_register::Dimension is TRUE, tgsi_dimension follows. + */ + +struct tgsi_dimension +{ + unsigned Indirect : 1; /* BOOL */ + unsigned Dimension : 1; /* BOOL */ + unsigned Padding : 14; + int Index : 16; /* SINT */ +}; + +struct tgsi_dst_register +{ + unsigned File : 4; /* TGSI_FILE_ */ + unsigned WriteMask : 4; /* TGSI_WRITEMASK_ */ + unsigned Indirect : 1; /* BOOL */ + unsigned Dimension : 1; /* BOOL */ + int Index : 16; /* SINT */ + unsigned Padding : 6; +}; + + +#ifdef __cplusplus +} +#endif + +#endif /* P_SHADER_TOKENS_H */ diff --git a/src/gallium/include/pipe/p_state.h b/src/gallium/include/pipe/p_state.h new file mode 100644 index 0000000..a41c53d --- /dev/null +++ b/src/gallium/include/pipe/p_state.h @@ -0,0 +1,617 @@ +/************************************************************************** + * + * Copyright 2007 VMware, Inc. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + + +/** + * @file + * + * Abstract graphics pipe state objects. + * + * Basic notes: + * 1. Want compact representations, so we use bitfields. + * 2. Put bitfields before other (GLfloat) fields. + */ + + +#ifndef PIPE_STATE_H +#define PIPE_STATE_H + +#include "p_compiler.h" +#include "p_defines.h" +#include "p_format.h" + + +#ifdef __cplusplus +extern "C" { +#endif + + +/** + * Implementation limits + */ +#define PIPE_MAX_ATTRIBS 32 +#define PIPE_MAX_CLIP_PLANES 8 +#define PIPE_MAX_COLOR_BUFS 8 +#define PIPE_MAX_CONSTANT_BUFFERS 32 +#define PIPE_MAX_SAMPLERS 16 +#define PIPE_MAX_SHADER_INPUTS 32 +#define PIPE_MAX_SHADER_OUTPUTS 48 /* 32 GENERICs + POS, PSIZE, FOG, etc. */ +#define PIPE_MAX_SHADER_SAMPLER_VIEWS 32 +#define PIPE_MAX_SHADER_RESOURCES 32 +#define PIPE_MAX_TEXTURE_LEVELS 16 +#define PIPE_MAX_SO_BUFFERS 4 +#define PIPE_MAX_SO_OUTPUTS 64 +#define PIPE_MAX_VIEWPORTS 16 +#define PIPE_MAX_CLIP_OR_CULL_DISTANCE_COUNT 8 +#define PIPE_MAX_CLIP_OR_CULL_DISTANCE_ELEMENT_COUNT 2 + + +struct pipe_reference +{ + int32_t count; /* atomic */ +}; + + + +/** + * Primitive (point/line/tri) rasterization info + */ +struct pipe_rasterizer_state +{ + unsigned flatshade:1; + unsigned light_twoside:1; + unsigned clamp_vertex_color:1; + unsigned clamp_fragment_color:1; + unsigned front_ccw:1; + unsigned cull_face:2; /**< PIPE_FACE_x */ + unsigned fill_front:2; /**< PIPE_POLYGON_MODE_x */ + unsigned fill_back:2; /**< PIPE_POLYGON_MODE_x */ + unsigned offset_point:1; + unsigned offset_line:1; + unsigned offset_tri:1; + unsigned scissor:1; + unsigned poly_smooth:1; + unsigned poly_stipple_enable:1; + unsigned point_smooth:1; + unsigned sprite_coord_mode:1; /**< PIPE_SPRITE_COORD_ */ + unsigned point_quad_rasterization:1; /** points rasterized as quads or points */ + unsigned point_tri_clip:1; /** large points clipped as tris or points */ + unsigned point_size_per_vertex:1; /**< size computed in vertex shader */ + unsigned multisample:1; /* XXX maybe more ms state in future */ + unsigned line_smooth:1; + unsigned line_stipple_enable:1; + unsigned line_last_pixel:1; + + /** + * Use the first vertex of a primitive as the provoking vertex for + * flat shading. + */ + unsigned flatshade_first:1; + + unsigned half_pixel_center:1; + unsigned bottom_edge_rule:1; + + /** + * When true, rasterization is disabled and no pixels are written. + * This only makes sense with the Stream Out functionality. + */ + unsigned rasterizer_discard:1; + + /** + * When false, depth clipping is disabled and the depth value will be + * clamped later at the per-pixel level before depth testing. + * This depends on PIPE_CAP_DEPTH_CLIP_DISABLE. + */ + unsigned depth_clip:1; + + /** + * When true clip space in the z axis goes from [0..1] (D3D). When false + * [-1, 1] (GL). + * + * NOTE: D3D will always use depth clamping. + */ + unsigned clip_halfz:1; + + /** + * Enable bits for