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Dave Airlie 1be2c508be arb_gpu_shader5: add support for prim id and samplemask 7 years ago
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gallium arb_gpu_shader5: add support for vertex streams. 7 years ago
Makefile.am Make EGL optional at configure time. 7 years ago
iov.c Fix void* casting warnings 9 years ago
virgl_egl.h egl: overhaul the fourcc retrieval function 10 years ago
virgl_egl_context.c virgl/egl: add support for native platform interface. 7 years ago
virgl_glx.h Add a GLX backend 9 years ago
virgl_glx_context.c Add a GLX backend 9 years ago
virgl_hw.h vrend: Add VIRGL_FORMAT_R8G8B8A8_SRGB format and test for more sRGB formats 7 years ago
virgl_protocol.h vrend: Implement seamless cube maps 7 years ago
virglrenderer.c Add a GLX backend 9 years ago
virglrenderer.h virglrenderer: introduce a second capability set to workaround bugs in first. 7 years ago
virtgpu_hw.h virglrenderer: add some more code liceneses 10 years ago
vrend_blitter.c vrend: Adjust the GL blit source bounds based on the blit read direction 7 years ago
vrend_blitter.h vrend: Use destination swizzle when creating blit shaders 7 years ago
vrend_decode.c arb_gpu_shader5: add support for vertex streams. 7 years ago
vrend_formats.c vrend: Add VIRGL_FORMAT_R8G8B8A8_SRGB format and test for more sRGB formats 7 years ago
vrend_iov.h iov: add iovec definition fallback 9 years ago
vrend_object.c renderer: fix leak in hashtable on replace 9 years ago
vrend_object.h vrend: remove unused argument 9 years ago
vrend_renderer.c arb_gpu_shader5: add support for vertex streams. 7 years ago
vrend_renderer.h vrend: Use source swizzle when blitting with GL 7 years ago
vrend_shader.c arb_gpu_shader5: add support for prim id and samplemask 7 years ago
vrend_shader.h arb_gpu_shader5: add support for interpolation instructions (v2) 7 years ago