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@ -506,8 +506,22 @@ static void __report_core_warn(const char *fname, struct vrend_context *ctx, enu |
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#define GLES_WARN_LOD_BIAS 5 |
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#define GLES_WARN_SRGB_FB 6 |
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#define GLES_WARN_TEXTURE_RECT 7 |
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static const char *vrend_gles_warn_strings[] = { "None", "Stipple", "Polygon Mode", "Depth Range", "Point Size", "Lod Bias", "SRGB Framebuffer", "Texture Rect" }; |
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#define GLES_WARN_OFFSET_LINE 8 |
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#define GLES_WARN_OFFSET_POINT 9 |
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#define GLES_WARN_DEPTH_CLIP 10 |
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#define GLES_WARN_FLATSHADE_FIRST 11 |
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#define GLES_WARN_LINE_SMOOTH 12 |
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#define GLES_WARN_POLY_SMOOTH 13 |
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#define GLES_WARN_DEPTH_CLEAR 14 |
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#define GLES_WARN_LOGIC_OP 15 |
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#define GLES_WARN_TIMESTAMP 16 |
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static const char *vrend_gles_warn_strings[] = { |
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"None", "Stipple", "Polygon Mode", "Depth Range", "Point Size", "Lod Bias", |
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"SRGB Framebuffer", "Texture Rect", "Offset Line", "Offset Point", |
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"Depth Clip", "Flatshade First", "Line Smooth", "Poly Smooth", |
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"Depth Clear", "LogicOp", "GL_TIMESTAMP" |
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}; |
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static void __report_gles_warn(const char *fname, struct vrend_context *ctx, enum virgl_ctx_errors error, uint32_t value) |
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{ |
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@ -2437,7 +2451,15 @@ void vrend_clear(struct vrend_context *ctx, |
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if (buffers & PIPE_CLEAR_DEPTH) { |
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/* gallium clears don't respect depth mask */ |
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glDepthMask(GL_TRUE); |
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glClearDepth(depth); |
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if (vrend_state.use_gles) { |
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if (0.0f < depth && depth > 1.0f) { |
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// Only warn, it is clamped by the function.
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report_gles_warn(ctx, GLES_WARN_DEPTH_CLEAR, 0); |
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} |
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glClearDepthf(depth); |
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} else { |
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glClearDepth(depth); |
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} |
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} |
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if (buffers & PIPE_CLEAR_STENCIL) |
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@ -3191,11 +3213,16 @@ static void vrend_hw_emit_blend(struct vrend_context *ctx, struct pipe_blend_sta |
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{ |
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if (state->logicop_enable != ctx->sub->hw_blend_state.logicop_enable) { |
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ctx->sub->hw_blend_state.logicop_enable = state->logicop_enable; |
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if (state->logicop_enable) { |
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if (vrend_state.use_gles) { |
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if (state->logicop_enable) { |
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report_gles_warn(ctx, GLES_WARN_LOGIC_OP, 0); |
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} |
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} else if (state->logicop_enable) { |
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glEnable(GL_COLOR_LOGIC_OP); |
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glLogicOp(translate_logicop(state->logicop_func)); |
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} else |
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} else { |
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glDisable(GL_COLOR_LOGIC_OP); |
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} |
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} |
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if (state->independent_blend_enable) { |
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@ -3476,7 +3503,11 @@ static void vrend_hw_emit_rs(struct vrend_context *ctx) |
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struct pipe_rasterizer_state *state = &ctx->sub->rs_state; |
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int i; |
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if (state->depth_clip) { |
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if (vrend_state.use_gles) { |
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if (!state->depth_clip) { |
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report_gles_warn(ctx, GLES_WARN_DEPTH_CLIP, 0); |
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} |
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} else if (state->depth_clip) { |
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glDisable(GL_DEPTH_CLAMP); |
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} else { |
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glEnable(GL_DEPTH_CLAMP); |
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@ -3524,20 +3555,31 @@ static void vrend_hw_emit_rs(struct vrend_context *ctx) |
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} else |
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report_core_warn(ctx, CORE_PROFILE_WARN_POLYGON_MODE, 0); |
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if (state->offset_tri) |
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if (state->offset_tri) { |
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glEnable(GL_POLYGON_OFFSET_FILL); |
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else |
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} else { |
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glDisable(GL_POLYGON_OFFSET_FILL); |
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} |
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if (state->offset_line) |
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if (vrend_state.use_gles) { |
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if (state->offset_line) { |
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report_gles_warn(ctx, GLES_WARN_OFFSET_LINE, 0); |
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} |
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} else if (state->offset_line) { |
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glEnable(GL_POLYGON_OFFSET_LINE); |
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else |
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} else { |
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glDisable(GL_POLYGON_OFFSET_LINE); |
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} |
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if (state->offset_point) |
