/************************************************************************** * * Copyright (C) 2020 Chromium * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #ifndef VIRGL_RESOURCE_H #define VIRGL_RESOURCE_H #include struct iovec; struct pipe_resource; /** * A global cross-context resource. A virgl_resource is not directly usable * by renderer contexts, but must be attached and imported into renderer * contexts to create context objects first. For example, it can be attached * and imported into a vrend_decode_ctx to create a vrend_resource. * * It is also possible to create a virgl_resource from a context object. */ struct virgl_resource { uint32_t res_id; const struct iovec *iov; int iov_count; void *private_data; struct pipe_resource *pipe_resource; }; struct virgl_resource_pipe_callbacks { void *data; void (*unref)(struct pipe_resource *pres, void *data); void (*attach_iov)(struct pipe_resource *pres, const struct iovec *iov, int iov_count, void *data); void (*detach_iov)(struct pipe_resource *pres, void *data); }; int virgl_resource_table_init(const struct virgl_resource_pipe_callbacks *callbacks); void virgl_resource_table_cleanup(void); void virgl_resource_table_reset(void); int virgl_resource_create_from_pipe(uint32_t res_id, struct pipe_resource *pres); void virgl_resource_remove(uint32_t res_id); struct virgl_resource * virgl_resource_lookup(uint32_t res_id); int virgl_resource_attach_iov(struct virgl_resource *res, const struct iovec *iov, int iov_count); void virgl_resource_detach_iov(struct virgl_resource *res); #endif /* VIRGL_RESOURCE_H */