From ed879aee39eb4c99c9512c92c37b574d026687e6 Mon Sep 17 00:00:00 2001 From: Elie Tournier Date: Thu, 25 Apr 2019 12:25:01 +0100 Subject: [PATCH] ci: remove frexp tests from the ignore tests list Signed-off-by: Elie Tournier Reviewed-by: Emil Velikov Reviewed-By: Gert Wollny --- .../deqp_gles31/ignore_tests.txt | 26 +------------------ 1 file changed, 1 insertion(+), 25 deletions(-) diff --git a/ci/previous_results/es_host_softpipe/deqp_gles31/ignore_tests.txt b/ci/previous_results/es_host_softpipe/deqp_gles31/ignore_tests.txt index 607ebb2..423ed8e 100644 --- a/ci/previous_results/es_host_softpipe/deqp_gles31/ignore_tests.txt +++ b/ci/previous_results/es_host_softpipe/deqp_gles31/ignore_tests.txt @@ -1,27 +1,3 @@ dEQP-GLES31.functional.debug.negative_coverage.get_error.compute.exceed_atomic_counters_limit -dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.highp_fragment.scalar -dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.highp_fragment.vec2 -dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.highp_fragment.vec3 -dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.highp_fragment.vec4 -dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.highp_vertex.scalar -dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.highp_vertex.vec2 -dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.highp_vertex.vec3 -dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.highp_vertex.vec4 -dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.lowp_fragment.scalar -dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.lowp_fragment.vec2 -dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.lowp_fragment.vec3 -dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.lowp_fragment.vec4 -dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.lowp_vertex.scalar -dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.lowp_vertex.vec2 -dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.lowp_vertex.vec3 -dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.lowp_vertex.vec4 -dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.mediump_fragment.scalar -dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.mediump_fragment.vec2 -dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.mediump_fragment.vec3 -dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.mediump_fragment.vec4 -dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.mediump_vertex.scalar -dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.mediump_vertex.vec2 -dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.mediump_vertex.vec3 -dEQP-GLES31.functional.shaders.builtin_functions.precision.frexp.mediump_vertex.vec4 dEQP-GLES31.functional.ubo.random.all_per_block_buffers.20 -dEQP-GLES31.functional.ubo.random.all_per_block_buffers.13 \ No newline at end of file +dEQP-GLES31.functional.ubo.random.all_per_block_buffers.13