Dave Airlie
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20916f13f6
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vrend: fix text in stellarium.
If we are blitting to an emulated alpha we should rewrite inside
the shader, not in the incoming texture swizzle.
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9 years ago |
Marc-André Lureau
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53286c6f5a
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Fix -Wformat-nonliteral warnings
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
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9 years ago |
Dave Airlie
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7e85c2f114
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renderer: CLEANUP: whitespace and reindent
this uses the mesa coding style, pray I never have to do
this again.
strip all trailing whitespace as much as possible
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10 years ago |
Dave Airlie
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d0f866ad4b
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renderer: fix blitter cube map array shader
this needs an extension enabled to work.
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10 years ago |
Marc-André Lureau
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e9ca2d4ad3
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blitter: fix invalid texelFetch call
Triggered by piglit/bin/ext_framebuffer_multisample-no-color 2 depth single -auto -fbo
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10 years ago |
Dave Airlie
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03e3116a75
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import latest renderer code
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10 years ago |