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virglrenderer/src/virglrenderer.h

385 lines
14 KiB

/**************************************************************************
*
* Copyright (C) 2014 Red Hat Inc.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/* library interface from QEMU to virglrenderer */
#ifndef VIRGLRENDERER_H
#define VIRGLRENDERER_H
#include <stdint.h>
#include <stdbool.h>
#include <stdarg.h>
struct virgl_box;
struct iovec;
#define VIRGL_EXPORT __attribute__((visibility("default")))
typedef void *virgl_renderer_gl_context;
struct virgl_renderer_gl_ctx_param {
int version;
bool shared;
int major_ver;
int minor_ver;
};
#ifdef VIRGL_RENDERER_UNSTABLE_APIS
#define VIRGL_RENDERER_CALLBACKS_VERSION 4
#else
#define VIRGL_RENDERER_CALLBACKS_VERSION 2
#endif
struct virgl_renderer_callbacks {
int version;
void (*write_fence)(void *cookie, uint32_t fence);
/*
* The following 3 callbacks allows virglrenderer to
* use winsys from caller, instead of initializing it's own
* winsys (flag VIRGL_RENDERER_USE_EGL or VIRGL_RENDERER_USE_GLX).
*/
/* create a GL/GLES context */
virgl_renderer_gl_context (*create_gl_context)(void *cookie, int scanout_idx, struct virgl_renderer_gl_ctx_param *param);
/* destroy a GL/GLES context */
void (*destroy_gl_context)(void *cookie, virgl_renderer_gl_context ctx);
/* make a context current */
int (*make_current)(void *cookie, int scanout_idx, virgl_renderer_gl_context ctx);
/*
* v2, used with flags & VIRGL_RENDERER_USE_EGL
* Chose the drm fd, that will be used by virglrenderer
* for winsys initialization.
*/
int (*get_drm_fd)(void *cookie);
#ifdef VIRGL_RENDERER_UNSTABLE_APIS
void (*write_context_fence)(void *cookie, uint32_t ctx_id, uint64_t queue_id, void *fence_cookie);
/* version 0: a connected socket of type SOCK_SEQPACKET */
int (*get_server_fd)(void *cookie, uint32_t version);
/*
* Get the EGLDisplay from caller. It requires create_gl_context,
* destroy_gl_context, make_current to be implemented by caller.
*/
void *(*get_egl_display)(void *cookie);
#endif
};
/* virtio-gpu compatible interface */
#define VIRGL_RENDERER_USE_EGL 1
/*
* Wait for sync objects in thread rather than polling
* need to use virgl_renderer_get_poll_fd to know if this feature is in effect.
*/
#define VIRGL_RENDERER_THREAD_SYNC 2
#define VIRGL_RENDERER_USE_GLX (1 << 2)
#define VIRGL_RENDERER_USE_SURFACELESS (1 << 3)
#define VIRGL_RENDERER_USE_GLES (1 << 4)
#ifdef VIRGL_RENDERER_UNSTABLE_APIS
/*
* Blob resources used with the 3D driver must be able to be represented as file descriptors.
* The typical use case is the virtual machine manager (or vtest) is running in a multiprocess
* mode. In a standard Linux setup, that means the KVM process is different from the process that
* instantiated virglrenderer. For zero-copy capability to work, file descriptors must be used.
*
* VMMs that advertise support for the virtio-gpu feature VIRTIO_GPU_F_RESOURCE_BLOB and run in
* a multi-process mode *must* specify this flag.
*/
#define VIRGL_RENDERER_USE_EXTERNAL_BLOB (1 << 5)
/* Enable venus renderer.
*/
#define VIRGL_RENDERER_VENUS (1 << 6)
/* Disable virgl renderer.
*/
#define VIRGL_RENDERER_NO_VIRGL (1 << 7)
/*
* Used in conjonction with VIRGL_RENDERER_THREAD_SYNC;
* write_fence callback is executed directly from the polling thread. When enabled,
* virgl_renderer_get_poll_fd should not be used to watch for retired fences.
*/
#define VIRGL_RENDERER_ASYNC_FENCE_CB (1 << 8)
/* Start a render server and move GPU rendering to the render server.
*
* This is respected by the venus renderer but ignored by the virgl renderer.
*/
#define VIRGL_RENDERER_RENDER_SERVER (1 << 9)
#endif /* VIRGL_RENDERER_UNSTABLE_APIS */
VIRGL_EXPORT int virgl_renderer_init(void *cookie, int flags, struct virgl_renderer_callbacks *cb);
VIRGL_EXPORT void virgl_renderer_poll(void); /* force fences */
/* we need to give qemu the cursor resource contents */
VIRGL_EXPORT void *virgl_renderer_get_cursor_data(uint32_t resource_id, uint32_t *width, uint32_t *height);
VIRGL_EXPORT void virgl_renderer_get_rect(int resource_id, struct iovec *iov, unsigned int num_iovs,
uint32_t offset, int x, int y, int width, int height);
VIRGL_EXPORT int virgl_renderer_get_fd_for_texture(uint32_t tex_id, int *fd);
VIRGL_EXPORT int virgl_renderer_get_fd_for_texture2(uint32_t tex_id, int *fd, int *stride, int *offset);
/*
* These are only here for compatibility-reasons. In the future, use the flags
* from virgl_hw.h instead.
