/************************************************************************** * * Copyright (C) 2014 Red Hat Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include "vrend_winsys.h" #ifdef HAVE_EPOXY_GLX_H #include "vrend_winsys_glx.h" #endif #include enum { CONTEXT_NONE, CONTEXT_EGL, CONTEXT_GLX }; static int use_context = CONTEXT_NONE; #ifdef HAVE_EPOXY_EGL_H struct virgl_egl *egl = NULL; struct virgl_gbm *gbm = NULL; #endif #ifdef HAVE_EPOXY_GLX_H static struct virgl_glx *glx_info = NULL; #endif int vrend_winsys_init(uint32_t flags, int preferred_fd) { if (flags & VIRGL_RENDERER_USE_EGL) { #ifdef HAVE_EPOXY_EGL_H /* * If the user specifies a preferred DRM fd and we can't use it, fail. If the user doesn't * specify an fd, it's possible to initialize EGL without one. */ gbm = virgl_gbm_init(preferred_fd); if (preferred_fd > 0 && !gbm) return -1; egl = virgl_egl_init(gbm, flags & VIRGL_RENDERER_USE_SURFACELESS, flags & VIRGL_RENDERER_USE_GLES); if (!egl) { if (gbm) { virgl_gbm_fini(gbm); gbm = NULL; } return -1; } use_context = CONTEXT_EGL; #else (void)preferred_fd; vrend_printf( "EGL is not supported on this platform\n"); return -1; #endif } else if (flags & VIRGL_RENDERER_USE_GLX) { #ifdef HAVE_EPOXY_GLX_H glx_info = virgl_glx_init(); if (!glx_info) return -1; use_context = CONTEXT_GLX; #else vrend_printf( "GLX is not supported on this platform\n"); return -1; #endif } return 0; } void vrend_winsys_cleanup(void) { #ifdef HAVE_EPOXY_EGL_H if (use_context == CONTEXT_EGL) { virgl_egl_destroy(egl); egl = NULL; use_context = CONTEXT_NONE; if (gbm) { virgl_gbm_fini(gbm); gbm = NULL; } } #endif #ifdef HAVE_EPOXY_GLX_H if (use_context == CONTEXT_GLX) { virgl_glx_destroy(glx_info); glx_info = NULL; use_context = CONTEXT_NONE; } #endif } virgl_renderer_gl_context vrend_winsys_create_context(struct virgl_gl_ctx_param *param) { #ifdef HAVE_EPOXY_EGL_H if (use_context == CONTEXT_EGL) return virgl_egl_create_context(egl, param); #endif #ifdef HAVE_EPOXY_GLX_H if (use_context == CONTEXT_GLX) return virgl_glx_create_context(glx_info, param); #endif return NULL; } void vrend_winsys_destroy_context(virgl_renderer_gl_context ctx) { #ifdef HAVE_EPOXY_EGL_H if (use_context == CONTEXT_EGL) { virgl_egl_destroy_context(egl, ctx); return; } #endif #ifdef HAVE_EPOXY_GLX_H if (use_context == CONTEXT_GLX) { virgl_glx_destroy_context(glx_info, ctx); return; } #endif } int vrend_winsys_make_context_current(virgl_renderer_gl_context ctx) { #ifdef HAVE_EPOXY_EGL_H if (use_context == CONTEXT_EGL) return virgl_egl_make_context_current(egl, ctx); #endif #ifdef HAVE_EPOXY_GLX_H if (use_context == CONTEXT_GLX) return virgl_glx_make_context_current(glx_info, ctx); #endif return -1; } int vrend_winsys_has_gl_colorspace(void) { bool egl_colorspace = false; #ifdef HAVE_EPOXY_EGL_H if (egl) egl_colorspace = virgl_has_egl_khr_gl_colorspace(egl); #endif return use_context == CONTEXT_NONE || use_context == CONTEXT_GLX || (use_context == CONTEXT_EGL && egl_colorspace); } int vrend_winsys_get_fourcc_for_texture(uint32_t tex_id, uint32_t format, int *fourcc) { #ifdef HAVE_EPOXY_EGL_H if (use_context == CONTEXT_EGL) return virgl_egl_get_fourcc_for_texture(egl, tex_id, format, fourcc); #else (void)tex_id; (void)format; (void)fourcc; #endif return 0; } int vrend_winsys_get_fd_for_texture(uint32_t tex_id, int *fd) { #ifdef HAVE_EPOXY_EGL_H if (!egl) return -1; return virgl_egl_get_fd_for_texture(egl, tex_id, fd); #else (void)tex_id; (void)fd; return -1; #endif } int vrend_winsys_get_fd_for_texture2(uint32_t tex_id, int *fd, int *stride, int *offset) { #ifdef HAVE_EPOXY_EGL_H if (!egl) return -1; return virgl_egl_get_fd_for_texture2(egl, tex_id, fd, stride, offset); #else (void)tex_id; (void)fd; (void)stride; (void)offset; return -1; #endif } uint32_t vrend_winsys_query_video_memory(void) { #ifdef HAVE_EPOXY_GLX_H return virgl_glx_query_video_memory(glx_info); #else return 0; #endif } /* different_gpu means that GBM and GL renderer are on two different DRM devices. * Linear buffers are used for scanouts to make them shareable. * Advise the client to use drawable shadowing for performance. */ bool vrend_winsys_different_gpu(void) { #ifdef HAVE_EPOXY_EGL_H if (egl) return virgl_egl_different_gpu(egl); #endif return false; }