clipping half-spaces. + * This applies to both user clip planes and shader clip distances. + * Note that if the bound shader exports any clip distances, these + * replace all user clip planes, and clip half-spaces enabled here + * but not written by the shader count as disabled. + */ + unsigned clip_plane_enable:PIPE_MAX_CLIP_PLANES; + + unsigned line_stipple_factor:8; /**< [1..256] actually */ + unsigned line_stipple_pattern:16; + + uint32_t sprite_coord_enable; /* referring to 32 TEXCOORD/GENERIC inputs */ + + float line_width; + float point_size; /**< used when no per-vertex size */ + float offset_units; + float offset_scale; + float offset_clamp; +}; + + +struct pipe_poly_stipple +{ + unsigned stipple[32]; +}; + + +struct pipe_viewport_state +{ + float scale[4]; + float translate[4]; +}; + + +struct pipe_scissor_state +{ + unsigned minx:16; + unsigned miny:16; + unsigned maxx:16; + unsigned maxy:16; +}; + + +struct pipe_clip_state +{ + float ucp[PIPE_MAX_CLIP_PLANES][4]; +}; + + +/** + * Stream output for vertex transform feedback. + */ +struct pipe_stream_output_info +{ + unsigned num_outputs; + /** stride for an entire vertex for each buffer in dwords */ + unsigned stride[PIPE_MAX_SO_BUFFERS]; + + /** + * Array of stream outputs, in the order they are to be written in. + * Selected components are tightly packed into the output buffer. + */ + struct { + unsigned register_index:8; /**< 0 to PIPE_MAX_SHADER_OUTPUTS */ + unsigned start_component:2; /** 0 to 3 */ + unsigned num_components:3; /** 1 to 4 */ + unsigned output_buffer:3; /**< 0 to PIPE_MAX_SO_BUFFERS */ + unsigned dst_offset:16; /**< offset into the buffer in dwords */ + } output[PIPE_MAX_SO_OUTPUTS]; +}; + + +struct pipe_shader_state +{ + const struct tgsi_token *tokens; + struct pipe_stream_output_info stream_output; +}; + + +struct pipe_depth_state +{ + unsigned enabled:1; /**< depth test enabled? */ + unsigned writemask:1; /**< allow depth buffer writes? */ + unsigned func:3; /**< depth test func (PIPE_FUNC_x) */ +}; + + +struct pipe_stencil_state +{ + unsigned enabled:1; /**< stencil[0]: stencil enabled, stencil[1]: two-side enabled */ + unsigned func:3; /**< PIPE_FUNC_x */ + unsigned fail_op:3; /**< PIPE_STENCIL_OP_x */ + unsigned zpass_op:3; /**< PIPE_STENCIL_OP_x */ + unsigned zfail_op:3; /**< PIPE_STENCIL_OP_x */ + unsigned valuemask:8; + unsigned writemask:8; +}; + + +struct pipe_alpha_state +{ + unsigned enabled:1; + unsigned func:3; /**< PIPE_FUNC_x */ + float ref_value; /**< reference value */ +}; + + +struct pipe_depth_stencil_alpha_state +{ + struct pipe_depth_state depth; + struct pipe_stencil_state stencil[2]; /**< [0] = front, [1] = back */ + struct pipe_alpha_state alpha; +}; + + +struct pipe_rt_blend_state +{ + unsigned blend_enable:1; + + unsigned rgb_func:3; /**< PIPE_BLEND_x */ + unsigned rgb_src_factor:5; /**< PIPE_BLENDFACTOR_x */ + unsigned rgb_dst_factor:5; /**< PIPE_BLENDFACTOR_x */ + + unsigned alpha_func:3; /**< PIPE_BLEND_x */ + unsigned alpha_src_factor:5; /**< PIPE_BLENDFACTOR_x */ + unsigned alpha_dst_factor:5; /**< PIPE_BLENDFACTOR_x */ + + unsigned colormask:4; /**< bitmask of PIPE_MASK_R/G/B/A */ +}; + +struct pipe_blend_state +{ + unsigned independent_blend_enable:1; + unsigned logicop_enable:1; + unsigned logicop_func:4; /**< PIPE_LOGICOP_x */ + unsigned dither:1; + unsigned alpha_to_coverage:1; + unsigned alpha_to_one:1; + struct pipe_rt_blend_state rt[PIPE_MAX_COLOR_BUFS]; +}; + + +struct pipe_blend_color +{ + float color[4]; +}; + +struct pipe_stencil_ref +{ + ubyte ref_value[2]; +}; + +struct pipe_framebuffer_state +{ + unsigned width, height; + + /** multiple color buffers for multiple render targets */ + unsigned nr_cbufs; + struct pipe_surface *cbufs[PIPE_MAX_COLOR_BUFS]; + + struct pipe_surface *zsbuf; /**< Z/stencil