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273 lines
12 KiB
273 lines
12 KiB
/**************************************************************************
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*
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* Copyright (C) 2014 Red Hat Inc.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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* OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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/*
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* resource tests
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* test illegal resource combinations
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- 1D resources with height or depth
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- 2D with depth
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*/
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#include <check.h>
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#include <stdlib.h>
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#include <errno.h>
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#include <virglrenderer.h>
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#include "virgl_hw.h"
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#include "testvirgl.h"
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#include "pipe/p_defines.h"
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#include "pipe/p_format.h"
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#ifndef ARRAY_SIZE
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# define ARRAY_SIZE(arr) (sizeof(arr) / sizeof((arr)[0]))
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#endif
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struct res_test {
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struct virgl_renderer_resource_create_args args;
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int retval;
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};
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#define TEST(thandle, ttarget, tformat, tbind, twidth, theight, tdepth, tarray_size, tnr_samples, tretval) \
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{ .args = { .handle = (thandle), \
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.target = (ttarget), \
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.format = (tformat), \
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.bind = (tbind), \
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.width = (twidth), \
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.height = (theight), \
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.depth = (tdepth), \
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.array_size = (tarray_size), \
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.nr_samples = (tnr_samples), \
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.flags = 0 }, \
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.retval = (tretval)}
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#define TEST_F(thandle, ttarget, tformat, tbind, twidth, theight, tdepth, tarray_size, tnr_samples, tflags, tretval) \
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{ .args = { .handle = (thandle), \
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.target = (ttarget), \
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.format = (tformat), \
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.bind = (tbind), \
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.width = (twidth), \
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.height = (theight), \
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.depth = (tdepth), \
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.array_size = (tarray_size), \
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.nr_samples = (tnr_samples), \
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.flags = (tflags) }, \
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.retval = (tretval)}
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static struct res_test testlist[] = {
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/* illegal target - FAIL */
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TEST(1, PIPE_MAX_TEXTURE_TYPES + 1, PIPE_FORMAT_R8_UNORM, 0, 50, 1, 1, 1, 0, EINVAL),
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/* illegal format - FAIL */
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TEST(1, PIPE_BUFFER, PIPE_FORMAT_COUNT + 1, 0, 50, 1, 1, 1, 0, EINVAL),
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/* legal flags - PASS */
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TEST_F(1, PIPE_TEXTURE_2D, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 1, 0, VIRGL_RESOURCE_Y_0_TOP, 0),
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/* legal flags - PASS */
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TEST_F(1, PIPE_TEXTURE_RECT, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 1, 0, VIRGL_RESOURCE_Y_0_TOP, 0),
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/* illegal flags - FAIL */
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TEST_F(1, PIPE_TEXTURE_2D, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 1, 0, 0xF, EINVAL),
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/* illegal flags - FAIL */
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TEST_F(1, PIPE_TEXTURE_1D, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 1, 0, VIRGL_RESOURCE_Y_0_TOP, EINVAL),
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/* illegal flags - FAIL */
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TEST_F(1, PIPE_TEXTURE_3D, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 1, 0, VIRGL_RESOURCE_Y_0_TOP, EINVAL),
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/* buffer test - PASS */
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TEST(1, PIPE_BUFFER, PIPE_FORMAT_R8_UNORM, 0, 50, 1, 1, 1, 0, 0),
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/* buffer test with height - FAIL */
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TEST(1, PIPE_BUFFER, PIPE_FORMAT_R8_UNORM, 0, 50, 50, 1, 1, 0, EINVAL),
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/* buffer test with depth - FAIL */
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TEST(1, PIPE_BUFFER, PIPE_FORMAT_R8_UNORM, 0, 50, 1, 5, 1, 0, EINVAL),
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/* buffer test with array - FAIL */
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TEST(1, PIPE_BUFFER, PIPE_FORMAT_R8_UNORM, 0, 50, 1, 1, 4, 0, EINVAL),
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/* buffer test with samples - FAIL */
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TEST(1, PIPE_BUFFER, PIPE_FORMAT_R8_UNORM, 0, 50, 1, 1, 1, 4, EINVAL),
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/* buffer test - custom binding */
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TEST(1, PIPE_BUFFER, PIPE_FORMAT_R8_UNORM, PIPE_BIND_CUSTOM, 50, 1, 1, 1, 0, 0),
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/* buffer test - vertex binding */
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TEST(1, PIPE_BUFFER, PIPE_FORMAT_R8_UNORM, PIPE_BIND_VERTEX_BUFFER, 50, 1, 1, 1, 0, 0),
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/* buffer test - index binding */
