/************************************************************************** * * Copyright (C) 2014 Red Hat Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /* library interface from QEMU to virglrenderer */ #ifndef VIRGLRENDERER_H #define VIRGLRENDERER_H #include #include #include struct virgl_box; struct iovec; #define VIRGL_EXPORT __attribute__((visibility("default"))) typedef void *virgl_renderer_gl_context; struct virgl_renderer_gl_ctx_param { int version; bool shared; int major_ver; int minor_ver; }; #define VIRGL_RENDERER_CALLBACKS_VERSION 2 struct virgl_renderer_callbacks { int version; void (*write_fence)(void *cookie, uint32_t fence); /* interact with GL implementation */ virgl_renderer_gl_context (*create_gl_context)(void *cookie, int scanout_idx, struct virgl_renderer_gl_ctx_param *param); void (*destroy_gl_context)(void *cookie, virgl_renderer_gl_context ctx); int (*make_current)(void *cookie, int scanout_idx, virgl_renderer_gl_context ctx); int (*get_drm_fd)(void *cookie); /* v2, used with flags & VIRGL_RENDERER_USE_EGL */ }; /* virtio-gpu compatible interface */ #define VIRGL_RENDERER_USE_EGL 1 /* * Wait for sync objects in thread rather than polling * need to use virgl_renderer_get_poll_fd to know if this feature is in effect. */ #define VIRGL_RENDERER_THREAD_SYNC 2 #define VIRGL_RENDERER_USE_GLX (1 << 2) #define VIRGL_RENDERER_USE_SURFACELESS (1 << 3) #define VIRGL_RENDERER_USE_GLES (1 << 4) VIRGL_EXPORT int virgl_renderer_init(void *cookie, int flags, struct virgl_renderer_callbacks *cb); VIRGL_EXPORT void virgl_renderer_poll(void); /* force fences */ /* we need to give qemu the cursor resource contents */ VIRGL_EXPORT void *virgl_renderer_get_cursor_data(uint32_t resource_id, uint32_t *width, uint32_t *height); VIRGL_EXPORT void virgl_renderer_get_rect(int resource_id, struct iovec *iov, unsigned int num_iovs, uint32_t offset, int x, int y, int width, int height); VIRGL_EXPORT int virgl_renderer_get_fd_for_texture(uint32_t tex_id, int *fd); VIRGL_EXPORT int virgl_renderer_get_fd_for_texture2(uint32_t tex_id, int *fd, int *stride, int *offset); /* * These are only here for compatibility-reasons. In the future, use the flags * from virgl_hw.h instead. */ #define VIRGL_RES_BIND_DEPTH_STENCIL (1 << 0) #define VIRGL_RES_BIND_RENDER_TARGET (1 << 1) #define VIRGL_RES_BIND_SAMPLER_VIEW (1 << 3) #define VIRGL_RES_BIND_VERTEX_BUFFER (1 << 4) #define VIRGL_RES_BIND_INDEX_BUFFER (1 << 5) #define VIRGL_RES_BIND_CONSTANT_BUFFER (1 << 6) #define VIRGL_RES_BIND_STREAM_OUTPUT (1 << 11) #define VIRGL_RES_BIND_CURSOR (1 << 16) #define VIRGL_RES_BIND_CUSTOM (1 << 17) #define VIRGL_RES_BIND_SCANOUT (1 << 18) #define VIRGL_RES_BIND_SHARED (1 << 20) enum virgl_renderer_structure_type_v0 { VIRGL_RENDERER_STRUCTURE_TYPE_NONE = 0, VIRGL_RENDERER_STRUCTURE_TYPE_EXPORT_QUERY = (1 << 0), VIRGL_RENDERER_STRUCTURE_TYPE_SUPPORTED_STRUCTURES = (1 << 1), }; struct virgl_renderer_resource_create_args { uint32_t handle; uint32_t target; uint32_t format; uint32_t bind; uint32_t width; uint32_t height; uint32_t depth; uint32_t array_size; uint32_t last_level; uint32_t nr_samples; uint32_t flags; }; struct virgl_renderer_hdr { uint32_t stype; uint32_t stype_version; uint32_t size; }; /* * "out_num_fds" represents the number of distinct kernel buffers backing an * allocation. If this number or 'out_fourcc' is zero, the resource is not * exportable. The "out_fds" field