*/
#define VIRGL_RES_BIND_DEPTH_STENCIL (1 << 0)
#define VIRGL_RES_BIND_RENDER_TARGET (1 << 1)
#define VIRGL_RES_BIND_SAMPLER_VIEW (1 << 3)
#define VIRGL_RES_BIND_VERTEX_BUFFER (1 << 4)
#define VIRGL_RES_BIND_INDEX_BUFFER (1 << 5)
#define VIRGL_RES_BIND_CONSTANT_BUFFER (1 << 6)
#define VIRGL_RES_BIND_STREAM_OUTPUT (1 << 11)
#define VIRGL_RES_BIND_CURSOR (1 << 16)
#define VIRGL_RES_BIND_CUSTOM (1 << 17)
#define VIRGL_RES_BIND_SCANOUT (1 << 18)
#define VIRGL_RES_BIND_SHARED (1 << 20)
enum virgl_renderer_structure_type_v0 {
VIRGL_RENDERER_STRUCTURE_TYPE_NONE = 0,
VIRGL_RENDERER_STRUCTURE_TYPE_EXPORT_QUERY = (1 << 0),
VIRGL_RENDERER_STRUCTURE_TYPE_SUPPORTED_STRUCTURES = (1 << 1),
};
struct virgl_renderer_resource_create_args {
uint32_t handle;
uint32_t target;
uint32_t format;
uint32_t bind;
uint32_t width;
uint32_t height;
uint32_t depth;
uint32_t array_size;
uint32_t last_level;
uint32_t nr_samples;
uint32_t flags;
};
struct virgl_renderer_hdr {
uint32_t stype;
uint32_t stype_version;
uint32_t size;
};
/*
* "out_num_fds" represents the number of distinct kernel buffers backing an
* allocation. If this number or 'out_fourcc' is zero, the resource is not
* exportable. The "out_fds" field will be populated with "out_num_fds" file
* descriptors if "in_export_fds" is non-zero.
*/
struct virgl_renderer_export_query {
struct virgl_renderer_hdr hdr;
uint32_t in_resource_id;
uint32_t out_num_fds;
uint32_t in_export_fds;
uint32_t out_fourcc;
uint32_t pad;
int32_t out_fds[4];
uint32_t out_strides[4];
uint32_t out_offsets[4];
uint64_t out_modifier;
};
/*
* "out_supported_structures_mask" is a bitmask representing the structures that
* virglrenderer knows how to handle for a given "in_stype_version".
*/
struct virgl_renderer_supported_structures {
struct virgl_renderer_hdr hdr;
uint32_t in_stype_version;
uint32_t out_supported_structures_mask;
};
/* new API */
/* This typedef must be kept in sync with vrend_debug.h */
typedef void (*virgl_debug_callback_type)(const char *fmt, va_list ap);
VIRGL_EXPORT int virgl_renderer_resource_create(struct virgl_renderer_resource_create_args *args, struct iovec *iov, uint32_t num_iovs);
VIRGL_EXPORT int virgl_renderer_resource_import_eglimage(struct virgl_renderer_resource_create_args *args, void *image);
VIRGL_EXPORT void virgl_renderer_resource_unref(uint32_t res_handle);
VIRGL_EXPORT void virgl_renderer_resource_set_priv(uint32_t res_handle, void *priv);
VIRGL_EXPORT void *virgl_renderer_resource_get_priv(uint32_t res_handle);
VIRGL_EXPORT int virgl_renderer_context_create(uint32_t handle, uint32_t nlen, const char *name);
VIRGL_EXPORT void virgl_renderer_context_destroy(uint32_t handle);
VIRGL_EXPORT int virgl_renderer_submit_cmd(void *buffer,
int ctx_id,
int ndw);
VIRGL_EXPORT int virgl_renderer_transfer_read_iov(uint32_t handle, uint32_t ctx_id,
uint32_t level, uint32_t stride,
uint32_t layer_stride,
struct virgl_box *box,
uint64_t offset, struct iovec *iov,
int iovec_cnt);
VIRGL_EXPORT int virgl_renderer_transfer_write_iov(uint32_t handle,
uint32_t ctx_id,
int level,
uint32_t stride,
uint32_t layer_stride,
struct virgl_box *box,
uint64_t offset,
struct iovec *iovec,
unsigned int iovec_cnt);
VIRGL_EXPORT void virgl_renderer_get_cap_set(uint32_t set, uint32_t *max_ver,
uint32_t *max_size);
VIRGL_EXPORT void virgl_renderer_fill_caps(uint32_t set, uint32_t version,
void *caps);
VIRGL_EXPORT int virgl_renderer_resource_attach_iov(int res_handle, struct iovec *iov,
int num_iovs);
VIRGL_EXPORT void virgl_renderer_resource_detach_iov(int res_handle, struct iovec **iov, int *num_iovs);
