Arrays of arrays are way easier to handle and they are available on GLES
3.1, D-GL 4.3, and all hardware that is supported by mesa. The old code
path is still able to use blocks for passing parameters to and from
tesselation and geometry stages, but for the new code path they are
required.
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-By: Gurchetan Singh <gurchetansingh@chromium.org>