Dave Airlie
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7e85c2f114
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renderer: CLEANUP: whitespace and reindent
this uses the mesa coding style, pray I never have to do
this again.
strip all trailing whitespace as much as possible
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10 years ago |
Dave Airlie
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59b9cb549a
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renderer: fix some minor sparse warnings
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10 years ago |
Dave Airlie
|
ca23e98b22
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renderer: CLEANUP: boolean/GLboolean -> bool
use stdbool.h as much as possible
some of the gallium code imported uses boolean
so leave it alone for now
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10 years ago |
Dave Airlie
|
d0f866ad4b
|
renderer: fix blitter cube map array shader
this needs an extension enabled to work.
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10 years ago |
Marc-André Lureau
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e9ca2d4ad3
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blitter: fix invalid texelFetch call
Triggered by piglit/bin/ext_framebuffer_multisample-no-color 2 depth single -auto -fbo
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10 years ago |
Dave Airlie
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03e3116a75
|
import latest renderer code
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10 years ago |