VIRGL_EXPORT int virgl_renderer_create_fence(int client_fence_id, uint32_t ctx_id);
VIRGL_EXPORT void virgl_renderer_force_ctx_0(void);
VIRGL_EXPORT void virgl_renderer_ctx_attach_resource(int ctx_id, int res_handle);
VIRGL_EXPORT void virgl_renderer_ctx_detach_resource(int ctx_id, int res_handle);
VIRGL_EXPORT virgl_debug_callback_type virgl_set_debug_callback(virgl_debug_callback_type cb);
/* borrow a texture for scanout */
struct virgl_renderer_texture_info {
uint32_t handle;
uint32_t virgl_format;
uint32_t width;
uint32_t height;
uint32_t depth;
uint32_t flags;
uint32_t tex_id;
uint32_t stride;
int drm_fourcc;
};
VIRGL_EXPORT int virgl_renderer_borrow_texture_for_scanout(int res_handle,
struct virgl_renderer_texture_info *info);
VIRGL_EXPORT void virgl_renderer_cleanup(void *cookie);
/* reset the rendererer - destroy all contexts and resource */
VIRGL_EXPORT void virgl_renderer_reset(void);
VIRGL_EXPORT int virgl_renderer_get_poll_fd(void);
VIRGL_EXPORT int virgl_renderer_execute(void *execute_args, uint32_t execute_size);
/*
* These are unstable APIs for development only. Use these for development/testing purposes
* only, not in production
*/
#ifdef VIRGL_RENDERER_UNSTABLE_APIS
#define VIRGL_RENDERER_CONTEXT_FLAG_CAPSET_ID_MASK 0xff
VIRGL_EXPORT int virgl_renderer_context_create_with_flags(uint32_t ctx_id,
uint32_t ctx_flags,
uint32_t nlen,
const char *name);
#define VIRGL_RENDERER_BLOB_MEM_GUEST 0x0001
#define VIRGL_RENDERER_BLOB_MEM_HOST3D 0x0002
#define VIRGL_RENDERER_BLOB_MEM_HOST3D_GUEST 0x0003
#define VIRGL_RENDERER_BLOB_MEM_GUEST_VRAM 0x0004
#define VIRGL_RENDERER_BLOB_FLAG_USE_MAPPABLE 0x0001
#define VIRGL_RENDERER_BLOB_FLAG_USE_SHAREABLE 0x0002
#define VIRGL_RENDERER_BLOB_FLAG_USE_CROSS_DEVICE 0x0004
struct virgl_renderer_resource_create_blob_args
{
uint32_t res_handle;
uint32_t ctx_id;
uint32_t blob_mem;
uint32_t blob_flags;
uint64_t blob_id;
uint64_t size;
const struct iovec *iovecs;
uint32_t num_iovs;
};
VIRGL_EXPORT int
virgl_renderer_resource_create_blob(const struct virgl_renderer_resource_create_blob_args *args);
VIRGL_EXPORT int virgl_renderer_resource_map(uint32_t res_handle, void **map, uint64_t *out_size);
VIRGL_EXPORT int virgl_renderer_resource_unmap(uint32_t res_handle);
#define VIRGL_RENDERER_MAP_CACHE_MASK 0x0f
#define VIRGL_RENDERER_MAP_CACHE_NONE 0x00
#define VIRGL_RENDERER_MAP_CACHE_CACHED 0x01
#define VIRGL_RENDERER_MAP_CACHE_UNCACHED 0x02
#define VIRGL_RENDERER_MAP_CACHE_WC 0x03
VIRGL_EXPORT int virgl_renderer_resource_get_map_info(uint32_t res_handle, uint32_t *map_info);
#define VIRGL_RENDERER_BLOB_FD_TYPE_DMABUF 0x0001
#define VIRGL_RENDERER_BLOB_FD_TYPE_OPAQUE 0x0002
#define VIRGL_RENDERER_BLOB_FD_TYPE_SHM 0x0003
VIRGL_EXPORT int
virgl_renderer_resource_export_blob(uint32_t res_id, uint32_t *fd_type, int *fd);
struct virgl_renderer_resource_import_blob_args
{
uint32_t res_handle;
uint32_t blob_mem;
uint32_t fd_type;
int fd;
uint64_t size;
};
VIRGL_EXPORT int
virgl_renderer_resource_import_blob(const struct virgl_renderer_resource_import_blob_args *args);
VIRGL_EXPORT int
virgl_renderer_export_fence(uint32_t client_fence_id, int *fd);
#define VIRGL_RENDERER_FENCE_FLAG_MERGEABLE (1 << 0)
VIRGL_EXPORT int virgl_renderer_context_create_fence(uint32_t ctx_id,
uint32_t flags,
uint64_t queue_id,
void *fence_cookie);
VIRGL_EXPORT void virgl_renderer_context_poll(uint32_t ctx_id); /* force fences */
VIRGL_EXPORT int virgl_renderer_context_get_poll_fd(uint32_t ctx_id);
#endif /* VIRGL_RENDERER_UNSTABLE_APIS */
#endif