18 Commits (77d268182379f73849ebd92af41acfce05d51795)

Author SHA1 Message Date
Emil Velikov d7787808c8 virglrenderer: kill off trailing whitespace 5 years ago
Gert Wollny 5a472049a3 tests: Make it possible to run the unit tests with EGL_SURFACELESS 6 years ago
Elie Tournier a4fbf0d8a5 tests: Check if geometry shaders are available before running tests 7 years ago
Dave Airlie 332b82e6e3 tests: make some functions static. 9 years ago
Marc-André Lureau 83faf22c16 tests: reset last fence before using it 9 years ago
Dave Airlie 85602b31bd renderer: fix regression in shader binding 9 years ago
Dave Airlie 81b741a05c virgl/shaders: handle large shaders. 9 years ago
Dave Airlie 016341850c tests: align viewports/scissor encoding with mesa. 9 years ago
Dave Airlie c098cd852b tests: add a test that engages transform feedback 10 years ago
Dave Airlie 052835544f tests: add overlapping id test 10 years ago
Dave Airlie c3fc63ff74 tests: add simple geom shader tests 10 years ago
Dave Airlie 7234a2e25b tests: use proper handle for surface 10 years ago
Dave Airlie ee3abc1fc8 tests: destory vbo in simple rendering test 10 years ago
Dave Airlie b76bbe4f22 tests: add simple rendering test 10 years ago
Dave Airlie bdb49d5636 tests: modify some test utility functions 10 years ago
Dave Airlie 27666d855f tests: add a simple blitter test 10 years ago
Dave Airlie 50ccab6f6c tests: add a simple backed resource creation utility 10 years ago
Dave Airlie 31c561de14 tests: add a cmdbuf test that verifies a clear on a buffer. 10 years ago