diff --git a/src/vrend_shader.c b/src/vrend_shader.c index 803b063..0465063 100644 --- a/src/vrend_shader.c +++ b/src/vrend_shader.c @@ -4522,8 +4522,7 @@ static char *emit_ios(struct dump_ctx *ctx, char *glsl_hdr) STRCAT_WITH_RET(glsl_hdr, buf); } if (ctx->early_depth_stencil) { - snprintf(buf, 255, "layout(early_fragment_tests) in;\n"); - STRCAT_WITH_RET(glsl_hdr, buf); + STRCAT_WITH_RET(glsl_hdr, "layout(early_fragment_tests) in;\n"); } } @@ -4609,9 +4608,8 @@ static char *emit_ios(struct dump_ctx *ctx, char *glsl_hdr) if (ctx->prog_type == TGSI_PROCESSOR_FRAGMENT && ctx->cfg->use_gles && !ctx->key->winsys_adjust_y_emitted && (ctx->key->coord_replace & (1 << ctx->inputs[i].sid))) { - snprintf(buf, 255, "uniform float winsys_adjust_y;\n"); ctx->key->winsys_adjust_y_emitted = true; - STRCAT_WITH_RET(glsl_hdr, buf); + STRCAT_WITH_RET(glsl_hdr, "uniform float winsys_adjust_y;\n"); } } if (ctx->prog_type == TGSI_PROCESSOR_TESS_CTRL) { @@ -4719,8 +4717,7 @@ static char *emit_ios(struct dump_ctx *ctx, char *glsl_hdr) if (ctx->prog_type == TGSI_PROCESSOR_VERTEX || ctx->prog_type == TGSI_PROCESSOR_GEOMETRY || ctx->prog_type == TGSI_PROCESSOR_TESS_EVAL) { - snprintf(buf, 255, "uniform float winsys_adjust_y;\n"); - STRCAT_WITH_RET(glsl_hdr, buf); + STRCAT_WITH_RET(glsl_hdr, "uniform float winsys_adjust_y;\n"); } if (ctx->prog_type == TGSI_PROCESSOR_VERTEX) { @@ -4744,8 +4741,7 @@ static char *emit_ios(struct dump_ctx *ctx, char *glsl_hdr) } else snprintf(clip_buf, 64, "out float gl_ClipDistance[%d];\n", num_clip_dists); if (ctx->key->clip_plane_enable) { - snprintf(buf, 255, "uniform vec4 clipp[8];\n"); - STRCAT_WITH_RET(glsl_hdr, buf); + STRCAT_WITH_RET(glsl_hdr, "uniform vec4 clipp[8];\n"); } if (ctx->key->gs_present || ctx->key->tes_present) { ctx->vs_has_pervertex = true; @@ -4755,8 +4751,7 @@ static char *emit_ios(struct dump_ctx *ctx, char *glsl_hdr) snprintf(buf, 255, "%s%s", clip_buf, cull_buf); STRCAT_WITH_RET(glsl_hdr, buf); } - snprintf(buf, 255, "vec4 clip_dist_temp[2];\n"); - STRCAT_WITH_RET(glsl_hdr, buf); + STRCAT_WITH_RET(glsl_hdr, "vec4 clip_dist_temp[2];\n"); } } @@ -4857,29 +4852,22 @@ static char *emit_ios(struct dump_ctx *ctx, char *glsl_hdr) } if (ctx->write_mul_utemp) { - snprintf(buf, 255, "uvec4 mul_utemp;\n"); - STRCAT_WITH_RET(glsl_hdr, buf); - snprintf(buf, 255, "uvec4 umul_temp;\n"); - STRCAT_WITH_RET(glsl_hdr, buf); + STRCAT_WITH_RET(glsl_hdr, "uvec4 mul_utemp;\n"); + STRCAT_WITH_RET(glsl_hdr, "uvec4 umul_temp;\n"); } if (ctx->write_mul_itemp) { - snprintf(buf, 255, "ivec4 mul_itemp;\n"); - STRCAT_WITH_RET(glsl_hdr, buf); - snprintf(buf, 255, "ivec4 imul_temp;\n"); - STRCAT_WITH_RET(glsl_hdr, buf); + STRCAT_WITH_RET(glsl_hdr, "ivec4 mul_itemp;\n"); + STRCAT_WITH_RET(glsl_hdr, "ivec4 imul_temp;\n"); } if (ctx->ssbo_used_mask || ctx->has_file_memory) { - snprintf(buf, 255, "uint ssbo_addr_temp;\n"); - STRCAT_WITH_RET(glsl_hdr, buf); + STRCAT_WITH_RET(glsl_hdr, "uint ssbo_addr_temp;\n"); } if (ctx->shader_req_bits & SHADER_REQ_FP64) { - snprintf(buf, 255, "dvec2 fp64_dst[3];\n"); - STRCAT_WITH_RET(glsl_hdr, buf); - snprintf(buf, 255, "dvec2 fp64_src[4];\n"); - STRCAT_WITH_RET(glsl_hdr, buf); + STRCAT_WITH_RET(glsl_hdr, "dvec2 fp64_dst[3];\n"); + STRCAT_WITH_RET(glsl_hdr, "dvec2 fp64_src[4];\n"); } for (i = 0; i < ctx->num_address; i++) { @@ -4893,14 +4881,10 @@ static char *emit_ios(struct dump_ctx *ctx, char *glsl_hdr) } if (ctx->key->color_two_side) { - if (ctx->color_in_mask & 1) { - snprintf(buf, 255, "vec4 realcolor0;\n"); - STRCAT_WITH_RET(glsl_hdr, buf); - } - if (ctx->color_in_mask & 2) { - snprintf(buf, 255, "vec4 realcolor1;\n"); - STRCAT_WITH_RET(glsl_hdr, buf); - } + if (ctx->color_in_mask & 1) + STRCAT_WITH_RET(glsl_hdr, "vec4 realcolor0;\n"); + if (ctx->color_in_mask & 2) + STRCAT_WITH_RET(glsl_hdr, "vec4 realcolor1;\n"); } if (ctx->num_ubo) { const char *cname = tgsi_proc_to_prefix(ctx->prog_type); @@ -4987,8 +4971,7 @@ static char *emit_ios(struct dump_ctx *ctx, char *glsl_hdr) if (ctx->prog_type == TGSI_PROCESSOR_FRAGMENT && ctx->key->pstipple_tex == true) { - snprintf(buf, 255, "uniform sampler2D pstipple_sampler;\nfloat stip_temp;\n"); - STRCAT_WITH_RET(glsl_hdr, buf); + STRCAT_WITH_RET(glsl_hdr, "uniform sampler2D pstipple_sampler;\nfloat stip_temp;\n"); } return glsl_hdr; }