For GL hosts CopyImageSubData and TextureView are not defined
when ASTC textures are involved, and the copy fallback currently
doesn't handle these formats correctly. Since Gallium can handles
ASTC texures transparetly in the guest, host support is not really
required to be able to use it.
Fixes all tests out of
dEQP-GLES32.functional.copy_image*astc*
that were failing on the llvmpipe GL host before
Related #224
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
It is always false because venus requires per-context fencing. However,
when it is true (in a private branch), it means
virgl_renderer_create_fence
virgl_renderer_poll
virgl_renderer_export_fence
(but not virgl_renderer_get_poll_fd)
works with venus.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
This is desirable when we have a per-context version of
virgl_renderer_export_fence.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
Some game engines rely on the real hardware info to adjust default
graphics quality and other attributes.
Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Some game engines rely on the real hardware info to adjust default
graphics quality and other attributes.
Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
Handle type must be VK_EXTERNAL_MEMORY_HANDLE_TYPE_DMA_BUF_BIT_EXT.
Check if VkMemoryResourceAllocationSizeProperties100000MESA is
chained. If chained, fill with dma_buf allocation size.
Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
We introduce vkGetVenusExperimentalFeatureData100000MESA to negotiate
experimental venus features under development between the guest and the
host, which can help avoid breaking existing clients of venus. All the
experimental features will be cleaned up and merged into core upon
finalizing venus protocol.
Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
When there is no vulkan support compiled in and user ask for vulkan
support, the current code could fail and clean everything while still
returns success since the outside ret value is not initialized yet.
Signed-off-by: Lepton Wu <lepton@chromium.org>
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
There are many possible testure targets that can be bound as
framebuffer attachment, so it doesn't make sense to check assert
on this here.
Fixes: 4405172812
virgl: implement EXT_multisampled_render_to_texture
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Ryan Neph <ryanneph@google.com>
There is no valid reason for the guest to pass bad resource ids.
Because resource creation failures are not propagated back to the guest,
they are the most common reason for the guest to pass bad resource ids.
When that happens, failing earlier makes things easier to debug.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
It is an env var that vkr uses to set the debug flags. Currently, the
only flag is VKR_DEBUG_VALIDATE that enables the validation layer.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
This is a debug knob that, when set, will enable the validation layer.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Yiwei Zhang <zzyiwei@chromium.org>
This looks like a copy-paste error. For desktop GL it is
disabled here, so on GLES this should probably be the same.
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
clang-format insists on using .clang-format. This commit adds
docs/vkr-clang-format as a doc. To use it,
$ cd src
$ ln -sf ../docs/vkr-clang-format .clang-format
$ clang-format -style file -i vkr_*
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
This field was introduced 2 months ago and it breaks virgl
compatibility between guest/host. Switch the new added field
to the end. We will still have compatibility issue but the
"bug window" is much smaller.
Fixes: 7e7a4e7 ("vrend: Introudce VIRGL_CAP_V2_VIDEO_MEMORY to query video memory")
Signed-off-by: Lepton Wu <lepton@chromium.org>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Add support for external memory fd properties query and import
- vkGetMemoryResourcePropertiesMESA
- VkImportMemoryResourceInfoMESA
- VkMemoryResourcePropertiesMESA
This is a huge commit because it also includes the change which splits
the headers by handle types.
Signed-off-by: Yiwei Zhang <zzyiwei@chromium.org>
Reviewed-by: Chia-I Wu <olvaffe@gmail.com>
GL_TEXTURE_MIN/MAG_FILTER expects an enum value, to be set with
glTexParameteri() (integer value) instead of glTexParameterf() (float
value).
Closes#212
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
A vrend_context structure contains a current vrend_sub_context, which
in turn keeps references on various resources like textures, VBOs,
index buffers, etc. which are used for actual drawing operations.
Certain actions can change the current sub-context in use.
There is a split of what resources are cleaned up directly as part of
a context destruction and which are handled by the sub-context
destruction. VBOs, while referenced by sub-contexts, are cleaned up by
the context. To do that, it uses the at the time of destruction
current sub-context to access these. As a result, only the VBOs in the
active sub-context are cleaned up; every other sub-context referenced
by the context will keep references to the VBOs used.
The responsibility of VBO dereferencing is moved to the destruction of
the sub-context, so all VBOs, not just the one from the current
sub-context, are dereferenced during the destruction of a context.
Closes#198
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Fix
[DEBUG:rutabaga_gfx/src/virgl_renderer.rs:104]
GL_IMPLEMENTATION_COLOR_READ_FORMAT is not expected native format 0x80e1 != imp 0x0
with crosvm introduced by commit d9aad06ba2 (vrend: Create frame
buffer object in do_readpixels). We can do the warning check only after
an fb with read buffer is bound.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Add VIRGL_RENDERER_VENUS and the related bits.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Ryan Neph <ryanneph@google.com>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
In addition to virgl_renderer_submit_cmd, vkr_ring can also be used to
submit commands.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Ryan Neph <ryanneph@google.com>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
On 64-bit builds, we can store uint64_t keys in pointers directly and
there is no need to malloc/free.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Ryan Neph <ryanneph@google.com>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
util_hash_table_u64 is a wrapper to util_hash_table with uint64_t
keys. This is similar to hash_table_u64 in mesa.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Ryan Neph <ryanneph@google.com>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>