buffer */ +}; + + +/** + * Texture sampler state. + */ +struct pipe_sampler_state +{ + unsigned wrap_s:3; /**< PIPE_TEX_WRAP_x */ + unsigned wrap_t:3; /**< PIPE_TEX_WRAP_x */ + unsigned wrap_r:3; /**< PIPE_TEX_WRAP_x */ + unsigned min_img_filter:2; /**< PIPE_TEX_FILTER_x */ + unsigned min_mip_filter:2; /**< PIPE_TEX_MIPFILTER_x */ + unsigned mag_img_filter:2; /**< PIPE_TEX_FILTER_x */ + unsigned compare_mode:1; /**< PIPE_TEX_COMPARE_x */ + unsigned compare_func:3; /**< PIPE_FUNC_x */ + unsigned normalized_coords:1; /**< Are coords normalized to [0,1]? */ + unsigned max_anisotropy:6; + unsigned seamless_cube_map:1; + float lod_bias; /**< LOD/lambda bias */ + float min_lod, max_lod; /**< LOD clamp range, after bias */ + union pipe_color_union border_color; +}; + + +/** + * A view into a texture that can be bound to a color render target / + * depth stencil attachment point. + */ +struct pipe_surface +{ + struct pipe_reference reference; + struct pipe_resource *texture; /**< resource into which this is a view */ + struct pipe_context *context; /**< context this surface belongs to */ + enum pipe_format format; + + /* XXX width/height should be removed */ + unsigned width; /**< logical width in pixels */ + unsigned height; /**< logical height in pixels */ + + unsigned writable:1; /**< writable shader resource */ + + union { + struct { + unsigned level; + unsigned first_layer:16; + unsigned last_layer:16; + } tex; + struct { + unsigned first_element; + unsigned last_element; + } buf; + } u; +}; + + +/** + * A view into a texture that can be bound to a shader stage. + */ +struct pipe_sampler_view +{ + struct pipe_reference reference; + enum pipe_format format; /**< typed PIPE_FORMAT_x */ + struct pipe_resource *texture; /**< texture into which this is a view */ + struct pipe_context *context; /**< context this view belongs to */ + union { + struct { + unsigned first_layer:16; /**< first layer to use for array textures */ + unsigned last_layer:16; /**< last layer to use for array textures */ + unsigned first_level:8; /**< first mipmap level to use */ + unsigned last_level:8; /**< last mipmap level to use */ + } tex; + struct { + unsigned first_element; + unsigned last_element; + } buf; + } u; + unsigned swizzle_r:3; /**< PIPE_SWIZZLE_x for red component */ + unsigned swizzle_g:3; /**< PIPE_SWIZZLE_x for green component */ + unsigned swizzle_b:3; /**< PIPE_SWIZZLE_x for blue component */ + unsigned swizzle_a:3; /**< PIPE_SWIZZLE_x for alpha component */ +}; + + +/** + * Subregion of 1D/2D/3D image resource. + */ +struct pipe_box +{ + int x; + int y; + int z; + int width; + int height; + int depth; +}; + + +/** + * A memory object/resource such as a vertex buffer or texture. + */ +struct pipe_resource +{ + struct pipe_reference reference; + struct pipe_screen *screen; /**< screen that this texture belongs to */ + enum pipe_texture_target target; /**< PIPE_TEXTURE_x */ + enum pipe_format format; /**< PIPE_FORMAT_x */ + + unsigned width0; + unsigned height0; + unsigned depth0; + unsigned array_size; + + unsigned last_level:8; /**< Index of last mipmap level present/defined */ + unsigned nr_samples:8; /**< for multisampled surfaces, nr of samples */ + unsigned usage:8; /**< PIPE_USAGE_x (not a bitmask) */ + + unsigned bind; /**< bitmask of PIPE_BIND_x */ + unsigned flags; /**< bitmask of PIPE_RESOURCE_FLAG_x */ +}; + + +/** + * Transfer object. For data transfer to/from a resource. + */ +struct pipe_transfer +{ + struct pipe_resource *resource; /**< resource to transfer to/from */ + unsigned level; /**< texture mipmap level */ + enum pipe_transfer_usage usage; + struct pipe_box box; /**< region of the resource to access */ + unsigned stride; /**< row stride in bytes */ + unsigned layer_stride; /**< image/layer stride in