/************************************************************************** * * Copyright (C) 2014 Red Hat Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /* * resource tests * test illegal resource combinations - 1D resources with height or depth - 2D with depth */ #include #include #include #include #include "testvirgl.h" #include "pipe/p_defines.h" /* create a buffer */ START_TEST(virgl_res_create_buffer) { int ret; struct virgl_renderer_resource_create_args res; ret = testvirgl_init_single_ctx(); ck_assert_int_eq(ret, 0); testvirgl_init_simple_buffer(&res, 1); ret = virgl_renderer_resource_create(&res, NULL, 0); ck_assert_int_eq(ret, 0); testvirgl_fini_single_ctx(); } END_TEST /* create a buffer */ START_TEST(virgl_res_create_buffer_with_height) { int ret; struct virgl_renderer_resource_create_args res; ret = testvirgl_init_single_ctx(); ck_assert_int_eq(ret, 0); testvirgl_init_simple_buffer(&res, 1); res.height = 50; ret = virgl_renderer_resource_create(&res, NULL, 0); ck_assert_int_eq(ret, EINVAL); testvirgl_fini_single_ctx(); } END_TEST /* create a buffer */ START_TEST(virgl_res_create_buffer_with_depth) { int ret; struct virgl_renderer_resource_create_args res; ret = testvirgl_init_single_ctx(); ck_assert_int_eq(ret, 0); testvirgl_init_simple_buffer(&res, 1); res.depth = 2; ret = virgl_renderer_resource_create(&res, NULL, 0); ck_assert_int_eq(ret, EINVAL); testvirgl_fini_single_ctx(); } END_TEST /* create a buffer */ START_TEST(virgl_res_create_buffer_with_samples) { int ret; struct virgl_renderer_resource_create_args res; ret = testvirgl_init_single_ctx(); ck_assert_int_eq(ret, 0); testvirgl_init_simple_buffer(&res, 1); res.nr_samples = 2; ret = virgl_renderer_resource_create(&res, NULL, 0); ck_assert_int_eq(ret, EINVAL); testvirgl_fini_single_ctx(); } END_TEST /* create a 1D texture */ START_TEST(virgl_res_create_1d) { int ret; struct virgl_renderer_resource_create_args res; ret = testvirgl_init_single_ctx(); ck_assert_int_eq(ret, 0); testvirgl_init_simple_1d_resource(&res, 1); ret = virgl_renderer_resource_create(&res, NULL, 0); ck_assert_int_eq(ret, 0); testvirgl_fini_single_ctx(); } END_TEST /* create a 1D texture with height - this should fail */ START_TEST(virgl_res_create_1d_with_height) { int ret; struct virgl_renderer_resource_create_args res; ret = testvirgl_init_single_ctx(); ck_assert_int_eq(ret, 0); testvirgl_init_simple_1d_resource(&res, 1); res.height = 50; ret = virgl_renderer_resource_create(&res, NULL, 0); ck_assert_int_eq(ret, EINVAL); testvirgl_fini_single_ctx(); } END_TEST /* create a 1D texture with depth - this should fail */ START_TEST(virgl_res_create_1d_with_depth) { int ret; struct virgl_renderer_resource_create_args res; ret = testvirgl_init_single_ctx(); ck_assert_int_eq(ret, 0); testvirgl_init_simple_1d_resource(&res, 1); res.depth = 2; ret = virgl_renderer_resource_create(&res, NULL, 0); ck_assert_int_eq(ret, EINVAL); testvirgl_fini_single_ctx(); } END_TEST /* create a 1D array texture */ START_TEST(virgl_res_create_1d_array) { int ret; struct virgl_renderer_resource_create_args res; ret = testvirgl_init_single_ctx(); ck_assert_int_eq(ret, 0); testvirgl_init_simple_1d_resource(&res, 1); res.target = PIPE_TEXTURE_1D_ARRAY; res.array_size = 2; ret = virgl_renderer_resource_create(&res, NULL, 0); ck_assert_int_eq(ret, 0); testvirgl_fini_single_ctx(); } END_TEST /* create a 1D texture with height - this should fail */ START_TEST(virgl_res_create_1d_array_with_height) { int ret; struct virgl_renderer_resource_create_args res; ret = testvirgl_init_single_ctx(); ck_assert_int_eq(ret, 