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Erik Faye-Lund 4349893052 protect call to glDeleteSamplers 7 years ago
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gallium gallium: import MAX_SHADER_BUFFERS from mesa 7 years ago
Makefile.am Make EGL optional at configure time. 7 years ago
iov.c renderer: make iov.c more consistent 7 years ago
virgl_egl.h virgl_renderer_callbacks: add get_drm_fd() 7 years ago
virgl_egl_context.c virgl_renderer_callbacks: add get_drm_fd() 7 years ago
virgl_glx.h Add a GLX backend 9 years ago
virgl_glx_context.c Add a GLX backend 9 years ago
virgl_hw.h renderer: add shader_storage_buffer_object support. (v4) 7 years ago
virgl_protocol.h renderer: add shader_storage_buffer_object support. (v4) 7 years ago
virglrenderer.c virgl_renderer_callbacks: add get_drm_fd() 7 years ago
virglrenderer.h virgl_renderer_callbacks: add get_drm_fd() 7 years ago
vrend_blitter.c vrend_blitter.c, vrend_egl_context.c: Fix warnings 7 years ago
vrend_blitter.h vrend: Support GL blits for multisample textures 7 years ago
vrend_decode.c renderer: add shader_storage_buffer_object support. (v4) 7 years ago
vrend_formats.c vrend_formats: Replace RGB(8|16) formats with RGBX(8|16) 7 years ago
vrend_iov.h iov: add iovec definition fallback 9 years ago
vrend_object.c vrend_object.c: Fix warnings 7 years ago
vrend_object.h vrend: remove unused argument 9 years ago
vrend_renderer.c protect call to glDeleteSamplers 7 years ago
vrend_renderer.h renderer: add shader_storage_buffer_object support. (v4) 7 years ago
vrend_shader.c shader: add basic shader_storage_buffer_object parsing. (v4) 7 years ago
vrend_shader.h shader: add basic shader_storage_buffer_object parsing. (v4) 7 years ago