Rename vrend_util.h to virgl_util.h. Add the header guard.
"vrend" is the prefix for the GL renderer code. "virgl" is the
prefix for common code.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
For random stuff not in src/util.h
util_bitmask is too heavyweight for what I was looking for.
v2: Make macros return 0 or 1 (@davidriley)
v3: static inline macros (@gerddie)
Reviewed-by: Gert Wollny <gert.wollny@collabora.com>
Turns out some files managed to have a mix between 2, 3, 4 and tabs for
indenting. The only way to really fix this was to do just a single commit
that fixes all of them.
Acked-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Gurchetan Singh <gurchetansingh@chromium.org>
Signed-off-by: Jakob Bornecrantz <jakob@collabora.com>
For the same glmark2 "build" test, perf reports about half
instructions.
Signed-off-by: Marc-André Lureau <marcandre.lureau@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
The idea is to have a unix socket and possible shmem protocol
between a renderering server and local gallium sw driver.
This could be used to validate virgl without qemu with piglit.