/************************************************************************** * * Copyright (C) 2014 Red Hat Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /* * resource tests * test illegal resource combinations - 1D resources with height or depth - 2D with depth */ #include #include #include #include #include "virgl_hw.h" #include "testvirgl.h" #include "pipe/p_defines.h" #include "pipe/p_format.h" #ifndef ARRAY_SIZE # define ARRAY_SIZE(arr) (sizeof(arr) / sizeof((arr)[0])) #endif struct res_test { struct virgl_renderer_resource_create_args args; int retval; }; #define TEST(thandle, ttarget, tformat, tbind, twidth, theight, tdepth, tarray_size, tnr_samples, tretval) \ { .args = { .handle = (thandle), \ .target = (ttarget), \ .format = (tformat), \ .bind = (tbind), \ .width = (twidth), \ .height = (theight), \ .depth = (tdepth), \ .array_size = (tarray_size), \ .last_level = 0, \ .nr_samples = (tnr_samples), \ .flags = 0 }, \ .retval = (tretval)} #define TEST_MIP(thandle, ttarget, tformat, tbind, twidth, theight, tdepth, tarray_size, tnr_samples, tlast_level, tretval) \ { .args = { .handle = (thandle), \ .target = (ttarget), \ .format = (tformat), \ .bind = (tbind), \ .width = (twidth), \ .height = (theight), \ .depth = (tdepth), \ .array_size = (tarray_size), \ .last_level = (tlast_level), \ .nr_samples = (tnr_samples), \ .flags = 0 }, \ .retval = (tretval)} #define TEST_F(thandle, ttarget, tformat, tbind, twidth, theight, tdepth, tarray_size, tnr_samples, tflags, tretval) \ { .args = { .handle = (thandle), \ .target = (ttarget), \ .format = (tformat), \ .bind = (tbind), \ .width = (twidth), \ .height = (theight), \ .depth = (tdepth), \ .array_size = (tarray_size), \ .nr_samples = (tnr_samples), \ .flags = (tflags) }, \ .retval = (tretval)} static struct res_test testlist[] = { /* illegal target - FAIL */ TEST(1, PIPE_MAX_TEXTURE_TYPES + 1, PIPE_FORMAT_R8_UNORM, 0, 50, 1, 1, 1, 0, EINVAL), /* illegal format - FAIL */ TEST(1, PIPE_BUFFER, PIPE_FORMAT_COUNT + 1, 0, 50, 1, 1, 1, 0, EINVAL), /* legal flags - PASS */ TEST_F(1, PIPE_TEXTURE_2D, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 1, 0, VIRGL_RESOURCE_Y_0_TOP, 0), /* legal flags - PASS */ TEST_F(1, PIPE_TEXTURE_RECT, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 1, 0, VIRGL_RESOURCE_Y_0_TOP, 0), /* illegal flags - FAIL */ TEST_F(1, PIPE_TEXTURE_2D, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 1, 0, 0xF, EINVAL), /* illegal flags - FAIL */ TEST_F(1, PIPE_TEXTURE_1D, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 1, 0, VIRGL_RESOURCE_Y_0_TOP, EINVAL), /* illegal flags - FAIL */ TEST_F(1, PIPE_TEXTURE_3D, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 1, 0, VIRGL_RESOURCE_Y_0_TOP, EINVAL), /* buffer test - PASS */ TEST(1, PIPE_BUFFER, PIPE_FORMAT_R8_UNORM, 0, 50, 1, 1, 1, 0, 0), /* buffer test with height - FAIL */ TEST(1, PIPE_BUFFER, PIPE_FORMAT_R8_UNORM, 0, 50, 50, 1, 1, 0, EINVAL), /* buffer test with depth - FAIL */ TEST(1, PIPE_BUFFER, PIPE_FORMAT_R8_UNORM, 0, 50, 1, 5, 1, 0, EINVAL), /* buffer test with array - FAIL */ TEST(1, PIPE_BUFFER, PIPE_FORMAT_R8_UNORM, 0, 50, 1, 1, 4, 0, EINVAL), /* buffer test with samples - FAIL */ TEST(1, PIPE_BUFFER, PIPE_FORMAT_R8_UNORM, 0, 50, 1, 1, 1, 4, EINVAL), /* buffer test with miplevels - FAIL */ TEST_MIP(1, PIPE_BUFFER, PIPE_FORMAT_R8_UNORM, 0, 50, 1, 1, 1, 1, 4, EINVAL), /* buffer test - sampler view */ TEST(1, PIPE_BUFFER, PIPE_FORMAT_R8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 1, 0, 0), /* buffer test - custom binding */ TEST(1, PIPE_BUFFER, PIPE_FORMAT_R8_UNORM, PIPE_BIND_CUSTOM, 50, 1, 1, 1, 0, 0), /* buffer test - vertex binding */ TEST(1, PIPE_BUFFER, PIPE_FORMAT_R8_UNORM, PIPE_BIND_VERTEX_BUFFER, 50, 1, 1, 1, 0, 0), /* buffer test - index binding */ TEST(1, PIPE_BUFFER, PIPE_FORMAT_R8_UNORM, PIPE_BIND_INDEX_BUFFER, 50, 1, 1, 1, 0, 0), /* buffer test - constant binding */ TEST(1, PIPE_BUFFER, PIPE_FORMAT_R8_UNORM, PIPE_BIND_CONSTANT_BUFFER, 50, 1, 1, 1, 0, 0), /* buffer test - stream binding */ TEST(1, PIPE_BUFFER, PIPE_FORMAT_R8_UNORM, PIPE_BIND_STREAM_OUTPUT, 50, 1, 1, 1, 0, 0), /* 1D test - stream binding - FAIL */ TEST(1, PIPE_TEXTURE_1D, PIPE_FORMAT_R8_UNORM, PIPE_BIND_VERTEX_BUFFER, 