shader: drop unused function.

The last use of this got removed, and it was pretty much
an exact dupe anyways
macos/master
Dave Airlie 6 years ago
parent e387116ef4
commit cae96e10d0
  1. 9
      src/vrend_shader.c

@ -3432,15 +3432,6 @@ static const char *get_aux_string(unsigned location)
}
}
static char get_return_type_prefix(enum tgsi_return_type type)
{
if (type == TGSI_RETURN_TYPE_SINT)
return 'i';
if (type == TGSI_RETURN_TYPE_UINT)
return 'u';
return ' ';
}
static void *emit_sampler_decl(struct dump_ctx *ctx, char *glsl_hdr, uint32_t i,
uint32_t range, uint32_t return_type, uint32_t texture_type)
{

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