@ -1519,78 +1519,72 @@ iter_property(struct tgsi_iterate_context *iter,
{
struct dump_ctx * ctx = ( struct dump_ctx * ) iter ;
if ( prop - > Property . PropertyName = = TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS ) {
switch ( prop - > Property . PropertyName ) {
case TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS :
if ( prop - > u [ 0 ] . Data = = 1 )
ctx - > write_all_cbufs = true ;
}
if ( prop - > Property . PropertyName = = TGSI_PROPERTY_FS_COORD_ORIGIN ) {
break ;
case TGSI_PROPERTY_FS_COORD_ORIGIN :
ctx - > fs_coord_origin = prop - > u [ 0 ] . Data ;
}
if ( prop - > Property . PropertyName = = TGSI_PROPERTY_FS_COORD_PIXEL_CENTER ) {
break ;
case TGSI_PROPERTY_FS_COORD_PIXEL_CENTER :
ctx - > fs_pixel_center = prop - > u [ 0 ] . Data ;
}
if ( prop - > Property . PropertyName = = TGSI_PROPERTY_GS_INPUT_PRIM ) {
break ;
case TGSI_PROPERTY_GS_INPUT_PRIM :
ctx - > gs_in_prim = prop - > u [ 0 ] . Data ;
}
if ( prop - > Property . PropertyName = = TGSI_PROPERTY_GS_OUTPUT_PRIM ) {
break ;
case TGSI_PROPERTY_GS_OUTPUT_PRIM :
ctx - > gs_out_prim = prop - > u [ 0 ] . Data ;
}
if ( prop - > Property . PropertyName = = TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES ) {
break ;
case TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES :
ctx - > gs_max_out_verts = prop - > u [ 0 ] . Data ;
}
if ( prop - > Property . PropertyName = = TGSI_PROPERTY_GS_INVOCATIONS ) {
break ;
case TGSI_PROPERTY_GS_INVOCATIONS :
ctx - > gs_num_invocations = prop - > u [ 0 ] . Data ;
}
if ( prop - > Property . PropertyName = = TGSI_PROPERTY_NUM_CLIPDIST_ENABLED ) {
break ;
case TGSI_PROPERTY_NUM_CLIPDIST_ENABLED :
ctx - > shader_req_bits | = SHADER_REQ_CLIP_DISTANCE ;
ctx - > num_clip_dist_prop = prop - > u [ 0 ] . Data ;
}
if ( prop - > Property . PropertyName = = TGSI_PROPERTY_NUM_CULLDIST_ENABLED ) {
break ;
case TGSI_PROPERTY_NUM_CULLDIST_ENABLED :
ctx - > num_cull_dist_prop = prop - > u [ 0 ] . Data ;
}
if ( prop - > Property . PropertyName = = TGSI_PROPERTY_TCS_VERTICES_OUT ) {
break ;
case TGSI_PROPERTY_TCS_VERTICES_OUT :
ctx - > tcs_vertices_out = prop - > u [ 0 ] . Data ;
}
if ( prop - > Property . PropertyName = = TGSI_PROPERTY_TES_PRIM_MODE ) {
break ;
case TGSI_PROPERTY_TES_PRIM_MODE :
ctx - > tes_prim_mode = prop - > u [ 0 ] . Data ;
}
if ( prop - > Property . PropertyName = = TGSI_PROPERTY_TES_SPACING ) {
break ;
case TGSI_PROPERTY_TES_SPACING :
ctx - > tes_spacing = prop - > u [ 0 ] . Data ;
}
if ( prop - > Property . PropertyName = = TGSI_PROPERTY_TES_VERTEX_ORDER_CW ) {
break ;
case TGSI_PROPERTY_TES_VERTEX_ORDER_CW :
ctx - > tes_vertex_order = prop - > u [ 0 ] . Data ;
}
if ( prop - > Property . PropertyName = = TGSI_PROPERTY_TES_POINT_MODE ) {
