Per-plane sampler views don't require texture views, so move where that
check is performed when creating sampler views. Also, it's not
necessarily the case that a planar resource's egl image can be reused
for the first plane's sampler view, so just always create and use a
dedicated per-plane egl image.
Signed-off-by: David Stevens <stevensd@chromium.org>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
When switching context, if we want to use shared objects from previous
context, we need to insert glWaitSync to make sure the GL commands
are executed in sequences. This fixes 8 dEQP tests on mali:
dEQP-GLES2.functional.texture.mipmap.2d.generate.a8_fastest
dEQP-GLES2.functional.texture.mipmap.2d.generate.a8_nicest
dEQP-GLES2.functional.texture.mipmap.cube.generate.a8_fastest
dEQP-GLES2.functional.texture.mipmap.cube.generate.a8_nicest
dEQP-GLES2.functional.texture.specification.basic_copyteximage2d.2d_rgb
dEQP-GLES2.functional.texture.specification.basic_copyteximage2d.cube_rgb
dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.2d_rgb
dEQP-GLES2.functional.texture.specification.basic_copytexsubimage2d.cube_rgb
Signed-off-by: Lepton Wu <lepton@chromium.org>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
With the prior patch and without this one, I get
../src/.libs/libvrend.a(vrend_renderer.o): In function `vrend_format_can_scanout':
src/vrend_renderer.c:703: undefined reference to `gbm'
src/vrend_renderer.c:703: undefined reference to `gbm
src/vrend_renderer.c:706: undefined reference to `gbm'
../src/.libs/libvrend.a(vrend_renderer.o): In function `vrend_resource_gbm_init':
/virglrenderer/src/vrend_renderer.c:6337: undefined reference to `gbm'
/virglrenderer/src/vrend_renderer.c:6337: undefined reference to `gbm'
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
It's a bit misleading currently. For example, all resources have
guest memory associated with them, and resource can be both a GL
texture and GBM buffer at the same time. Use bits to more accurately
capture this.
No functional change.
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Get rid of now useless type casts too.
Fixes#121
v2: rebase to remove type casts that were newly introduced in master
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
This change makes sure that gbm functions are properly guarded by
ENABLE_GBM_ALLOCATION, to prevent build failures when the gbm headers
aren't included.
Signed-off-by: David Stevens <stevensd@chromium.org>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Mesa emulates planar format sampling with per-plane samplers. With this
change, the guest can pass the plane index when creating a sampler view
from a virgl resource to create a per-plane sampler view. The index can
be passed in place of the texture layer, as that will always be 0 for
planar images.
Signed-off-by: David Stevens <stevensd@chromium.org>
Reviewed-by: Lepton Wu <lepton@chromium.org>
The function is used from vrend_renderer.c, so it also should be
part of the libvrend.la conveniance library. This requires that the
CONTEXT enums and the variable egl are also part of this library.
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
This change makes a set of changes to increase the range of gbm-based
resources that can be allocated:
- Add VIRGL_BIND_LINEAR to support linear gbm allocations.
- Relax the bind flag argument check if VIRGL_BIND_SHARED or
VIRGL_BIND_LINEAR is set.
- For resources allocated from gbm, only try to create an image if one
of the render target or sampler view bind flags is set.
- Don't try to calculate the internal image format for external images.
This change also fixes a use-after-free that could occur if external
image creation failed.
Signed-off-by: David Stevens <stevensd@chromium.org>
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
It's desirable to query or modify virgl_renderer state for various values.
We've done it for resources (virgl_renderer_get_fd_for_texture /
virgl_renderer_get_fd_for_texture2 / virgl_renderer_resource_get_info) a
few times, but more parameters are often desired.
Let's define a protocol instead. That way, more queries/operations (is "ctx
{num} lost?", "is x host feature supported?") can be formulated.
It's also possible to put the protocol in virgl_hw.h, so in theory
the guest can recieve a response directly from virglrenderer. Any
opinions on this?
v2: virgl_renderer_query --> virgl_renderer_execute
Reviewed-by: David Riley <davidriley@chromium.org>
Signed-off-by: Gurchetan Singh <gurchetansingh@chromium.org>
Certain 2D allocations will take the GBM path if the option
is set.
Reviewed-by: David Riley <davidriley@chromium.org>
Signed-off-by: Gurchetan Singh <gurchetansingh@chromium.org>
virgl_renderer_transfer_write_iov doesn't work for YUV buffers, since
it's based on glTexSubImage.
We assume the YUV image is not disjoint, since that's currently what
Mesa gbm supports.
For RGBA buffers, this will also eliminate a copy in the cases
where the gbm_bo_map(..) implementation doesn't use a shadow buffer
[i915, mediatek, rockchip].
Reviewed-by: David Riley <davidriley@chromium.org>
Signed-off-by: Gurchetan Singh <gurchetansingh@chromium.org>
With vtest this swizzling is necessary, but with qemu it is not, so make
it a tweak.
v2: Use original blit format to check the format type in blitter
v3: Correct typo (Gurchetan)
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
Support the copy_transfer3d command, which transfers data to a host
resource by copying from another staging resource. This is used
by the guest to avoid waiting in case it needs to write to a busy
resource.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
Add an internal mechanism to support synchronized transfers. This will
be used in upcoming commits to perform synchronized resource maps if
the transfer type requires it.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
Rename VREND_RESOURCE_STORAGE_IOVEC to
VREND_RESOURCE_STORAGE_GUEST_ELSE_SYSTEM and introduce
VREND_RESOURCE_STORAGE_GUEST. The former is used as storage for query
buffers, and the latter will be used in upcoming commits for staging
buffers.