50, 1, 1, 1, 0, EINVAL), /* 1D test - no binding - FAIL */ TEST(1, PIPE_TEXTURE_1D, PIPE_FORMAT_R8_UNORM, 0, 50, 1, 1, 1, 0, EINVAL), /* 1D texture - PASS */ TEST(1, PIPE_TEXTURE_1D, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 1, 0, 0), /* 1D texture with height - FAIL */ TEST(1, PIPE_TEXTURE_1D, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 50, 1, 1, 0, EINVAL), /* 1D texture with depth - FAIL */ TEST(1, PIPE_TEXTURE_1D, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 5, 1, 0, EINVAL), /* 1D texture with array - FAIL */ TEST(1, PIPE_TEXTURE_1D, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 5, 0, EINVAL), /* 1D texture with samples - FAIL */ TEST(1, PIPE_TEXTURE_1D, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 1, 4, EINVAL), /* 1D texture with miplevels - PASS */ TEST_MIP(1, PIPE_TEXTURE_1D, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 1, 1, 4, 0), /* 1D array texture - PASS */ TEST(1, PIPE_TEXTURE_1D_ARRAY, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 1, 0, 0), /* 1D array texture with height - FAIL */ TEST(1, PIPE_TEXTURE_1D_ARRAY, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 50, 1, 1, 0, EINVAL), /* 1D texture with depth - FAIL */ TEST(1, PIPE_TEXTURE_1D_ARRAY, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 5, 1, 0, EINVAL), /* 1D texture with array - PASS */ TEST(1, PIPE_TEXTURE_1D_ARRAY, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 5, 0, 0), /* 1D texture with samples - FAIL */ TEST(1, PIPE_TEXTURE_1D_ARRAY, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 1, 4, EINVAL), /* 1D array texture with miplevels - PASS */ TEST_MIP(1, PIPE_TEXTURE_1D_ARRAY, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 1, 1, 4, 0), /* 2D texture - PASS */ TEST(1, PIPE_TEXTURE_2D, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 1, 0, 0), TEST(1, PIPE_TEXTURE_2D, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_CURSOR, 50, 50, 1, 1, 0, 0), /* 2D texture with height - PASS */ TEST(1, PIPE_TEXTURE_2D, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 50, 1, 1, 0, 0), /* 2D texture with depth - FAIL */ TEST(1, PIPE_TEXTURE_2D, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 5, 1, 0, EINVAL), /* 2D texture with array - FAIL */ TEST(1, PIPE_TEXTURE_2D, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 5, 0, EINVAL), /* 2D texture with samples - PASS */ TEST(1, PIPE_TEXTURE_2D, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 1, 4, 0), /* 2D texture with miplevels - PASS */ TEST_MIP(1, PIPE_TEXTURE_2D, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 1, 1, 4, 0), /* 2D texture with samples and miplevels - FAIL */ TEST_MIP(1, PIPE_TEXTURE_2D, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 1, 4, 4, EINVAL), /* RECT texture - PASS */ TEST(1, PIPE_TEXTURE_RECT, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 1, 0, 0), /* RECT texture with height - PASS */ TEST(1, PIPE_TEXTURE_RECT, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 50, 1, 1, 0, 0), /* RECT texture with depth - FAIL */ TEST(1, PIPE_TEXTURE_RECT, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 5, 1, 0, EINVAL), /* RECT texture with array - FAIL */ TEST(1, PIPE_TEXTURE_RECT, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 5, 0, EINVAL), /* RECT texture with samples - FAIL */ TEST(1, PIPE_TEXTURE_RECT, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 1, 4, EINVAL), /* RECT texture with miplevels - FAIL */ TEST_MIP(1, PIPE_TEXTURE_RECT, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 1, 1, 4, EINVAL), /* 2D texture array - PASS */ TEST(1, PIPE_TEXTURE_2D_ARRAY, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 1, 0, 0), /* 2D texture with height - PASS */ TEST(1, PIPE_TEXTURE_2D_ARRAY, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 50, 1, 1, 0, 0), /* 2D texture with depth - FAIL */ TEST(1, PIPE_TEXTURE_2D_ARRAY, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 5, 1, 0, EINVAL), /* 2D texture with array - FAIL */ TEST(1, PIPE_TEXTURE_2D_ARRAY, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 5, 0, 0), /* 2D texture with samples - PASS */ TEST(1, PIPE_TEXTURE_2D_ARRAY, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 1, 4, 0), /* 2D texture with