Dave Airlie
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aea7785887
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renderer: handle resource inline writes using common code
inline resource writes should use common code for transfers
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10 years ago |
Dave Airlie
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cccbc3b5e4
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renderer: return values from submit_cmd/decode block
makes easier to write unit tests.
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10 years ago |
Marc-André Lureau
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58ef21b0b8
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vrend: accept empty vertex elements
Vertex elements may have a count of 0, this is an acceptable value.
Fix piglit spec/glsl-1.50/execution/geometry/primitive-types
gl_triangle_fan test.
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10 years ago |
Marc-André Lureau
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e094ca79f9
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vrend: return EINVAL for unknown object type
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10 years ago |
Dave Airlie
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fa71f3761d
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renderer: free vertex element data
this is duplicated by the renderer so free the decoder data.
found with rendering test
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10 years ago |
Dave Airlie
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3d91ff730e
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renderer: cleanup context create errors and context destroy
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10 years ago |
Dave Airlie
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96e1b0b693
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renderer: reset decode contexts in two stages
reset the non-0 contexts first, then kill resource
table, then nuke the 0 context.
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10 years ago |
Dave Airlie
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8ea7848b6e
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virglrenderer: fix some memory leaks on cleanup
Writing some unit tests with valgrind, showed we don't always
cleanup properly fix that.
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10 years ago |
Dave Airlie
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03e3116a75
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import latest renderer code
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10 years ago |