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if (vrend_state.use_gles) { |
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if (state->offset_point) { |
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report_gles_warn(ctx, GLES_WARN_OFFSET_POINT, 0); |
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} |
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} else if (state->offset_point) { |
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glEnable(GL_POLYGON_OFFSET_POINT); |
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else |
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} else { |
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glDisable(GL_POLYGON_OFFSET_POINT); |
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} |
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if (state->flatshade != ctx->sub->hw_rs_state.flatshade) { |
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@ -3553,10 +3595,15 @@ static void vrend_hw_emit_rs(struct vrend_context *ctx) |
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if (state->flatshade_first != ctx->sub->hw_rs_state.flatshade_first) { |
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ctx->sub->hw_rs_state.flatshade_first = state->flatshade_first; |
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if (state->flatshade_first) |
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if (vrend_state.use_gles) { |
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if (state->flatshade_first) { |
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report_gles_warn(ctx, GLES_WARN_FLATSHADE_FIRST, 0); |
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} |
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} else if (state->flatshade_first) { |
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glProvokingVertexEXT(GL_FIRST_VERTEX_CONVENTION_EXT); |
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else |
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} else { |
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glProvokingVertexEXT(GL_LAST_VERTEX_CONVENTION_EXT); |
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} |
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} |
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glPolygonOffset(state->offset_scale, state->offset_units); |
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@ -3571,14 +3618,21 @@ static void vrend_hw_emit_rs(struct vrend_context *ctx) |
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} |
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if (state->point_quad_rasterization) { |
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if (vrend_state.use_core_profile == false) |
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if (vrend_state.use_core_profile == false && |
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vrend_state.use_gles == false) { |
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glEnable(GL_POINT_SPRITE); |
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} |
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glPointParameteri(GL_POINT_SPRITE_COORD_ORIGIN, state->sprite_coord_mode ? GL_UPPER_LEFT : GL_LOWER_LEFT); |
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if (vrend_state.use_gles == false) { |
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glPointParameteri(GL_POINT_SPRITE_COORD_ORIGIN, state->sprite_coord_mode ? GL_UPPER_LEFT : GL_LOWER_LEFT); |
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} |
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} else { |
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if (vrend_state.use_core_profile == false) |
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if (vrend_state.use_core_profile == false && |
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vrend_state.use_gles == false) { |
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glDisable(GL_POINT_SPRITE); |
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} |
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} |
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if (state->cull_face != PIPE_FACE_NONE) { |
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switch (state->cull_face) { |
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case PIPE_FACE_FRONT: |
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@ -3627,15 +3681,26 @@ static void vrend_hw_emit_rs(struct vrend_context *ctx) |
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report_core_warn(ctx, CORE_PROFILE_WARN_STIPPLE, 0); |
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} |
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if (state->line_smooth) |
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if (vrend_state.use_gles) { |
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if (state->line_smooth) { |
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report_gles_warn(ctx, GLES_WARN_LINE_SMOOTH, 0); |
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} |
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} else if (state->line_smooth) { |
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glEnable(GL_LINE_SMOOTH); |
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else |
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} else { |
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glDisable(GL_LINE_SMOOTH); |
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} |
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if (state->poly_smooth) |
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if (vrend_state.use_gles) { |
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if (state->poly_smooth) { |
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report_gles_warn(ctx, GLES_WARN_POLY_SMOOTH, 0); |
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} |
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} else if (state->poly_smooth) { |
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glEnable(GL_POLYGON_SMOOTH); |
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else |
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} else { |
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glDisable(GL_POLYGON_SMOOTH); |
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} |
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if (vrend_state.use_core_profile == false) { |
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if (state->clamp_vertex_color) |
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@ -6188,11 +6253,14 @@ void vrend_end_query(struct vrend_context *ctx, uint32_t handle) |
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return; |
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if (vrend_is_timer_query(q->gltype)) { |
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if (q->gltype == GL_TIMESTAMP) |
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if (vrend_state.use_gles && q->gltype == GL_TIMESTAMP) { |
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report_gles_warn(ctx, GLES_WARN_TIMESTAMP, 0); |
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} else if (q->gltype == GL_TIMESTAMP) { |
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glQueryCounter(q->id, q->gltype); |
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/* remove from active query list for this context */ |
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else |
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} else { |
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/* remove from active query list for this context */ |
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glEndQuery(q->gltype); |
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} |
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return; |
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} |
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