shader: handle per SIDs front and back color emmission

Keep track of the per SID back and front color emission and emit the
counterparts accordingly.

Fixes some of the piglits:
  vertex-program-two-side

Related #123

Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
macos/master
Gert Wollny 5 years ago
parent ec371e55f8
commit e2737b86ef
  1. 29
      src/vrend_shader.c

@ -75,6 +75,9 @@
#define SHADER_REQ_CONSERVATIVE_DEPTH (1 << 30)
#define SHADER_REQ_SAMPLER_BUF (1 << 31)
#define FRONT_COLOR_EMITTED (1 << 0)
#define BACK_COLOR_EMITTED (1 << 1);
struct vrend_shader_io {
unsigned name;
unsigned gpr;
@ -158,6 +161,7 @@ struct dump_ctx {
struct vrend_shader_io inputs[64];
uint32_t num_outputs;
struct vrend_shader_io outputs[64];
uint8_t front_back_color_emitted_flags[64];
uint32_t num_system_values;
struct vrend_shader_io system_values[32];
@ -5923,6 +5927,13 @@ emit_ios_generic_outputs(struct dump_ctx *ctx,
prefix = INTERP_PREFIX;
}
if (ctx->outputs[i].name == TGSI_SEMANTIC_COLOR)
ctx->front_back_color_emitted_flags[ctx->outputs[i].sid] |= FRONT_COLOR_EMITTED;
if (ctx->outputs[i].name == TGSI_SEMANTIC_BCOLOR) {
ctx->front_back_color_emitted_flags[ctx->outputs[i].sid] |= BACK_COLOR_EMITTED;
}
emit_ios_generic(ctx, io_out, prefix, &ctx->outputs[i],
ctx->outputs[i].fbfetch_used ? "inout" : "out", "");
} else if (ctx->outputs[i].invariant || ctx->outputs[i].precise) {
@ -5984,6 +5995,8 @@ static void emit_ios_vs(struct dump_ctx *ctx)
emit_ios_indirect_generics_output(ctx, "");
emit_ios_generic_outputs(ctx, can_emit_generic_default);
if (ctx->key->color_two_side) {
bool fcolor_emitted, bcolor_emitted;
@ -5993,20 +6006,20 @@ static void emit_ios_vs(struct dump_ctx *ctx)
fcolor_emitted = bcolor_emitted = false;
if (ctx->outputs[i].name == TGSI_SEMANTIC_COLOR)
fcolor_emitted = true;
if (ctx->outputs[i].name == TGSI_SEMANTIC_BCOLOR)
bcolor_emitted = true;
fcolor_emitted = ctx->front_back_color_emitted_flags[ctx->outputs[i].sid] & FRONT_COLOR_EMITTED;
bcolor_emitted = ctx->front_back_color_emitted_flags[ctx->outputs[i].sid] & BACK_COLOR_EMITTED;
if (fcolor_emitted && !bcolor_emitted)
if (fcolor_emitted && !bcolor_emitted) {
emit_hdrf(ctx, "%sout vec4 ex_bc%d;\n", INTERP_PREFIX, ctx->outputs[i].sid);
if (bcolor_emitted && !fcolor_emitted)
ctx->front_back_color_emitted_flags[ctx->outputs[i].sid] |= BACK_COLOR_EMITTED;
}
if (bcolor_emitted && !fcolor_emitted) {
emit_hdrf(ctx, "%sout vec4 ex_c%d;\n", INTERP_PREFIX, ctx->outputs[i].sid);
ctx->front_back_color_emitted_flags[ctx->outputs[i].sid] |= FRONT_COLOR_EMITTED;
}
}
}
emit_ios_generic_outputs(ctx, can_emit_generic_default);
emit_winsys_correction(ctx);
if (ctx->has_clipvertex) {

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