774 Commits (c8d3c592dcce268091ec648e0667229d1a3e1697)
 

Author SHA1 Message Date
Marc-André Lureau 002354dd91 shader: use writemask for op1 10 years ago
Dave Airlie 26aa5bf620 renderer: remove unneeded printf 10 years ago
Dave Airlie 803e90e76a renderer: fix frontfacing conversion from TGSI->GLSL 10 years ago
Marc-André Lureau fc7e0ef0fb shader: add a check for number of imm and ubo 10 years ago
Marc-André Lureau 5f3f9459d6 Fix segfault if vrend_shader_select() failed on GS 10 years ago
Dave Airlie 9e5bd0dbf0 renderer: handle illegal so values better 10 years ago
Dave Airlie ac972775ef renderer: fix encoding on stream output 10 years ago
Dave Airlie 44a7c8cf99 renderer: some minor cleanups 10 years ago
Dave Airlie 431c818c6a renderer: move some more stuff into ctx state 10 years ago
Dave Airlie b1109ee664 renderer: move program id into context 10 years ago
Dave Airlie c2d68e9995 renderer: move some global state into contexts. 10 years ago
Dave Airlie c13ac6fcd5 renderer: limit immediates to a higher number 10 years ago
Dave Airlie dac4578a37 renderer: make sure to get glsl 1.50 for interface blocks 10 years ago
Dave Airlie f6a786c6ea renderer: allow binding 0 vbos 10 years ago
Dave Airlie 869a6aa5f5 renderer: add ARB_vertex_type_10f_11f_11f_rev support 10 years ago
Dave Airlie cba784dfaf renderer: add arb_texture_gather support 10 years ago
Dave Airlie c66f8b23d9 renderer: add support for ARB_texture_query_levels 10 years ago
Marc-André Lureau 19fae107e9 Fix VIRGL_SET_SCISSOR_MAXX_MAXY 10 years ago
Dave Airlie 3f4e3e1cad renderer: add support for ARB_viewport_array 10 years ago
Dave Airlie 78370e879f renderer: add initial texture_query_lod support 10 years ago
Dave Airlie 3dcc980055 renderer: add some more caps info 10 years ago
Dave Airlie 0ff22a06b7 renderer: ABI break: overhaul viewport/scissor state 10 years ago
Dave Airlie e13ebc57e1 renderer: move away from pipe bind flag definitions. 10 years ago
Dave Airlie ebcc110592 tests: make buffer size larger for bad stride test 10 years ago
Dave Airlie 621629e32f tests: add 2d array bad layer stride 10 years ago
Dave Airlie 53ab094df9 tests: use a box with height to test stride validation 10 years ago
Dave Airlie dfd7749ddb renderer: refactor iov bounds checking 10 years ago
Dave Airlie a423879e87 tests: don't pass a bad stride in validation tests 10 years ago
Dave Airlie 93072467c4 tests: add bad stride test 10 years ago
Dave Airlie 5fd93680a7 tests: don't pass a stride to bad level test 10 years ago
Dave Airlie ee10a18ef5 tests: add transfer test with a bad level. 10 years ago
Dave Airlie 22f2944e52 tests: don't pass a layer stride on the transfer tests 10 years ago
Dave Airlie 1f9ab04501 tests: do some tests for layer stride with bad texture types 10 years ago
Dave Airlie 20e86f1771 renderer: validate layer stride isn't set for some texture types 10 years ago
Dave Airlie 1fe0822ff4 renderer: fix bug transfer inline write decoding 10 years ago
Dave Airlie a6a0b09d5e tests: drop unused test 10 years ago
Dave Airlie 5f7031e117 tests: add mipmap tests to resource creation 10 years ago
Dave Airlie 6495f870b4 renderer: block resource creation for mipmaps 10 years ago
Dave Airlie 9006de318e tests: more inline transfer tests 10 years ago
Dave Airlie 44d4cf4fd3 tests: add option to test harness for large buffer 10 years ago
Dave Airlie 60ee9c4457 tests: allocate cmd buf to correct size 10 years ago
Dave Airlie c6fd7d55ac tests: add flush callback to test large transfers 10 years ago
Dave Airlie 052835544f tests: add overlapping id test 10 years ago
Dave Airlie 5e975c6a2e renderer: switch hw contexts outside the transfer iov 10 years ago
Dave Airlie 5109a1ff26 tests: add new transfer tests 10 years ago
Marc-André Lureau b6971e08b8 shader: ignore empty color mask in emit_color_select() 10 years ago
Marc-André Lureau dd954de6e0 shader: fix uniform buffer object size 10 years ago
Marc-André Lureau dbd90fb682 Rename Elements ARRAY_SIZE 10 years ago
Marc-André Lureau cd69deebad Remove INLINE, use inline instead 10 years ago
Marc-André Lureau e4880f6bd3 shader: fix UCMP translation 10 years ago