Call virgl_renderer_resource_unref from resource_destroy_func. Do
not rely on virgl_renderer_cleanup to clean up for us. This is
needed for proper multiple client support, where we need to clean up
client resources when a client dies.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Move the common code of vtest_create_{resource,resource2} to the new
function.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Manage both v1 and v2 resources the same way.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Add vtest_resource and embed iovec in it.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Move the common code of vtest_transfer_{put,put_nop,put2,put2_nop}
to the new function.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Move the common code of vtest_transfer_{get,get_nop,get2,get2_nop}
to the new function.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Replace DECODE_TRANSFER2 macro by the new helper.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Replace DECODE_TRANSFER macro by the new helper.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Alexandros Frantzis <alexandros.frantzis@collabora.com>
Previously, Mesa would remain forever blocked in read() after an error
such as failing to compile a shader.
Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
To keep Valgrind happy:
==3628== Syscall param sendmsg(msg.msg_iov[0]) points to uninitialised byte(s)
==3628== at 0x48DB431: sendmsg (sendmsg.c:28)
==3628== by 0x10C00E: vtest_create_resource2 (in /virglrenderer/build/vtest/virgl_test_server)
==3628== by 0x10AC2B: vtest_server_run (in /virglrenderer/build/vtest/virgl_test_server)
==3628== by 0x10A5B3: main (in /virglrenderer/build/vtest/virgl_test_server)
==3628== Address 0x1fff0004ef is on thread 1's stack
==3628== in frame #1, created by vtest_create_resource2 (???:)
Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
This commit moves input/out_fd into vtest_context to allow multiple
clients, where each client is represented by a vtest_context and has
its own vtest_input.
Note that clients must know and trust each other, especially when it
comes to resources. There is no conflict or ownership check in
vtest_create_resource or vtest_resource_unref respectively yet.
There is also no resource sharing support yet.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-By: Gert Wollny <gert.wollny@collabora.com>
Reviewed-By: Gurchetan Singh <gurchetansingh@chromium.org>
A vtest_renderer is still global, but it can now have multiple
vtest_contexts. vtest_create_renderer is replaced by
vtest_init_renderer
vtest_create_context
vtest_set_current_context
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-By: Gert Wollny <gert.wollny@collabora.com>
Reviewed-By: Gurchetan Singh <gurchetansingh@chromium.org>
Fixes:
warning: pointer of type ‘void *’ used in arithmetic [-Wpointer-arith]
Signed-off-by: Marc-André Lureau <marcandre.lureau@redhat.com>
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
In systems with more then one graphics card the rendernode is currently
picked based on the order in which they are listed in /dev/dri. Add an
command line option and a environment variable to make it possible to
specify the render node explicitely.
Fixes#135
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
The fuzzer series added a few warnings that need to be silenced.
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: David Riley <davidriley@chromium.org>
Allow input to be changed from reading from a socket.
Signed-off-by: David Riley <davidriley@chromium.org>
Reviewed-By: Gert Wollny <gert.wollny@collabora.com>
This means we can change them a bit more easily, for instance... from
command-line arguments!
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-By: Gert Wollny <gert.wollny@collabora.com>
Let's be a little less conservative then QEMU -- fence only
on draw calls and possible fence creations.
Can we do even better, and fence only when Gallium requests
VIRGL_BIND_CUSTOM? Someone should look into this, but let's
get this landed to unblock the CQ.
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Signed-off-by: Jakob Bornecrantz <jakob@collabora.com>
Include stdint.h in virgl_hw.h, since it uses uint32_t.
Remove now duplicate structure virgl_box in vtest_renderer.c
Reviewed-by: Jakob Bornecrantz <jakob@collabora.com>
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Signed-off-by: Jakob Bornecrantz <jakob@collabora.com>
Turns out some files managed to have a mix between 2, 3, 4 and tabs for
indenting. The only way to really fix this was to do just a single commit
that fixes all of them.
Acked-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
Signed-off-by: Jakob Bornecrantz <jakob@collabora.com>
run_renderer now uses an array to get the corresponding function
pointer for a command.
Some vtest_* function headers had to be uniformized.
Reviewed-by: Jakob Bornecrantz <jakob@collabora.com>
Signed-off-by: Nathan Gauer <nathan@gauer.org>
Signed-off-by: Jakob Bornecrantz <jakob@collabora.com>
With the main aim of making vtest's usage of virglrenderer more similar
to that of QEMU, this patch sets a backing store to each resource and
reads from or writes to at each transfer operation.
v2: - Instead of adding a callback on resource destruction, free the
iovec when we unref a resource as we know that we won't be doing
anything else with it. (Dave Airlie)
v3: - Store pointers to iovecs in the global to also release them
v4: - Add new commands for resource creation and transfers, to be used
when protocol version >= 1.
v5: - Replaced the global array of iovecs with a hash table because some
es31 tests create thousands of resources and reach any sane limit.
Tested-by: Jakob Bornecrantz <jakob@collabora.com>
Reviewed-by: Jakob Bornecrantz <jakob@collabora.com>
Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Signed-off-by: Jakob Bornecrantz <jakob@collabora.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit negotiates a common protocol version with the clients,
allowing for backwards compatibility on both sides.
v2: - Negotiate the version in a new command, so the client can probe
for its existence and stay compatible with older servers. (Dave
Airlie)
Tested-by: Jakob Bornecrantz <jakob@collabora.com>
Reviewed-by: Jakob Bornecrantz <jakob@collabora.com>
Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Signed-off-by: Jakob Bornecrantz <jakob@collabora.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
As we don't have yet a proper way of negotiating a common protocol
version to use between clients and the server, we introduce a command
without reply arguments that allows us to figure out if the server is
new enough to handle negotiation of the protocol version.
Tested-by: Jakob Bornecrantz <jakob@collabora.com>
Reviewed-by: Jakob Bornecrantz <jakob@collabora.com>
Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Signed-off-by: Jakob Bornecrantz <jakob@collabora.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Adds a VIRGL_RENDERER_USE_GLES flag for specifying the API to request
when creating the EGL context.
Users can enable this flag when using vtest with the VTEST_USE_GLES
environment variable.
Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
To make it easier to run the test suite on environments without graphics
hardware, add an environment variable VIRGL_EGL_SURFACELESS that will
force the use of the surfaceless platform.
Combined with the following flags, we can run virglrenderer and its
tests without any graphics hardware or windowing system present:
LIBGL_ALWAYS_SOFTWARE=true GALLIUM_DRIVER=llvmpipe VIRGL_EGL_SURFACELESS=yes
Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
I've come up with a workaround on the mesa side that should be
backwards compatible with old vtests and vice-versa.
It involves sending both caps 2 and 1 queries back to back,
and taking the first response an indication of what to expect,
v1.1: Check max_size is > 0 before mallocing
Reviewed-by: Jakob Bornecrantz <jakob@collabora.com>