bytes */ +}; + + + +/** + * A vertex buffer. Typically, all the vertex data/attributes for + * drawing something will be in one buffer. But it's also possible, for + * example, to put colors in one buffer and texcoords in another. + */ +struct pipe_vertex_buffer +{ + unsigned stride; /**< stride to same attrib in next vertex, in bytes */ + unsigned buffer_offset; /**< offset to start of data in buffer, in bytes */ + struct pipe_resource *buffer; /**< the actual buffer */ + const void *user_buffer; /**< pointer to a user buffer if buffer == NULL */ +}; + + +/** + * A constant buffer. A subrange of an existing buffer can be set + * as a constant buffer. + */ +struct pipe_constant_buffer { + struct pipe_resource *buffer; /**< the actual buffer */ + unsigned buffer_offset; /**< offset to start of data in buffer, in bytes */ + unsigned buffer_size; /**< how much data can be read in shader */ + const void *user_buffer; /**< pointer to a user buffer if buffer == NULL */ +}; + + +/** + * A stream output target. The structure specifies the range vertices can + * be written to. + * + * In addition to that, the structure should internally maintain the offset + * into the buffer, which should be incremented everytime something is written + * (appended) to it. The internal offset is buffer_offset + how many bytes + * have been written. The internal offset can be stored on the device + * and the CPU actually doesn't have to query it. + * + * Note that the buffer_size variable is actually specifying the available + * space in the buffer, not the size of the attached buffer. + * In other words in majority of cases buffer_size would simply be + * 'buffer->width0 - buffer_offset', so buffer_size refers to the size + * of the buffer left, after accounting for buffer offset, for stream output + * to write to. + * + * Use PIPE_QUERY_SO_STATISTICS to know how many primitives have + * actually been written. + */ +struct pipe_stream_output_target +{ + struct pipe_reference reference; + struct pipe_resource *buffer; /**< the output buffer */ + struct pipe_context *context; /**< context this SO target belongs to */ + + unsigned buffer_offset; /**< offset where data should be written, in bytes */ + unsigned buffer_size; /**< how much data is allowed to be written */ +}; + + +/** + * Information to describe a vertex attribute (position, color, etc) + */ +struct pipe_vertex_element +{ + /** Offset of this attribute, in bytes, from the start of the vertex */ + unsigned src_offset; + + /** Instance data rate divisor. 0 means this is per-vertex data, + * n means per-instance data used for n consecutive instances (n > 0). + */ + unsigned instance_divisor; + + /** Which vertex_buffer (as given to pipe->set_vertex_buffer()) does + * this attribute live in? + */ + unsigned vertex_buffer_index; + + enum pipe_format src_format; +}; + + +/** + * An index buffer. When an index buffer is bound, all indices to vertices + * will be looked up in the buffer. + */ +struct pipe_index_buffer +{ + unsigned index_size; /**< size of an index, in bytes */ + unsigned offset; /**< offset to start of data in buffer, in bytes */ + struct pipe_resource *buffer; /**< the actual buffer */ + const void *user_buffer; /**< pointer to a user buffer if buffer == NULL */ +}; + + +/** + * Information to describe a draw_vbo call. + */ +struct pipe_draw_info +{ + boolean indexed; /**< use index buffer */ + + unsigned mode; /**< the mode of the primitive */ + unsigned start; /**< the index of the first vertex */ + unsigned count; /**< number of vertices */ + + unsigned start_instance; /**< first instance id */ + unsigned instance_count; /**< number of instances */ + + /** + * For indexed drawing, these fields apply after index lookup. + */ + int index_bias; /**< a bias to be added to