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Yiwei Zhang 3a7c0bf6de virgl: use os_dupfd_cloexec from mesa util 3 years ago
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gallium vrend: Sync some constants with mesa and pass max_shader_samplers 3 years ago
mesa mesa: add the latest hash_table.h 3 years ago
venus vkr: clean up vkr_dispatch_vkAllocateMemory 3 years ago
iov.c virglrenderer: kill off trailing whitespace 6 years ago
meson.build mesa: add meson.build for libmesa 3 years ago
venus_hw.h virgl: add support for venus renderer 4 years ago
virgl_context.c mesa: update to the latest os_misc.h 3 years ago
virgl_context.h virgl: add fencing interface to virgl_context 4 years ago
virgl_hw.h vrend: Sync some constants with mesa and pass max_shader_samplers 3 years ago
virgl_protocol.h shader: Link shader command 3 years ago
virgl_resource.c virgl: use os_dupfd_cloexec from mesa util 3 years ago
virgl_resource.h virgl: Generalize resource mapping 3 years ago
virgl_util.c mesa: update to the latest os_misc.h 3 years ago
virgl_util.h virgl: move logging to virgl_util.[ch] 3 years ago
virglrenderer.c virgl: Generalize resource mapping 3 years ago
virglrenderer.h virgl: Add VIRGL_RENDERER_ASYNC_FENCE_CB flag 3 years ago
virglrenderer_hw.h virgl: add support for venus renderer 4 years ago
vrend_blitter.c blitter: Correct swizzle used for 1D array blits 3 years ago
vrend_blitter.h blitter: Fix the sample used in the DS depth blitter shader 3 years ago
vrend_debug.c shader: Link shader command 3 years ago
vrend_debug.h virgl: move logging to virgl_util.[ch] 3 years ago
vrend_decode.c shader: Link shader command 3 years ago
vrend_formats.c formats: Emulate more alpha formats directly on the host 3 years ago
vrend_iov.h vrend: Try to use original context for transfer 5 years ago
vrend_object.c vrend: simplify vrend_object_insert 5 years ago
vrend_object.h vrend: simplify vrend_object_insert 5 years ago
vrend_renderer.c shader: Link shader command 3 years ago
vrend_renderer.h shader: Link shader command 3 years ago
vrend_shader.c vrend/shader: Fix TEXTURE_BUFFER swizzling for emulated formats 3 years ago
vrend_shader.h vrend/shader: Set all FS output locations if possible 3 years ago
vrend_strbuf.h vrend: Skip empty lines in count when printing shader 3 years ago
vrend_tweaks.c vrend: mark emu-bgra and bgra-dest-swz tweaks as "non-functional" 3 years ago
vrend_tweaks.h vrend,tweaks: Add skeleton to set tweak flags 6 years ago
vrend_winsys.c Suppress compiler warnings 3 years ago
vrend_winsys.h virgl: add support for EGL device selection 4 years ago
vrend_winsys_egl.c virglrenderer: silence some compile warnings 3 years ago
vrend_winsys_egl.h virgl: add support for EGL device selection 4 years ago
vrend_winsys_gbm.c virglrenderer: silence some compile warnings 3 years ago
vrend_winsys_gbm.h virgl: add support for EGL device selection 4 years ago
vrend_winsys_glx.c vrend: Introudce VIRGL_CAP_V2_VIDEO_MEMORY to query video memory 4 years ago
vrend_winsys_glx.h vrend: Introudce VIRGL_CAP_V2_VIDEO_MEMORY to query video memory 4 years ago