break ;
case TGSI_PROPERTY_TES_POINT_MODE :
ctx - > tes_point_mode = prop - > u [ 0 ] . Data ;
}
if ( prop - > Property . PropertyName = = TGSI_PROPERTY_FS_EARLY_DEPTH_STENCIL ) {
break ;
case TGSI_PROPERTY_FS_EARLY_DEPTH_STENCIL :
ctx - > early_depth_stencil = prop - > u [ 0 ] . Data > 0 ;
if ( ctx - > early_depth_stencil ) {
require_glsl_ver ( ctx , 150 ) ;
ctx - > shader_req_bits | = SHADER_REQ_IMAGE_LOAD_STORE ;
}
}
if ( prop - > Property . PropertyName = = TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH )
break ;
case TGSI_PROPERTY_CS_FIXED_BLOCK_WIDTH :
ctx - > local_cs_block_size [ 0 ] = prop - > u [ 0 ] . Data ;
if ( prop - > Property . PropertyName = = TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT )
break ;
case TGSI_PROPERTY_CS_FIXED_BLOCK_HEIGHT :
ctx - > local_cs_block_size [ 1 ] = prop - > u [ 0 ] . Data ;
if ( prop - > Property . PropertyName = = TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH )
break ;
case TGSI_PROPERTY_CS_FIXED_BLOCK_DEPTH :
ctx - > local_cs_block_size [ 2 ] = prop - > u [ 0 ] . Data ;
break ;
default :
vrend_printf ( " unhandled property: %x \n " , prop - > Property . PropertyName ) ;
return false ;
}
return true ;
}
@ -2195,43 +2189,42 @@ static void emit_txqs(struct dump_ctx *ctx,
static const char * get_tex_inst_ext ( struct tgsi_full_instruction * inst )
{
const char * tex_ext = " " ;
if ( inst - > Instruction . Opcode = = TGSI_OPCODE_LODQ ) {
tex_ext = " QueryLOD " ;
} else if ( inst - > Instruction . Opcode = = TGSI_OPCODE_TXP ) {
switch ( inst - > Instruction . Opcode ) {
case TGSI_OPCODE_LODQ :
return " QueryLOD " ;
case TGSI_OPCODE_TXP :
if ( inst - > Texture . Texture = = TGSI_TEXTURE_CUBE | |
inst - > Texture . Texture = = TGSI_TEXTURE_2D_ARRAY | |
inst - > Texture . Texture = = TGSI_TEXTURE_1D_ARRAY )
tex_ext = " " ;
return " " ;
else if ( inst - > Texture . NumOffsets = = 1 )
tex_ext = " ProjOffset " ;
return " ProjOffset " ;
else
tex_ext = " Proj " ;
} else if ( inst - > Instruction . Opcode = = TGSI_OPCODE_TXL | |
inst - > Instruction . Opcode = = TGSI_OPCODE_TXL2 ) {
return " Proj " ;
case TGSI_OPCODE_TXL :
case TGSI_OPCODE_TXL2 :
if ( inst - > Texture . NumOffsets = = 1 )
tex_ext = " LodOffset " ;
return " LodOffset " ;
else
tex_ext = " Lod " ;
} else if ( inst - > Instruction . Opcode = = TGSI_OPCODE_TXD ) {
return " Lod " ;
case TGSI_OPCODE_TXD :
if ( inst - > Texture . NumOffsets = = 1 )
tex_ext = " GradOffset " ;
return " GradOffset " ;
else
tex_ext = " Grad " ;
} else if ( inst - > Instruction . Opcode = = TGSI_OPCODE_TG4 ) {
return " Grad " ;
case TGSI_OPCODE_TG4 :
if ( inst - > Texture . NumOffsets = = 4 )
tex_ext = " GatherOffsets " ;
return " GatherOffsets " ;