each index */ + unsigned min_index; /**< the min index */ + unsigned max_index; /**< the max index */ + + /** + * Primitive restart enable/index (only applies to indexed drawing) + */ + boolean primitive_restart; + unsigned restart_index; + + /** + * Stream output target. If not NULL, it's used to provide the 'count' + * parameter based on the number vertices captured by the stream output + * stage. (or generally, based on the number of bytes captured) + * + * Only 'mode', 'start_instance', and 'instance_count' are taken into + * account, all the other variables from pipe_draw_info are ignored. + * + * 'start' is implicitly 0 and 'count' is set as discussed above. + * The draw command is non-indexed. + * + * Note that this only provides the count. The vertex buffers must + * be set via set_vertex_buffers manually. + */ + struct pipe_stream_output_target *count_from_stream_output; +}; + + +/** + * Information to describe a blit call. + */ +struct pipe_blit_info +{ + struct { + struct pipe_resource *resource; + unsigned level; + struct pipe_box box; /**< negative width, height only legal for src */ + /* For pipe_surface-like format casting: */ + enum pipe_format format; /**< must be supported for sampling (src) + or rendering (dst), ZS is always supported */ + } dst, src; + + unsigned mask; /**< bitmask of PIPE_MASK_R/G/B/A/Z/S */ + unsigned filter; /**< PIPE_TEX_FILTER_* */ + + boolean scissor_enable; + struct pipe_scissor_state scissor; +}; + + +/** + * Structure used as a header for serialized LLVM programs. + */ +struct pipe_llvm_program_header +{ + uint32_t num_bytes; /**< Number of bytes in the LLVM bytecode program. */ +}; + +struct pipe_compute_state +{ + const void *prog; /**< Compute program to be executed. */ + unsigned req_local_mem; /**< Required size of the LOCAL resource. */ + unsigned req_private_mem; /**< Required size of the PRIVATE resource. */ + unsigned req_input_mem; /**< Required size of the INPUT resource. */ +}; + +#ifdef __cplusplus +} +#endif + +#endif diff --git a/src/gallium/include/pipe/p_video_enums.h b/src/gallium/include/pipe/p_video_enums.h new file mode 100644 index 0000000..10205ac --- /dev/null +++ b/src/gallium/include/pipe/p_video_enums.h @@ -0,0 +1,79 @@ +/************************************************************************** + * + * Copyright 2009 Younes Manton. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef PIPE_VIDEO_ENUMS_H +#define PIPE_VIDEO_ENUMS_H + +enum pipe_video_format +{ + PIPE_VIDEO_FORMAT_UNKNOWN = 0, + PIPE_VIDEO_FORMAT_MPEG12, /**< MPEG1, MPEG2 */ + PIPE_VIDEO_FORMAT_MPEG4, /**< DIVX, XVID */ + PIPE_VIDEO_FORMAT_VC1, /**< WMV */ + PIPE_VIDEO_FORMAT_MPEG4_AVC /**< H.264 */ +}; + +enum pipe_video_profile +{ + PIPE_VIDEO_PROFILE_UNKNOWN, + PIPE_VIDEO_PROFILE_MPEG1, + PIPE_VIDEO_PROFILE_MPEG2_SIMPLE, + PIPE_VIDEO_PROFILE_MPEG2_MAIN, + PIPE_VIDEO_PROFILE_MPEG4_SIMPLE, + PIPE_VIDEO_PROFILE_MPEG4_ADVANCED_SIMPLE, + PIPE_VIDEO_PROFILE_VC1_SIMPLE, + PIPE_VIDEO_PROFILE_VC1_MAIN, + PIPE_VIDEO_PROFILE_VC1_ADVANCED, + PIPE_VIDEO_PROFILE_MPEG4_AVC_BASELINE, + PIPE_VIDEO_PROFILE_MPEG4_AVC_MAIN, + PIPE_VIDEO_PROFILE_MPEG4_AVC_HIGH +}; + +/* Video caps, can be different for each codec/profile */ +enum pipe_video_cap +{ + PIPE_VIDEO_CAP_SUPPORTED = 0, + PIPE_VIDEO_CAP_NPOT_TEXTURES = 1, + PIPE_VIDEO_CAP_MAX_WIDTH = 2, + PIPE_VIDEO_CAP_MAX_HEIGHT = 3, + PIPE_VIDEO_CAP_PREFERED_FORMAT = 4, + PIPE_VIDEO_CAP_PREFERS_INTERLACED = 5, + PIPE_VIDEO_CAP_SUPPORTS_PROGRESSIVE = 6, + PIPE_VIDEO_CAP_SUPPORTS_INTERLACED = 7, + PIPE_VIDEO_CAP_MAX_LEVEL = 8 +}; + +enum pipe_video_entrypoint +{ + PIPE_VIDEO_ENTRYPOINT_UNKNOWN, + PIPE_VIDEO_ENTRYPOINT_BITSTREAM, + PIPE_VIDEO_ENTRYPOINT_IDCT, + PIPE_VIDEO_ENTRYPOINT_MC, + PIPE_VIDEO_ENTRYPOINT_ENCODE +}; + +#endif /* PIPE_VIDEO_ENUMS_H */