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Marc-André Lureau 400c7df8b5 shader: use uint comparison for UCMP 10 years ago
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gallium renderer: ABI break: overhaul viewport/scissor state 10 years ago
Makefile.am build: make distcheck work 10 years ago
iov.c import latest renderer code 10 years ago
virgl_egl.h egl: overhaul the fourcc retrieval function 10 years ago
virgl_egl_context.c egl: overhaul the fourcc retrieval function 10 years ago
virgl_helper.h import latest renderer code 10 years ago
virgl_hw.h renderer: add some more caps info 10 years ago
virgl_protocol.h renderer: fix encoding on stream output 10 years ago
virglrenderer.c renderer: return values from submit_cmd/decode block 10 years ago
virglrenderer.h renderer: move away from pipe bind flag definitions. 10 years ago
virtgpu_hw.h initial import of standalone renderer 11 years ago
vrend_blitter.c import latest renderer code 10 years ago
vrend_blitter.h import latest renderer code 10 years ago
vrend_decode.c renderer: allow binding 0 vbos 10 years ago
vrend_formats.c Rename Elements ARRAY_SIZE 10 years ago
vrend_iov.h import latest renderer code 10 years ago
vrend_object.c renderer: cleanup dangling resources. 10 years ago
vrend_object.h renderer: cleanup dangling resources. 10 years ago
vrend_renderer.c Fix segfault if vrend_shader_select() failed on GS 10 years ago
vrend_renderer.h renderer: move program id into context 10 years ago
vrend_renderer_helper.c import latest renderer code 10 years ago
vrend_shader.c shader: use uint comparison for UCMP 10 years ago
vrend_shader.h import latest renderer code 10 years ago