else if ( inst - > Texture . NumOffsets = = 1 )
tex_ext = " GatherOffset " ;
return " GatherOffset " ;
else
tex_ext = " Gather " ;
} else {
return " Gather " ;
default :
if ( inst - > Texture . NumOffsets = = 1 )
tex_ext = " Offset " ;
return " Offset " ;
else
tex_ext = " " ;
return " " ;
}
return tex_ext ;
}
static bool fill_offset_buffer ( struct dump_ctx * ctx ,
@ -2478,25 +2471,31 @@ static void translate_tex(struct dump_ctx *ctx,
}
}
if ( inst - > Instruction . Opcode = = TGSI_OPCODE_TXB2 | | inst - > Instruction . Opcode = = TGSI_OPCODE_TXL2 | | inst - > Instruction . Opcode = = TGSI_OPCODE_TEX2 ) {
switch ( inst - > Instruction . Opcode ) {
case TGSI_OPCODE_TXB2 :
case TGSI_OPCODE_TXL2 :
case TGSI_OPCODE_TEX2 :
sampler_index = 2 ;
if ( inst - > Instruction . Opcode ! = TGSI_OPCODE_TEX2 )
snprintf ( bias , 64 , " , %s.x " , srcs [ 1 ] ) ;
else if ( inst - > Texture . Texture = = TGSI_TEXTURE_SHADOWCUBE_ARRAY )
snprintf ( bias , 64 , " , float(%s) " , srcs [ 1 ] ) ;
} else if ( inst - > Instruction . Opcode = = TGSI_OPCODE_TXB | | inst - > Instruction . Opcode = = TGSI_OPCODE_TXL )
break ;
case TGSI_OPCODE_TXB :
case TGSI_OPCODE_TXL :
snprintf ( bias , 64 , " , %s.w " , srcs [ 0 ] ) ;
else if ( inst - > Instruction . Opcode = = TGSI_OPCODE_TXF ) {
break ;
case TGSI_OPCODE_TXF :
if ( inst - > Texture . Texture = = TGSI_TEXTURE_1D | |
inst - > Texture . Texture = = TGSI_TEXTURE_2D | |
inst - > Texture . Texture = = TGSI_TEXTURE_2D_MSAA | |
inst - > Texture . Texture = = TGSI_TEXTURE_2D_ARRAY_MSAA | |
inst - > Texture . Texture = = TGSI_TEXTURE_3D | |
inst - > Texture . Texture = = TGSI_TEXTURE_1D_ARRAY | |
inst - > Texture . Texture = = TGSI_TEXTURE_2D_ARRAY ) {
inst - > Texture . Texture = = TGSI_TEXTURE_2D_ARRAY )
snprintf ( bias , 64 , " , int(%s.w) " , srcs [ 0 ] ) ;
}
} else if ( inst - > Instruction . Opcode = = TGSI_OPCODE_TXD ) {
break ;
case TGSI_OPCODE_TXD :
if ( ctx - > cfg - > use_gles & & ( inst - > Texture . Texture = = TGSI_TEXTURE_1D | |
inst - > Texture . Texture = = TGSI_TEXTURE_SHADOW1D | |
inst - > Texture . Texture = = TGSI_TEXTURE_1D_ARRAY | |
@ -2505,7 +2504,8 @@ static void translate_tex(struct dump_ctx *ctx,
else
snprintf ( bias , 128 , " , %s%s, %s%s " , srcs [ 1 ] , get_wm_string ( gwm ) , srcs [ 2 ] , get_wm_string ( gwm ) ) ;
sampler_index = 3 ;
} else if ( inst - > Instruction . Opcode = = TGSI_OPCODE_TG4 ) {
break ;
case TGSI_OPCODE_TG4 :
sampler_index = 2 ;
ctx - > shader_req_bits | = SHADER_REQ_TG4 ;
if ( ! ctx - > cfg - > use_gles ) {
@ -2539,8 +2539,10 @@ static void translate_tex(struct dump_ctx *ctx,
snprintf ( bias , 64 , " , int(%s) " , srcs [ 1 ] ) ;
}
}
} else
break ;
default :
bias [ 0 ] = 0 ;
}
tex_ext = get_tex_inst_ext ( inst ) ;