Signed-off-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
With 6a3cd2bd vrend: send list of readback-formats to guest
stricter format checks were introduced on GLES. This may lead to format
conversions in guest and host that can be avoided for additional
implementation specific readback formats. So when we build the format list
also check whether a bound texture format can also be read back from the
fbo and report the standard and additional formats also to the guest.
v2: Make things simpler and more correct (Erik) i.e.:
- default to false in the check for readback formats
- rename test function to indicate that we test color formats only
- don't pass the gl_version, instead use the epoxy functions
to get the platform info
v3: - check for DS readback support (Thanks to Erik for pointing out that this
is not available in unextended GLES)
- drop some superfluous braces (Erik)
v4: - move DS checks to separate commit (Erik)
v5: - split patch to move preparations that don't change
functionality to preceeding patches
- reduce the amount of error checking (Erik)
- only check readback for formats that can actually be used as
render targets
- remove some temporary variables (Erik)
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Also limit the scope of some variables.
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
The name for the internal texture properies flags VIRGL_BIND_NEED-SWIZZLE
and VIRGL_BIND_CAN_TEXTURE_STORAGE is misleading, and the latter flag was
even mis-using the binding member of the texture format structure.
Rename these flags to make it clear that these are not binding flags and
correctly use the 'flags' member for CAN_TEXTURE_STORAGE. In addition, drop
adding the NEED_SWIZZLE flag to the binding in the alpha texture emulation.
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
This allows a resource to use the guest pages as its storage when
the iovec is attached.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
Check queries from within vrend_renderer_check_fences, after
glClientWaitSync but before write_fence. This makes sure query
results are available after the fence is waited for.
In other words, given this sequence of commands
BEGIN_QUERY > DRAW_VBO > END_QUERY > GET_QUERY_RESULT > FENCE
Waiting on the fence makes sure the query result becomes available
to the guest.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
With that the srgb <-> linear handling can be simplified.
v2: Don't use texture views when TextureStorage can't be used to create
the texture, because then it is not immutable.
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
later we need this function in the blitter
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
Check args of the following function:
- vrend_decode_set_vertex_buffers
- vrend_decode_set_shader_buffers
- vrend_decode_set_atomic_buffers
- vrend_decode_set_shader_images
And change variable type to uint as the protocol should never send negative number.
Reviewed-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
These already have to be the same as VIRGL_TRANSFER_{TO,FROM}_HOST, as
defined by the protocol. There's no point in having a separate set of
internal names for them.
While we're at it, rewrite tan if as a switch for clarity. This allows
us to detect internal usage of invalid values.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
Virglrenderer sometimes tries to remove resources from the hash table
twice. Which will mess up the ressource hash table and reference counts
and therefore and leads to qemu/virglrenderer crashes.
Reproducer:
(a) guest creates resource foo, id 42.
(b) guest creates an object bar referencing resource foo.
(c) guest unreferences resource foo.
-> resource id 42 is removed from hash.
(d) guest creates a new resource baz, re-using id 42.
(e) guest destroys object bar.
-> resource foo refcount goes down to zero.
-> resource id 42 gets removed from hash the second time,
but id 42 entry points to resource baz not foo now.
Oops.
Note that most linux kernel drivers will never ever re-use resource ids
due to a bug in the virtio-gpu kms driver, in which case this bug
doesn't cause any harm.
Root cause is that vrend_renderer_resource_destroy() may call
vrend_resource_remove(), depending on the call chain. This is wrong.
Only vrend_renderer_resource_unref() which is called when the guest
unreferences a resource should remove the id from the hash table by
calling vrend_resource_remove().
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
Reviewed-by: <Gurchetan Singh gurchetansingh@chromium.org>
To avoid that the guest sends mixed color attachments when this is not
supported test this and add an according caps flag.
Related: #88 (a full fix needs a mesa side patch to make use of the
flag sent)
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
A transfer won't occur in context zero if the transfer command
comes from submit_cmd. We need to restore prior state.
With the recent framebuffer binding cleanups, we really only need
to worry about the framebuffer.
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
This is needed to properly support EXT_sRGB_write_control
v2: Make return value of virgl_has_egl_khr_gl_colorspace
a bool (Gurchetan)
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Signed-off-by: Jakob Bornecrantz <jakob@collabora.com>
This adds a new api to set/get a private pointer.
v2: add private ptr test
Reviewed-By: Gert Wollny <gert.wollny@collabora.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This is always passed as zero, so let's make the code a bit easier to
grok by removing this unused argument. We still need to pass zero to the
externally passed callback, though.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Add flags tgsi,glsl,stream, and shader and change the corresponding
logging code.
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
Tested-by: Jakob Bornecrantz <jakob@collabora.com>
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Signed-off-by: Jakob Bornecrantz <jakob@collabora.com>
No real flags are defined, only the macros and functions.
VREND_DEBUG(flag, ctx, ...) translates to fprintf(stderr, ...)
that is enabled based on whether logging is enabled for flag
in context ctx
VREND_DEBUG_EXT(flag, ctx, X) can be used to add code sequenses
as X, e.g. specific logging calls like for streams.
v2: Make use of variadic macros to make the VREND_DEBUG macro more
like a call to *printf (Following a suggestion by Gurchetan)
v3: Already include debug header in vrend_renderer.c
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
Tested-by: Jakob Bornecrantz <jakob@collabora.com>
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Signed-off-by: Jakob Bornecrantz <jakob@collabora.com>
Add support for TGSI's HW atomic counters, implemented here with
atomic_uint.
v2: - Fix calculation of atomic count in cmd
v3: - Add feature-checks (Dave Airlie)
v4: - Pass max-values for all stages and combined (Erik)
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>