will be populated with "out_num_fds" file * descriptors if "in_export_fds" is non-zero. */ struct virgl_renderer_export_query { struct virgl_renderer_hdr hdr; uint32_t in_resource_id; uint32_t out_num_fds; uint32_t in_export_fds; uint32_t out_fourcc; uint32_t pad; int32_t out_fds[4]; uint32_t out_strides[4]; uint32_t out_offsets[4]; uint64_t out_modifier; }; /* * "out_supported_structures_mask" is a bitmask representing the structures that * virglrenderer knows how to handle for a given "in_stype_version". */ struct virgl_renderer_supported_structures { struct virgl_renderer_hdr hdr; uint32_t in_stype_version; uint32_t out_supported_structures_mask; }; /* new API */ /* This typedef must be kept in sync with vrend_debug.h */ typedef void (*virgl_debug_callback_type)(const char *fmt, va_list ap); VIRGL_EXPORT int virgl_renderer_resource_create(struct virgl_renderer_resource_create_args *args, struct iovec *iov, uint32_t num_iovs); VIRGL_EXPORT int virgl_renderer_resource_import_eglimage(struct virgl_renderer_resource_create_args *args, void *image); VIRGL_EXPORT void virgl_renderer_resource_unref(uint32_t res_handle); VIRGL_EXPORT void virgl_renderer_resource_set_priv(uint32_t res_handle, void *priv); VIRGL_EXPORT void *virgl_renderer_resource_get_priv(uint32_t res_handle); VIRGL_EXPORT int virgl_renderer_context_create(uint32_t handle, uint32_t nlen, const char *name); VIRGL_EXPORT void virgl_renderer_context_destroy(uint32_t handle); VIRGL_EXPORT int virgl_renderer_submit_cmd(void *buffer, int ctx_id, int ndw); VIRGL_EXPORT int virgl_renderer_transfer_read_iov(uint32_t handle, uint32_t ctx_id, uint32_t level, uint32_t stride, uint32_t layer_stride, struct virgl_box *box, uint64_t offset, struct iovec *iov, int iovec_cnt); VIRGL_EXPORT int virgl_renderer_transfer_write_iov(uint32_t handle, uint32_t ctx_id, int level, uint32_t stride, uint32_t layer_stride, struct virgl_box *box, uint64_t offset, struct iovec *iovec, unsigned int iovec_cnt); VIRGL_EXPORT void virgl_renderer_get_cap_set(uint32_t set, uint32_t *max_ver, uint32_t *max_size); VIRGL_EXPORT void virgl_renderer_fill_caps(uint32_t set, uint32_t version, void *caps); VIRGL_EXPORT int virgl_renderer_resource_attach_iov(int res_handle, struct iovec *iov, int num_iovs); VIRGL_EXPORT void virgl_renderer_resource_detach_iov(int res_handle, struct iovec **iov, int *num_iovs); VIRGL_EXPORT int virgl_renderer_create_fence(int client_fence_id, uint32_t ctx_id); VIRGL_EXPORT void virgl_renderer_force_ctx_0(void); VIRGL_EXPORT void virgl_renderer_ctx_attach_resource(int ctx_id, int res_handle); VIRGL_EXPORT void virgl_renderer_ctx_detach_resource(int ctx_id, int res_handle); VIRGL_EXPORT virgl_debug_callback_type virgl_set_debug_callback(virgl_debug_callback_type cb); /* return information about a resource */ struct virgl_renderer_resource_info { uint32_t handle; uint32_t virgl_format; uint32_t width; uint32_t height; uint32_t depth; uint32_t flags; uint32_t tex_id; uint32_t stride; int drm_fourcc; }; VIRGL_EXPORT int virgl_renderer_resource_get_info(int res_handle, struct virgl_renderer_resource_info *info); VIRGL_EXPORT void virgl_renderer_cleanup(void *cookie); /* reset the rendererer - destroy all contexts and resource */ VIRGL_EXPORT void virgl_renderer_reset(void); VIRGL_EXPORT int virgl_renderer_get_poll_fd(void); VIRGL_EXPORT int virgl_renderer_execute(void *execute_args, uint32_t execute_size); #endif