0); testvirgl_init_simple_1d_resource(&res, 1); res.target = PIPE_TEXTURE_1D_ARRAY; res.array_size = 2; res.height = 50; ret = virgl_renderer_resource_create(&res, NULL, 0); ck_assert_int_eq(ret, EINVAL); testvirgl_fini_single_ctx(); } END_TEST /* create a 1D texture with depth - this should fail */ START_TEST(virgl_res_create_1d_array_with_depth) { int ret; struct virgl_renderer_resource_create_args res; ret = testvirgl_init_single_ctx(); ck_assert_int_eq(ret, 0); testvirgl_init_simple_1d_resource(&res, 1); res.target = PIPE_TEXTURE_1D_ARRAY; res.array_size = 2; res.depth = 2; ret = virgl_renderer_resource_create(&res, NULL, 0); ck_assert_int_eq(ret, EINVAL); testvirgl_fini_single_ctx(); } END_TEST /* create a 2D texture */ START_TEST(virgl_res_create_2d) { int ret; struct virgl_renderer_resource_create_args res; ret = testvirgl_init_single_ctx(); ck_assert_int_eq(ret, 0); testvirgl_init_simple_2d_resource(&res, 1); ret = virgl_renderer_resource_create(&res, NULL, 0); ck_assert_int_eq(ret, 0); testvirgl_fini_single_ctx(); } END_TEST /* create a 2D texture with depth - this should fail */ START_TEST(virgl_res_create_2d_with_depth) { int ret; struct virgl_renderer_resource_create_args res; ret = testvirgl_init_single_ctx(); ck_assert_int_eq(ret, 0); testvirgl_init_simple_1d_resource(&res, 1); res.depth = 2; ret = virgl_renderer_resource_create(&res, NULL, 0); ck_assert_int_eq(ret, EINVAL); testvirgl_fini_single_ctx(); } END_TEST /* create a 2D Array texture */ START_TEST(virgl_res_create_2d_array) { int ret; struct virgl_renderer_resource_create_args res; ret = testvirgl_init_single_ctx(); ck_assert_int_eq(ret, 0); testvirgl_init_simple_2d_resource(&res, 1); res.target = PIPE_TEXTURE_2D_ARRAY; res.array_size = 2; ret = virgl_renderer_resource_create(&res, NULL, 0); ck_assert_int_eq(ret, 0); testvirgl_fini_single_ctx(); } END_TEST /* create a 2D array texture with depth - this should fail */ START_TEST(virgl_res_create_2d_array_with_depth) { int ret; struct virgl_renderer_resource_create_args res; ret = testvirgl_init_single_ctx(); ck_assert_int_eq(ret, 0); testvirgl_init_simple_1d_resource(&res, 1); res.target = PIPE_TEXTURE_2D_ARRAY; res.array_size = 2; res.depth = 2; ret = virgl_renderer_resource_create(&res, NULL, 0); ck_assert_int_eq(ret, EINVAL); testvirgl_fini_single_ctx(); } END_TEST Suite *virgl_init_suite(void) { Suite *s; TCase *tc_core; s = suite_create("virgl_resource"); tc_core = tcase_create("resource"); tcase_add_test(tc_core, virgl_res_create_buffer); tcase_add_test(tc_core, virgl_res_create_buffer_with_height); tcase_add_test(tc_core, virgl_res_create_buffer_with_depth); tcase_add_test(tc_core, virgl_res_create_buffer_with_samples); tcase_add_test(tc_core, virgl_res_create_1d); tcase_add_test(tc_core, virgl_res_create_1d_with_height); tcase_add_test(tc_core, virgl_res_create_1d_with_depth); tcase_add_test(tc_core, virgl_res_create_1d_array); tcase_add_test(tc_core, virgl_res_create_1d_array_with_height); tcase_add_test(tc_core, virgl_res_create_1d_array_with_depth); tcase_add_test(tc_core, virgl_res_create_2d); tcase_add_test(tc_core, virgl_res_create_2d_with_depth); tcase_add_test(tc_core, virgl_res_create_2d_array); tcase_add_test(tc_core, virgl_res_create_2d_array_with_depth); suite_add_tcase(s, tc_core); return s; } int main(void) { Suite *s; SRunner *sr; int number_failed; s = virgl_init_suite(); sr = srunner_create(s); srunner_run_all(sr, CK_NORMAL); number_failed = srunner_ntests_failed(sr); srunner_free(sr); return number_failed == 0 ? EXIT_SUCCESS : EXIT_FAILURE; }