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TEST(1, PIPE_BUFFER, PIPE_FORMAT_R8_UNORM, PIPE_BIND_INDEX_BUFFER, 50, 1, 1, 1, 0, 0),
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/* buffer test - constant binding */
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TEST(1, PIPE_BUFFER, PIPE_FORMAT_R8_UNORM, PIPE_BIND_CONSTANT_BUFFER, 50, 1, 1, 1, 0, 0),
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/* buffer test - stream binding */
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TEST(1, PIPE_BUFFER, PIPE_FORMAT_R8_UNORM, PIPE_BIND_STREAM_OUTPUT, 50, 1, 1, 1, 0, 0),
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/* 1D test - stream binding - FAIL */
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TEST(1, PIPE_TEXTURE_1D, PIPE_FORMAT_R8_UNORM, PIPE_BIND_VERTEX_BUFFER, 50, 1, 1, 1, 0, EINVAL),
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/* 1D test - no binding - FAIL */
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TEST(1, PIPE_TEXTURE_1D, PIPE_FORMAT_R8_UNORM, 0, 50, 1, 1, 1, 0, EINVAL),
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/* 1D texture - PASS */
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TEST(1, PIPE_TEXTURE_1D, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 1, 0, 0),
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/* 1D texture with height - FAIL */
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TEST(1, PIPE_TEXTURE_1D, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 50, 1, 1, 0, EINVAL),
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/* 1D texture with depth - FAIL */
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TEST(1, PIPE_TEXTURE_1D, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 5, 1, 0, EINVAL),
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/* 1D texture with array - FAIL */
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TEST(1, PIPE_TEXTURE_1D, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 5, 0, EINVAL),
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/* 1D texture with samples - FAIL */
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TEST(1, PIPE_TEXTURE_1D, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 1, 4, EINVAL),
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/* 1D array texture - PASS */
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TEST(1, PIPE_TEXTURE_1D_ARRAY, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 1, 0, 0),
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/* 1D array texture with height - FAIL */
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TEST(1, PIPE_TEXTURE_1D_ARRAY, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 50, 1, 1, 0, EINVAL),
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/* 1D texture with depth - FAIL */
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TEST(1, PIPE_TEXTURE_1D_ARRAY, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 5, 1, 0, EINVAL),
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/* 1D texture with array - PASS */
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TEST(1, PIPE_TEXTURE_1D_ARRAY, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 5, 0, 0),
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/* 1D texture with samples - FAIL */
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TEST(1, PIPE_TEXTURE_1D_ARRAY, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 1, 4, EINVAL),
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/* 2D texture - PASS */
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TEST(1, PIPE_TEXTURE_2D, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 1, 0, 0),
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/* 2D texture with height - PASS */
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TEST(1, PIPE_TEXTURE_2D, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 50, 1, 1, 0, 0),
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/* 2D texture with depth - FAIL */
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TEST(1, PIPE_TEXTURE_2D, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 5, 1, 0, EINVAL),
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/* 2D texture with array - FAIL */
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TEST(1, PIPE_TEXTURE_2D, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 5, 0, EINVAL),
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/* 2D texture with samples - PASS */
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TEST(1, PIPE_TEXTURE_2D, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 1, 4, 0),
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/* RECT texture - PASS */
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TEST(1, PIPE_TEXTURE_RECT, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 1, 0, 0),
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/* RECT texture with height - PASS */
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TEST(1, PIPE_TEXTURE_RECT, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 50, 1, 1, 0, 0),
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/* RECT texture with depth - FAIL */
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TEST(1, PIPE_TEXTURE_RECT, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 5, 1, 0, EINVAL),
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/* RECT texture with array - FAIL */
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TEST(1, PIPE_TEXTURE_RECT, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 5, 0, EINVAL),
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/* RECT texture with samples - FAIL */
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TEST(1, PIPE_TEXTURE_RECT, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 1, 4, EINVAL),
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/* 2D texture array - PASS */
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TEST(1, PIPE_TEXTURE_2D_ARRAY, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 1, 0, 0),
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/* 2D texture with height - PASS */
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TEST(1, PIPE_TEXTURE_2D_ARRAY, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 50, 1, 1, 0, 0),
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/* 2D texture with depth - FAIL */
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TEST(1, PIPE_TEXTURE_2D_ARRAY, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 5, 1, 0, EINVAL),
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/* 2D texture with array - FAIL */
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TEST(1, PIPE_TEXTURE_2D_ARRAY, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 5, 0, 0),
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/* 2D texture with samples - PASS */
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TEST(1, PIPE_TEXTURE_2D_ARRAY, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 1, 4, 0),
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/* 3D texture - PASS */
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TEST(1, PIPE_TEXTURE_3D, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 1, 0, 0),
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/* 3D texture with height - PASS */