miplevels - PASS */ TEST_MIP(1, PIPE_TEXTURE_2D_ARRAY, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 1, 1, 4, 0), /* 2D texture with samplesmiplevels - FAIL */ TEST_MIP(1, PIPE_TEXTURE_2D_ARRAY, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 1, 4, 4, EINVAL), /* 3D texture - PASS */ TEST(1, PIPE_TEXTURE_3D, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 1, 0, 0), /* 3D texture with height - PASS */ TEST(1, PIPE_TEXTURE_3D, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 50, 1, 1, 0, 0), /* 3D texture with depth - PASS */ TEST(1, PIPE_TEXTURE_3D, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 5, 1, 0, 0), /* 3D texture with array - FAIL */ TEST(1, PIPE_TEXTURE_3D, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 5, 0, EINVAL), /* 3D texture with samples - FAIL */ TEST(1, PIPE_TEXTURE_3D, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 1, 4, EINVAL), /* 3D texture with miplevels - PASS */ TEST_MIP(1, PIPE_TEXTURE_3D, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 1, 1, 4, 0), /* CUBE texture with array size == 6 - PASS */ TEST(1, PIPE_TEXTURE_CUBE, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 6, 0, 0), /* CUBE texture with array size != 6 - FAIL */ TEST(1, PIPE_TEXTURE_CUBE, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 1, 0, EINVAL), /* CUBE texture with height - PASS */ TEST(1, PIPE_TEXTURE_CUBE, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 50, 1, 6, 0, 0), /* CUBE texture with depth - FAIL */ TEST(1, PIPE_TEXTURE_CUBE, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 5, 6, 0, EINVAL), /* CUBE texture with samples - FAIL */ TEST(1, PIPE_TEXTURE_CUBE, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 6, 4, EINVAL), /* CUBE texture with miplevels - PASS */ TEST_MIP(1, PIPE_TEXTURE_CUBE, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 6, 1, 4, 0), }; /* separate since these may fail on a GL that doesn't support cube map arrays */ static struct res_test cubemaparray_testlist[] = { /* CUBE array with array size = 6 - PASS */ TEST(1, PIPE_TEXTURE_CUBE_ARRAY, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 6, 1, 0), /* CUBE array with array size = 12 - PASS */ TEST(1, PIPE_TEXTURE_CUBE_ARRAY, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 12, 1, 0), /* CUBE array with array size = 10 - FAIL */ TEST(1, PIPE_TEXTURE_CUBE_ARRAY, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 10, 1, EINVAL), /* CUBE array with array size = 12 and height - PASS */ TEST(1, PIPE_TEXTURE_CUBE_ARRAY, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 50, 1, 12, 1, 0), /* CUBE array with array size = 12 and depth - FAIL */ TEST(1, PIPE_TEXTURE_CUBE_ARRAY, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 50, 5, 12, 1, EINVAL), /* CUBE array with array size = 12 and samples - FAIL */ TEST(1, PIPE_TEXTURE_CUBE_ARRAY, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 50, 1, 12, 4, EINVAL), /* CUBE array with array size = 12 and miplevels - PASS */ TEST_MIP(1, PIPE_TEXTURE_CUBE_ARRAY, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 50, 1, 12, 1, 4, 0), }; START_TEST(virgl_res_tests) { int ret; ret = testvirgl_init_single_ctx(); ck_assert_int_eq(ret, 0); ret = virgl_renderer_resource_create(&testlist[_i].args, NULL, 0); ck_assert_int_eq(ret, testlist[_i].retval); testvirgl_fini_single_ctx(); } END_TEST START_TEST(cubemaparray_res_tests) { int ret; ret = testvirgl_init_single_ctx(); ck_assert_int_eq(ret, 0); ret = virgl_renderer_resource_create(&cubemaparray_testlist[_i].args, NULL, 0); ck_assert_int_eq(ret, cubemaparray_testlist[_i].retval); testvirgl_fini_single_ctx(); } END_TEST static Suite *virgl_init_suite(void) { Suite *s; TCase *tc_core; s = suite_create("virgl_resource"); tc_core = tcase_create("resource"); tcase_add_loop_test(tc_core, virgl_res_tests, 0, ARRAY_SIZE(testlist)); tcase_add_loop_test(tc_core, cubemaparray_res_tests, 0, ARRAY_SIZE(cubemaparray_testlist)); suite_add_tcase(s, tc_core); return s; } int main(void) { Suite *s; SRunner *sr; int number_failed; s = virgl_init_suite(); sr = srunner_create(s); srunner_run_all(sr, CK_NORMAL); number_failed = srunner_ntests_failed(sr); srunner_free(sr); return number_failed == 0 ? EXIT_SUCCESS : EXIT_FAILURE; }