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TEST(1, PIPE_TEXTURE_3D, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 50, 1, 1, 0, 0),
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/* 3D texture with depth - PASS */
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TEST(1, PIPE_TEXTURE_3D, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 5, 1, 0, 0),
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/* 3D texture with array - FAIL */
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TEST(1, PIPE_TEXTURE_3D, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 5, 0, EINVAL),
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/* 3D texture with samples - FAIL */
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TEST(1, PIPE_TEXTURE_3D, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 1, 4, EINVAL),
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/* CUBE texture with array size == 6 - PASS */
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TEST(1, PIPE_TEXTURE_CUBE, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 6, 0, 0),
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/* CUBE texture with array size != 6 - FAIL */
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TEST(1, PIPE_TEXTURE_CUBE, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 1, 0, EINVAL),
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/* CUBE texture with height - PASS */
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TEST(1, PIPE_TEXTURE_CUBE, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 50, 1, 6, 0, 0),
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/* CUBE texture with depth - FAIL */
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TEST(1, PIPE_TEXTURE_CUBE, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 5, 6, 0, EINVAL),
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/* CUBE texture with samples - FAIL */
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TEST(1, PIPE_TEXTURE_CUBE, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 6, 4, EINVAL),
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};
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/* separate since these may fail on a GL that doesn't support cube map arrays */
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static struct res_test cubemaparray_testlist[] = {
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/* CUBE array with array size = 6 - PASS */
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TEST(1, PIPE_TEXTURE_CUBE_ARRAY, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 6, 1, 0),
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/* CUBE array with array size = 12 - PASS */
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TEST(1, PIPE_TEXTURE_CUBE_ARRAY, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 12, 1, 0),
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/* CUBE array with array size = 10 - FAIL */
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TEST(1, PIPE_TEXTURE_CUBE_ARRAY, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 1, 1, 10, 1, EINVAL),
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/* CUBE array with array size = 12 and height - PASS */
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TEST(1, PIPE_TEXTURE_CUBE_ARRAY, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 50, 1, 12, 1, 0),
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/* CUBE array with array size = 12 and depth - FAIL */
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TEST(1, PIPE_TEXTURE_CUBE_ARRAY, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 50, 5, 12, 1, EINVAL),
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/* CUBE array with array size = 12 and samples - FAIL */
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TEST(1, PIPE_TEXTURE_CUBE_ARRAY, PIPE_FORMAT_B8G8R8X8_UNORM, PIPE_BIND_SAMPLER_VIEW, 50, 50, 1, 12, 4, EINVAL),
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};
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START_TEST(virgl_res_tests)
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{
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int ret;
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ret = testvirgl_init_single_ctx();
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ck_assert_int_eq(ret, 0);
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ret = virgl_renderer_resource_create(&testlist[_i].args, NULL, 0);
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ck_assert_int_eq(ret, testlist[_i].retval);
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testvirgl_fini_single_ctx();
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}
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END_TEST
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START_TEST(cubemaparray_res_tests)
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{
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int ret;
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ret = testvirgl_init_single_ctx();
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ck_assert_int_eq(ret, 0);
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ret = virgl_renderer_resource_create(&cubemaparray_testlist[_i].args, NULL, 0);
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ck_assert_int_eq(ret, cubemaparray_testlist[_i].retval);
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testvirgl_fini_single_ctx();
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}
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END_TEST
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Suite *virgl_init_suite(void)
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{
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Suite *s;
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TCase *tc_core;
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s = suite_create("virgl_resource");
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tc_core = tcase_create("resource");
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tcase_add_loop_test(tc_core, virgl_res_tests, 0, ARRAY_SIZE(testlist));
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tcase_add_loop_test(tc_core, cubemaparray_res_tests, 0, ARRAY_SIZE(cubemaparray_testlist));
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suite_add_tcase(s, tc_core);
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return s;
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}
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int main(void)
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{
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Suite *s;
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SRunner *sr;
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int number_failed;
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s = virgl_init_suite();
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sr = srunner_create(s);
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srunner_run_all(sr, CK_NORMAL);
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number_failed = srunner_ntests_failed(sr);
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srunner_free(sr);
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return number_failed == 0 ? EXIT_SUCCESS : EXIT_FAILURE;
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}
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